Many functions that used to return lists (e.g., dict.items()) now
return iterators and their iterator counterparts (e.g.,
dict.iteritems()) have been removed. Switch calls to the Python 2.7
iterator methods to use the Python 3 equivalent and add explicit list
conversions where necessary.
Change-Id: I0c18114955af8f4932d81fb689a0adb939dafaba
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/15992
Reviewed-by: Juha Jäykkä <juha.jaykka@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
The importer in Python 3 doesn't like the way we import SimObjects
from the global namespace. Convert the existing SimObject declarations
to import from m5.objects. As a side-effect, this makes these files
consistent with configuration files.
Change-Id: I11153502b430822130722839e1fa767b82a027aa
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/15981
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
This patch enables all 4 CPU models (AtomicSimpleCPU, TimingSimpleCPU,
MinorCPU and DerivO3CPU) to issue atomic memory (AMO) requests to memory
system.
Atomic memory instruction is treated as a special store instruction in
all CPU models.
In simple CPUs, an AMO request with an associated AtomicOpFunctor is
simply sent to L1 dcache.
In MinorCPU, an AMO request bypasses store buffer and waits for any
conflicting store request(s) currently in the store buffer to retire
before the AMO request is sent to the cache. AMO requests are not buffered
in the store buffer, so their effects appear immediately in the cache.
In DerivO3CPU, an AMO request is inserted in the store buffer so that it
is delivered to the cache only after all previous stores are issued to
the cache. Data forwarding between between an outstanding AMO in the
store buffer and a subsequent load is not allowed since the AMO request
does not hold valid data until it's executed in the cache.
This implementation assumes that a target ISA implementation must insert
enough memory fences as micro-ops around an atomic instruction to
enforce a correct order of memory instructions with respect to its
memory consistency model. Without extra memory fences, this implementation
can allow AMOs and other memory instructions that do not conflict
(i.e., not target the same address) to reorder.
This implementation also assumes that atomic instructions execute within
a cache line boundary since the cache for now is not able to execute an
operation on two different cache lines in one single step. Therefore,
ISAs like x86 that require multi-cache-line atomic instructions need to
either use a pair of locking load and unlocking store or change the
cache implementation to guarantee the atomicity of an atomic
instruction.
Change-Id: Ib8a7c81868ac05b98d73afc7d16eb88486f8cf9a
Reviewed-on: https://gem5-review.googlesource.com/c/8188
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
When a thread is suspended, all instructions after the suspension need
to be discarded since the thread will take a different execution stream
when it wakes up.
To do that, in MinorCPU, whenever a thread gets suspended, we change the
current execution stream by updating the current branch with
BranchData::SuspendThread reason.
Change-Id: I7cdcda22c1cf6e8ac8db8800b7d9ec052433fdf3
Reviewed-on: https://gem5-review.googlesource.com/c/9626
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Giacomo Gabrielli <giacomo.gabrielli@gmail.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
When a thread is activated by another thread calling a clone system
call, the child thread's context is initialized in the middle of the
clone system call and before the context is fully initialized.
Therefore, the child thread starts fetching an unitialized PC, which
could lead to a page fault.
This patch adds a pipeline wakeup event that is scheduled later in the
cycle when the thread is activated. This event ensures that the first
fetch only happens after the thread context is fully initialized
(e.g., in case of clone syscall, it is when the parent thread copies
its context over to the child thread).
When a thread first starts or wakes up, input queue to the Fetch2 stage
needs to be drained since the execution flow is likely to change and
previously fetched instructions in the queue may no longer be in the
correct flow. This patch dumps/drains all inputs in the input queue
of a thread context in the Fetch2 stage when the associated thread wakes
up.
Change-Id: Iad970638e435858b7289cd471158cc0afdbbb0e5
Reviewed-on: https://gem5-review.googlesource.com/c/8182
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Brandon Potter <Brandon.Potter@amd.com>
Latest-gen. vector/SIMD extensions, including the Arm Scalable Vector
Extension (SVE), introduce the notion of a predicate register file.
