This is a standard compare and swap but implemented on vector memory
buffer instructions (i.e., it is the same as FLAT_ATOMIC_CMPSWAP with
MUBUF's special address calculation).
This was tested using a Tensile kernel, a backend for rocBLAS, which is
used by PyTorch and Tensorflow. Prior to this patch both ML frameworks
crashed. With this patch they both make forward progress.
Change-Id: Ie76447a72d210f81624e01e1fa374e41c2c21e06
This instruction is used by ML frameworks to prioritize certain
wavefronts. Since gem5 does not have any support for wavefront
scheduling based on priority (besides wavefront age), we ignore this
instruction and warn_once rather than calling panic. Since hardware can
override this priority anyways, we can be sure that ignoring the value
will not inhibit forward progress resulting in application hangs.
Change-Id: Ic5eef14f9685dd2b316c5cf76078bb78d5bfe3cc
This is a standard compare and swap but implemented on vector memory
buffer instructions (i.e., it is the same as FLAT_ATOMIC_CMPSWAP with
MUBUF's special address calculation).
This was tested using a Tensile kernel, a backend for rocBLAS, which is
used by PyTorch and Tensorflow. Prior to this patch both ML frameworks
crashed. With this patch they both make forward progress.
Change-Id: Ie76447a72d210f81624e01e1fa374e41c2c21e06
Memory instructions acquire coalescer tokens in the schedule stage.
Currently this is only done for buffer and flat instructions, but not
flat global or flat scratch. This change now acquires tokens for flat
global and flat scratch instructions. This provides back-pressure to the
CUs and helps to avoid deadlocks in Ruby.
The change also handles returning tokens for buffer, flat global, and
flat scratch instructions. This was previously only being done for
normal flat instructions leading to deadlocks in some applications when
the tokens were exhausted.
To simplify the logic, added a needsToken() method to GPUDynInst which
return if the instruction is buffer or any flat segment.
The waitcnts were also incorrect for flat global and flat scratch. We
should always decrement vmem and exp count for stores and only normal
flat instructions should decrement lgkm. Currently vmem/exp are not
decremented for flat global and flat scratch which can lead to deadlock.
This change set fixes this by always decrementing vmem/exp and lgkm only
for normal flat instructions.
Change-Id: I673f4ac6121e4b5a5e8491bc9130c6d825d95fc5
Flat scratch instructions (aka private) are the 3rd and final segment of
flat instructions in gfx9 (Vega) and beyond. These are used for things
like spills/fills and thread local storage. This commit enables two
forms of flat scratch instructions: (1) flat_load/flat_store
instructions where the memory address resolves to private memory and (2)
the new scratch_load/scratch_store instructions in Vega. The first are
similar to older generation ISAs where the aperture is unknown until
address translation. The second are instructions guaranteed to go to
private memory.
Since these are very similar to flat global instructions there are
minimal changes needed:
- Ensure a flat instruction is either regular flat, global, XOR scratch
- Rename the global op_encoding methods to GlobalScratch to indicate
they are for both and are intentionally used.
- Flat instructions in segment 1 output scratch_ in the disassembly
- Flat instruction executed as private use similar mem helpers as global
- Flat scratch cannot be an atomic
This was tested using a modified version of the 'square' application:
template <typename T>
__global__ void
scratch_square(T *C_d, T *A_d, size_t N)
{
size_t offset = (blockIdx.x * blockDim.x + threadIdx.x);
size_t stride = blockDim.x * gridDim.x ;
volatile int foo; // Volatile ensures scratch / unoptimized code
for (size_t i=offset; i<N; i+=stride) {
foo = A_d[i];
C_d[i] = foo * foo;
}
}
Change-Id: Icc91a7f67836fa3e759fefe7c1c3f6851528ae7d
There are a few LDS instructions that perform local ALU operations and
writeback which are marked as loads. These are marked as loads because
they fit in the pipeline logic better, according to a several year old
comment. In the VEGA ISA these instructions (swizzle, permute, bpermute)
are not decrementing the LDS load counter. As a result, the counter will
gradually increase over time. Since wavefront slots are persistent, this
can cause applications with a few thousand kernels to eventually hang
thinking there are not enough resources.