This changeset adds this feature across architectures and CPU models.
Change-Id: Iebcadbad89c0a582ff8b1b70de353305db603946
Signed-off-by: Giacomo Gabrielli <giacomo.gabrielli@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/13715
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
This patch is:
* Adding a missing VecElemClass entry
* Fixing assertion in rename map which was checking the number of free
vector registers rather than free vector element registers
* Fixing assertion in read/setVecElemOperand APIs.
* Using the right register index in SimpleThread
* Using VecElem instead of VecReg on O3 readArchVecElem
Change-Id: I265320dcbe35eb47075991301dfc99333c5190c4
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/15598
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
This patch is:
* Increasing the number of bits in the Scoreboard so that
it is keeping track of VecElemClass dependencies.
* Fixing VecElemClass entry in the scoreboard table so that it
correctly uses flatIndex rather than index.
Change-Id: Ie4877e5fe410b1437447adebbe289602a443f7c0
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/15597
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
These values are all basic integers (specifically uint64_t now), and
so passing them by const & is actually less efficient since there's a
extra level of indirection and an extra value, and the same sized value
(a 64 bit pointer vs. a 64 bit int) is being passed around.
Change-Id: Ie9956b8dc4c225068ab1afaba233ec2b42b76da3
Reviewed-on: https://gem5-review.googlesource.com/c/13626
Maintainer: Gabe Black <gabeblack@google.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
These types are IntReg, FloatReg, FloatRegBits, and MiscReg. There are
some remaining types, specifically the vector registers and the CCReg.
I'm less familiar with these new types of registers, and so will look
at getting rid of them at some later time.
Change-Id: Ide8f76b15c531286f61427330053b44074b8ac9b
Reviewed-on: https://gem5-review.googlesource.com/c/13624
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
Derived classes with virtual functions need to define a virtual
destructor or a protected destructor otherwise calling the base class
destructor has undefined behavior. This change adds a virtual
distructor in the base class.
Change-Id: I1c855aa56dff6585ff99b9147bdb4eb9729a0a53
Signed-off-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/14815
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Neither assert(0) nor assert(false) give any hint as to why control
getting to them is bad, and their more descriptive versions,
assert(0 && "description") and assert(false && "description"), jury
rig assert to add an error message when the utility function panic()
already does that directly with better formatting options.
This change replaces that flavor of call to assert with panic, except
in the actual code which processes the formatting that panic uses (to
avoid infinitely recurring error handling), and in some *.sm files
since I don't know what rules those have to follow and don't want to
accidentaly break them.
Change-Id: I8addfbfaf77eaed94ec8191f2ae4efb477cefdd0
Reviewed-on: https://gem5-review.googlesource.com/c/14636
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Summary: Usage of const DynInstPtr& when possible and introduction of
move operators to RefCountingPtr.
In many places, scoped references to dynamic instructions do a copy of
the DynInstPtr when a reference would do. This is detrimental to
performance. On top of that, in case there is a need for reference
tracking for debugging, the redundant copies make the process much more
painful than it already is.
Also, from the theoretical point of view, a function/method that
defines a convenience name to access an instruction should not be
considered an owner of the data, i.e., doing a copy and not a reference
is not justified.
On a related topic, C++11 introduces move semantics, and those are
useful when, for example, there is a class modelling a HW structure that
contains a list, and has a getHeadOfList function, to prevent doing a
copy to an internal variable -> update pointer, remove from the list ->
update pointer, return value making a copy to the assined variable ->
update pointer, destroy the returned value -> update pointer.
Change-Id: I3bb46c20ef23b6873b469fd22befb251ac44d2f6
Signed-off-by: Giacomo Gabrielli <giacomo.gabrielli@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/13105
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
This patch is changing the underlying type for RequestPtr from Request*
to shared_ptr<Request>. Having memory requests being managed by smart
pointers will simplify the code; it will also prevent memory leakage and
dangling pointers.
Change-Id: I7749af38a11ac8eb4d53d8df1252951e0890fde3
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10996
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
Starting with version 3, scons imposes using the print function instead
of the print statement in code it processes. To get things building
again, this change moves all python code within gem5 to use the
function version. Another change by another author separately made this
same change to the site_tools and site_init.py files.
Change-Id: I2de7dc3b1be756baad6f60574c47c8b7e80ea3b0
Reviewed-on: https://gem5-review.googlesource.com/8761
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Gabe Black <gabeblack@google.com>
MinorCPU was not handling IsSquashAfter flagged instructions. The
behaviour was to force a branch (hence enforcing refetching) for
SerializeAfter instructions only. This has now been extended to
SquashAfter in order to correctly support ISB barrier instruction
behaviour.
Change-Id: Ie525b23350b0de121372d3b98b433e36b097d5c4
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/5702
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Get rid of some remnants of a system which was intended to separate
address computation into its own instruction object.
Change-Id: I23f9ffd70fcb89a8ea5bbb934507fb00da9a0b7f
Reviewed-on: https://gem5-review.googlesource.com/7122
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Gabe Black <gabeblack@google.com>
GCC 7.2 is much stricter than previous GCC versions. The following changes
are needed:
* There is now a warning if there is an implicit fallthrough between two
case statments. C++17 adds the [[fallthrough]]; declaration. However,
to support non C++17 standards (i.e., C++11), we use M5_FALLTHROUGH.
M5_FALLTHROUGH checks for [[fallthrough]] compliant C++17 compiler and
if that doesn't exist, it defaults to nothing (no older compilers
generate warnings).
* The above resulted in a couple of bugs that were found. This is noted
in the review request on gerrit.
* throw() for dynamic exception specification is deprecated
* There were a couple of new uninitialized variable warnings
* Can no longer perform bitwise operations on a bool.
* Must now include <functional> for std::function
* Compiler bug for void* lambda. Changed to auto as work around. See
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=82878
Change-Id: I5d4c782a4e133fa4cdb119e35d9aff68c6e2958e
Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-on: https://gem5-review.googlesource.com/5802
Reviewed-by: Gabe Black <gabeblack@google.com>
These files aren't a collection of miscellaneous stuff, they're the
definition of the Logger interface, and a few utility macros for
calling into that interface (panic, warn, etc.).
Change-Id: I84267ac3f45896a83c0ef027f8f19c5e9a5667d1
Reviewed-on: https://gem5-review.googlesource.com/6226
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
Move the code responsible for performing the actual probe point notify
into BaseCPU. Use BaseCPU activateContext and suspendContext to keep
track of sleep cycles. Create a probe point (ppActiveCycles) that does
not count cycles where the processor was asleep. Rename ppCycles
to ppAllCycles to reflect its nature.
Change-Id: I1907ddd07d0ff9f2ef22cc9f61f5f46c630c9d66
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/5762
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
If the CPU has been clock gated for a sufficient amount of time
(configurable via pwrGatingLatency), the CPU will go into the OFF
power state. This does not model hardware, just behaviour.
Change-Id: Ib3681d1ffa6ad25eba60f47b4020325f63472d43
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/3969
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
This patch adds some more functionality to the cpu model and the arch to
interface with the vector register file.
This change consists mainly of augmenting ThreadContexts and ExecContexts
with calls to get/set full vectors, underlying microarchitectural elements
or lanes. Those are meant to interface with the vector register file. All
classes that implement this interface also get an appropriate implementation.
This requires implementing the vector register file for the different
models using the VecRegContainer class.
This change set also updates the Result abstraction to contemplate the
possibility of having a vector as result.
The changes also affect how the remote_gdb connection works.
There are some (nasty) side effects, such as the need to define dummy
numPhysVecRegs parameter values for architectures that do not implement
vector extensions.