This changeset fixes this by decrementing the LDS load counter for these
instructions. This fix was already integrated in the GCN3 ISA in the
exact same way. This changeset moves it near a similar comment about
scheduling register file writes.
Change-Id: Ife5237a2cae7213948c32ef266f4f8f22917351c
Starting with ROCm 5.4+, MI100 and MI200 make use of the translate
further bit in the page table. This bit enables mixing 4kiB and 2MiB
pages and is functionally equivalent to mixing page sizes using the
PDE.P bit for which gem5 currently has support.
With PDE.P bit set, we stop walking and the page size is equal to the
level in the page table we stopped at. For example, stopping at level
2 would be a 1GiB page, stopping at level 3 would be a 2MiB page.
This assumes most pages are 4kiB.
When the F bit is used, it is assumed most pages are 2MiB and we will
stop walking at the 3rd level of the page table unless the F bit is set.
When the F bit is set, the 2nd level PDE contains a block fragment size
representing the page size of the next PDE in the form of 2^(12+size).
If the next page has the F bit set we continue walking to the 4th level.
The block fragment size is hardcoded to 9 in the driver therefore we
assert that the block fragment size must be 0 or 9.
This enables MI200 with ROCm 5.4+ in gem5. This functionality was
determine by examining the driver source code in Linux and there is no
public documentation about this feature or why the change is made in or
around ROCm 5.4.
Change-Id: I603c0208cd9e821f7ad6eeb1d94ae15eaa146fb9
When using the new operator, delete should be called
on any allocated memory after it's use is complete.
Change-Id: Id5fcfb264b6ddc252c0a9dcafc2d3b020f7b5019
When using the new operator, delete should be called
on any allocated memory after it's use is complete.
Change-Id: Id5fcfb264b6ddc252c0a9dcafc2d3b020f7b5019
A previous change added a vop2Helper to remove 100s of lines of common
code from VOP2 instructions related to processing SDWA and DPP support.
That change inadvertently changed the type of operand source 0 from
const to non-const. The vector container operator[] does not allow
reading a scalar value such as a constant, a dword literal, etc. The
error shows up in the form of: assert(!scalar) in operand.hh.
Since the SDWA and DPP cases need to modify the source vector and
non-SDWA/DPP cases might require const, we make a non-const copy of the
const source 0 vector and place it in a tempoary non-const vector. This
non-const vector is passed to the lambda function implementation of the
instruction. This prevents needing a const and non-const version of the
lambda and avoids needing to propagate the template parameters through
the various SDWA/DPP helper methods which seems like it will not work
anyways as they need to modify the vector.
As a result of this, as more VOP2 instructions are implemented using
this helper,they will need to specify the const and non-const template
parameters of the vector container needed for the instruction.
Change-Id: Ia0b3c550d7de32b830040007a110f4821e3385aa
* gpu-compute: Remove use of 'std::random_shuffle'
This was deprecated in C++14 and removed in C++17. This has been
replaced with std::random. This has been implemented to ensure
reproducible results despite (pseudo)random behavior.
Change-Id: Idd52bc997547c7f8c1be88f6130adff8a37b4116
* dev-amdgpu: Add missing 'overrides'
This causes warnings/errors in some compilers.
Change-Id: I36a3548943c030d2578c2f581c8985c12eaeb0ae
* dev: Fix Linux specific includes to be portable
This allows for compilation in non-linux systems (e.g., Mac OS).
Change-Id: Ib6c9406baf42db8caaad335ebc670c1905584ea2
* tests: Add 'VEGA_X86' build target to compiler-tests.sh
Change-Id: Icbf1d60a096b1791a4718a7edf17466f854b6ae5
* tests: Add 'GCN3_X86' build target to compiler-tests.sh
Change-Id: Ie7c9c20bb090f8688e48c8619667312196a7c123
Vega adds multiple new D16 instructions which load a byte or short into
the lower or upper 16 bits of a register for packed math. The decoder
table has subDecode tables for FLAT instructions which represents 32
opcodes in each subDecode table. The subDecode table for opcodes 32-63
is missing so it is added here.
The opcode for V_SWAP_B32 is also off by one- In the ISA manual this
instruction is opcode 81, the instruction before is 79, and there is no
opcode 80, so the decoder entry is swapped with the invalid decoding
below it.