Nathanael Premillieu's work with an increasing number of fixes and
improvements of mine.
Change-Id: Iee65f4e8b03abfe1e94e6940a51b68d0977fd5bb
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues and CC reg free list initialisation ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2705
With the hierarchical RegId there are a lot of functions that are
redundant now.
The idea behind the simplification is that instead of having the regId,
telling which kind of register read/write/rename/lookup/etc. and then
the function panic_if'ing if the regId is not of the appropriate type,
we provide an interface that decides what kind of register to read
depending on the register type of the given regId.
Change-Id: I7d52e9e21fc01205ae365d86921a4ceb67a57178
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2702
Replace the unified register mapping with a structure associating
a class and an index. It is now much easier to know which class of
register the index is referring to. Also, when adding a new class
there is no need to modify existing ones.
Change-Id: I55b3ac80763702aa2cd3ed2cbff0a75ef7620373
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2700
This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).
This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.
To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.
The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.
In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.
As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
The Minor and o3 cpu models share the branch prediction
code. Minor relies on the BPredUnit::squash() function
to update the branch predictor tables on a branch mispre-
diction. This is fine because Minor executes in-order, so
the update is on the correct path. However, this causes the
branch predictor to be updated on out-of-order branch
mispredictions when using the o3 model, which should not
be the case.
This patch guards against speculative update of the branch
prediction tables. On a branch misprediction, BPredUnit::squash()
calls BpredUnit::update(..., squashed = true). The underlying
branch predictor tests against the value of squashed. If it is
true, it restores any speculatively updated internal state
it might have (e.g., global/local branch history), then returns.
If false, it updates its prediction tables. Previously, exist-
ing predictors did not test against the "squashed" parameter.
To accomodate for this change, the Minor model must now call
BPredUnit::squash() then BPredUnit::update(..., squashed = false)
on branch mispredictions. Before, calling BpredUnit::squash()
performed the prediction tables update.
The effect is a slight MPKI improvement when using the o3
model. A further patch should perform the same modifications
for the indirect target predictor and BTB (less critical).
Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
Modify the opClass assigned to AArch64 FP instructions from SimdFloat* to
Float*. Also create the FloatMemRead and FloatMemWrite opClasses, which
distinguishes writes to the INT and FP register banks.
Change the latency of (Simd)FloatMultAcc to 5, based on the Cortex-A72,
where the "latency" of FMADD is 3 if the next instruction is a FMADD and
has only the augend to destination dependency, otherwise it's 7 cycles.
Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
The behavior of WFI is to cause minor to cease evaluating
pipeline logic until an interrupt is observed, however
a user may wish to drain the system while a core is sleeping
due to a WFI. This patch makes WFI drain. If an actual
drain occurs during a WFI, the CPU is already drained and will
immediately be ready for swapping, checkpointing, etc. This
should not negatively impact performance as WFI instructions
are 'stream-changing' (treated like unpredicted branches), so
all remaining instructions are wrong-path and will be squashed
rapidly.
Change-Id: I63833d5acb53d8dde78f9f0c9611de0ece385e45
This patch adds SMT support to the MinorCPU. Currently
RoundRobin or Random thread scheduling are supported.
Change-Id: I91faf39ff881af5918cca05051829fc6261f20e3
Add functionality to the BaseCPU that will put the entire CPU
into a low-power idle state whenever all threads in it are idle.
Change-Id: I984d1656eb0a4863c87ceacd773d2d10de5cfd2b
In general, the ThreadID parameter is unnecessary in the memory system
as the ContextID is what is used for the purposes of locks/wakeups.
Since we allocate sequential ContextIDs for each thread on MT-enabled
CPUs, ThreadID is unnecessary as the CPUs can identify the requesting
thread through sideband info (SenderState / LSQ entries) or ContextID
offset from the base ContextID for a cpu.
This is a re-spin of 20264eb after the revert (bd1c6789) and includes
some fixes of that commit.