Change-Id: I278fea574ea684ccc6302d5b4d0f5dd8813a88ad
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/71899
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Many of the outstanding issues with the GPU model are related to
instructions not having SDWA/DPP implementations and executing by
ignoring the special registers leading to incorrect executiong.
Adding SDWA/DPP is current very cumbersome as there is a lot of
boilerplate code.
This changeset adds helper methods for VOP2 with one instruction
changed as an example. This review is intended to get feedback
before applying this change to all VOP2 instructions that support
SDWA/DPP.
Change-Id: I1edbc3f3bb166d34f151545aa9f47a94150e1406
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/70738
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This instruction has two issues. The first is that it should write two
consecutive registers, starting with vdst because it is writing two
dwords. The second is that the data assignment to the lanes from the
dynamic instruction should cast to a U32 type otherwise the array index
goes out of bounds and returns the wrong data.
The first issue was fixed in GCN3 a few years ago in this review:
https://gem5-review.googlesource.com/c/public/gem5/+/32236. This
changeset makes the same change for Vega and applies the U32 cast in
both ISAs.
Tested with rocPRIM unit test. The test was failing before this
changeset and now passes.
Change-Id: Ifb110fc9a36ad198da7eaf86b1e3e37eccd3bb10
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/70577
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
VOP2 with opcodes 55-61 were added in MI100 and are not in Vega10. This
changeset adds the decodings for these instructions.
The changeset does not implement the instructions, however the fatal
message is much more helpful for debugging compared so a generic
decode_invalid handler.
Change-Id: Ibde0880c35ff915bf8e50772df9ce263e55ca893
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/70042
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
The VGPR-offset used when SGPR-base addressing is used can be signed in
Vega. These are global instructions of the format:
`global_load_dword v0, v1, s[0:1]`. This is not explicitly stated in the
ISA manual however based on compiler output the offset can be negative.
This changeset assigns the offset to a signed 32-bit integer and the
compiler takes care of the signedness in the expression which calculates
the final address. This fixes a bad address calculation in a rocPRIM
unit test.
Change-Id: I271edfbb4c6344cb1a6a69a0fd3df58a6198d599
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/67412
Reviewed-by: Bobby Bruce <bbruce@ucdavis.edu>
Maintainer: Bobby Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
Global instructions in Vega can either use a VGPR base address plus
instruction offset or SGPR base address plus VGPR offset plus
instruction offset. Currently the VGPR address/offset is always read as
two dwords. This causes problems if the VGPR number is the last VGPR
allocated to a wavefront since the second dword would be beyond the
allocation and trip an assert.
This changeset sets the operand size of the VGPR operand to one dword
when SGPR base is used and two dwords otherwise so initDynOperandInfo
does not assert. It also moves the read of the VGPR into the calcAddr
method so that the correct ConstVecOperandU## is used to prevent another
assertion failure when reading from the register file. These two changes
are made to all flat instructions, as global instructions are a
subsegement of flat instructions.
Change-Id: I79030771aa6deec05ffa5853ca2d8b68943ee0a0
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/67077
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
DPP processing has several issues which are fixed in this changeset:
1) Incorrect comment is updated
2) newLane calculation for shift/rotate instructions is corrected
3) A copy of original data is made so that a copy of a copy is not made
4) Reset all booleans (OOB, zeroSrc, laneDisabled) after each lane
iteration
The shift, rotate, and broadcast variants were tested by implementing
them in assembly and running on silicon.
Change-Id: If86fbb26c87eaca4ef0587fd846978115858b168
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/66752
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
The bitfield extract instructions come in unsigned and signed variants.
The documentation on this is not correct, however the GCN3 documentation
gives some clues. The instruction should extract an N-bit integer where
N is defined in a source operand starting at some bit also defined by a
source operand. For signed variants of this instruction, the N-bit
integer should be sign extended but is currently not.
This changeset does sign extension using the runtime value of N by ORing
the upper bits with ones if the most significant bit is one. This was
verified by writing these instructions in assembly and running on a real
GPU. Changes are made to v_bfe_i32, s_bfe_i32, and s_bfe_i64.
Change-Id: Ia192f5940200c6de48867b02f709a7f1b2daa974
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/66751
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Vega allows for any integer multiple of 4kB pages. However, the current
implementation is designed for 4kB page primarily. In order to support
variable page sizes, the physical address calculation needs to be
updated to add the virtual page offset to the base physical address
rather than bitwise-OR. Bitwise-OR assumes physical pages are at
aligned to the page size which is generally not the case for very
large pages (1GB+).
This changeset changes all of the physical address computations to add
the virtual offset to the physical page address. This fixes many GPUFS
applications which use larger pages. The support was tested by
hipMalloc'ing ~5GB to induce a large page being created. The test
application now passes verification with this change.
Change-Id: Ic8d1475e001def443f3e4ab609449bca0c40b638
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/64751
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Page directory entries (PDEs) can be interpreted as leaf node page
table entries (PTEs) if the "p" bit is set. This is used for flexible
page sizes in Vega. Currently there is only support for PDE level 0
entries which can be interpreted as 2MB pages. This changeset adds
support for PDE1 and PDE2 which can be used to represent 1GB and 512GB
pages. PDE1-as-PTE entries can be tested and were verified on
applications by allocating >2GB of data. PDE0 is untested due to being
too large for simulation, but the implementation is similar to PDE0
and PDE1.
Change-Id: I801cbb5ec79110d57d2db760cc689c2e5778f9bb
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/64451
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
The previous print statement was not clear that a scalar offset was
being used when printing disassembly, which made it slightly more
difficult to track down bugs related to this (relatively) rare usage of
global load/store instructions.
This change improves the disassembly to closer match the output of
hipcc's assembly code output.
Change-Id: I8514aedacb5b1db93d0586c408c4cf1ce77a7db3
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/63175
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
The virtual and physical address for device memory are typically aligned
to the page size. On the host (x86), however, the physical address may
not be aligned to page size for large page sizes when mixed with 4kB
pages. As a result, the physical address calculation must add, rather
than bitwise-OR, the virtual page offset to the physical page number.
The virtual page offset on the GPU continues to use the variable page
bytes for masking and shifting.
Change-Id: I6563a1eb43d9b59577d32268b8645a7436304bcb
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/63034
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
These instructions are supposed to be read/writing special shader
hardware registers. Currently they are getting/setting to an SGPR. This
results in getting incorrect registers at best and clobbering an SGPR
being used by an application at worst. Furthermore, some registers need
to be set in the shader and the application will never (can never) set
them.
This patch overhauls the getreg/setreg instructions to use different
storage in the shader. The values will be updated either via setreg from
an application (e.g., mode register) or set by a PM4 MAP_PROCESS.
Change-Id: Ie5e5d552bd04dc47f5b35b5ee40a569ae345abac
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/61655
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Here the mask should not be inverted. We also need to shift by the
offset to remove the padding as the consumer of the value expects the
offset to be removed.
This can be easily tested by running a GPU kernel with __shared__
variables. This will generate the following assembly:
s_getreg_b32 s6, hwreg(HW_REG_SH_MEM_BASES, 16, 16)
The current implementation returns the lower 16 bits (private memory
aperture) while the correct behavior is the uppter 16 bits (shared/LDS
memory aperture).
Change-Id: Iea8f0adceeadb24cdcf46ef4183fcaa8262ab9e7
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/61654
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
This instruction appears to be the only VOP1 instruction that has a
scalar destination using VDST as the destination register number.
However, since VDST is only 8 bits it cannot encode all possible
registers. Therefore, use the opcode to determine if the destination is
a scalar or vector destination.
This issue manifests as a VGPR dest being out of range for a kernel
where the number of SGPRs is more than the number of VGPRs and the
intended SGPR dest is larger than the count of VGPRs
Change-Id: I95a7de1ddb97f7171f48331fed36aef776fa0cb4
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/61649
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Vega adds three new VOP2 instructions that may use VOP3 encoding that
are not part of the GCN3 ISA: v_add_u32, v_sub_u32, v_subrev_u32. This
changeset implements those three new instructions to fix errors related
to "invalid encoding" when those instructions are seen.
Tested using srad from Rodinia 3.0 HIP port which compiles a v_add_u32
instruction with VOP3 encoding.
Change-Id: I409a9f72f5c37895c3a0ab7ceb14a4dd121874a4
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/61330
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>