The getValidAddr is the method get virtual address with valid bits. It
is useful to get the correct symbol table via valid virtual address.
For ARM, we have `purifyTaggedAddr` to get the right virtual address.
For RISC-V, we only get lower 32 bits in RV32 mode to get the right
symbol table.
Change-Id: I33ad7bec6e7ea4ec82cb1b3a7f521432c6d735b6
Currently, gem5's inst tracer prints the whole vector register container
by default. The size of vector register containers in gem5 is the
maximum size allowed by the ISA. For vector-length agnostic (VLA) vector
registers, this means ARM SVE vector container is 2048 bits long, and
RISC-V vector container is 65535 bits long. Note that VLA implementation
in gem5 allows the vector length to be varied within the limit specified
by the ISAs.
However, in most use cases of gem5, the vector length is much less than
65535 bits. This causes two issues: (1) the vector container requires
allocating and moving around a large amount of unused data while only a
fraction of it is used, and (2) printing the execution trace of a vector
register results in a wall of text with a small amount of useful data.
This change addresses the problem (2) by providing a mechanism to limit
the amount data printed by the instruction tracer. This is done by
adding a function printing the first X bits of a vector register
container, where X is the vector length determined at runtime, as
opposed to the vector container size, which is determined at compilation
time.
Change-Id: I815fa5aa738373510afcfb0d544a5b19c40dc0c7
---------
Signed-off-by: Hoa Nguyen <hn@hnpl.org>
This commit converts `gem5::loader::Symbol` to a full class with
private members, enforcing encapsulation. Until now client code has
been able to (and does) access members directly.
This change will enable class invariants to be enforced via accessor
methods.
Change-Id: Ia0b5b080d4f656637a211808e13dce1ddca74541
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Apply the gem5 namespace to the codebase.
Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.
A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.
std out should not be included in the gem5 namespace, so
they weren't.
ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.
Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.
Files that are automatically generated have been included
in the gem5 namespace.
The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.
Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.
Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This was mostly not used to begin with, but also when it was used, it
would obscure places where there were types, functions, etc, which were
switched between ISAs at compile time, and which would need to be
cleaned up to allow more than one ISA at a time.
Change-Id: Ieb372feff91b7e946b477fb78e54bcd0c2138966
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/39655
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
The create() method on Params structs usually instantiate SimObjects
using a constructor which takes the Params struct as a parameter
somehow. There has been a lot of needless variation in how that was
done, making it annoying to pass Params down to base classes. Some of
the different forms were:
const Params &
Params &
Params *
const Params *
Params const*
This change goes through and fixes up every constructor and every
create() method to use the const Params & form. We use a reference
because the Params struct should never be null. We use const because
neither the create method nor the consuming object should modify the
record of the parameters as they came in from the config. That would
make consuming them not idempotent, and make it impossible to tell what
the actual simulation configuration was since it would change from any
user visible form (config script, config.ini, dot pdf output).
Change-Id: I77453cba52fdcfd5f4eec92dfb0bddb5a9945f31
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35938
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Before this commit, ExecSymbol would show only the symbol and no address:
0: system.cpu: A0 T0 : @_kernel_flags_le_lo32+6 : mrs x0, currentel
After this commit, it shows the symbol in addition to the address:
0: system.cpu: A0 T0 : 0x10 @_kernel_flags_le_lo32+6 : mrs x0, currentel
Change-Id: I665802f50ce9aeac6bb9e174b5dd06196e757c60
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35077
Reviewed-by: Richard Cooper <richard.cooper@arm.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
isa_traits.hh used to have much more in it, but now it only has
PageShift, PageBytes, and (for now) the guest endianness. These values
should only be retrieved from the System class generally speaking, so
only the system class should include arch/isa_traits.hh.
Some gpu compute related files need PageBytes or PageShift. Even though
those files don't advertise their ISA dependence, they are tied to x86.
In those files, they can include arch/x86/isa_traits.hh.
The only other file which legitimately needs arch/isa_traits.hh is the
decoder cache since it uses PageBytes to size an array.
Change-Id: I12686368715623e3140a68a7027c136bd52567b1
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/33203
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This singleton object is used thruoughout the simulator. There is
really no reason not to have it statically allocated, except that
whether it was allocated seems to sometimes be used as a signal that
something already put symbols in it, specifically in SE mode.
To keep that functionality for the moment, this change adds an "empty"
method to the SymbolTable class to make it easy to check if the symbol
table is empty, or if someone already populated it.
Change-Id: Ia93510082d3f9809fc504bc5803254d8c308d572
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24785
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Giacomo Travaglini <giacomo.travaglini@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The SymbolTable class had been tracking symbols as two independent
pieces, a name and an address, and acted as a way to translate between
them. Symbols can be more complex than that, and so this change
encapsulates the information associated with a symbol in a new class.
As a step towards simplifying the API for reading symbols from a
binary, this change also adds a "binding" field to that class so that
global, local and weak symbols can all go in the same table and be
differentiated later as needed. That should unify the current API
which has a method for each symbol type.
While the innards of SymbolTable were being reworked, this change
also makes that class more STL like by adding iterators, and begin
and end methods. These iterate over a new vector which holds all the
symbols. The address and name keyed maps now hold indexes into that
vector instead of the other half of the symbol.
Change-Id: I8084f86fd737f697ec041bac86a635a315fd1194
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24784
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The components in base/loader were moved into a namespace called
Loader. This will make it easier to add loader components with fairly
short natural names which don't invite name collisions.
gem5 should use namespaces more in general for that reason and to make
it easier to write independent components without having to worry about
name collisions being added in the future.
Unfortunately this namespace has the same name as a class used to load
an object file into a process object. These names can be disambiguated
because the Process loader is inside the Process scope and the Loader
namespace is at global scope, but it's still confusing to read.
Fortunately, this shouldn't last for very long since the responsibility
for loading Processes is going to move to a fake OS object which will
expect to load a particular type of Process, for instance, fake 64 bit
x86 linux will load either 32 or 64 bit x86 processes.
That means that the capability to feed any binary that matches the
current build into gem5 and have gem5 figure out what to do with it
will likely be going away in the future. That's likely for the best,
since it will force users to be more explicit about what they're trying
to do, ie what OS they want to try to load a given binary, and also
will prevent loading two or more Processes which are for different OSes
to the same system, something that's possible today as far as I know
since there are no consistency checks.
Change-Id: Iea0012e98f39f5e20a7c351b78cdff9401f5e326
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24783
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
A recent-ish change modified ExeTraceRecord::traceInst to make it more
consistent with DPRINTF-s by using dprintf_flag to print the trace
string. The generated string was passed as the format however, and that
means that all % characters in the output (from register names, for
example) are interpreted as format characters, mangling the output and
making cprintf angry since there are no corresponding arguments.
This change sets the format to "%s" instead, and passes the trace
string as the first argument. The argument won't be parsed for format
specifiers, and so should no longer get mangled.
Change-Id: I8fa9c2c22179a5b55104a618a4af4080a3931c5f
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24643
Reviewed-by: Ciro Santilli <ciro.santilli@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The trace mechanism appears to be the only debug flag that does not
go through DPRINTF, presumably for performance reasons.
This patch manually adds that to make things uniform with other debug
flags, e.g. with FmtFlag,ExecAll,SyscallBase a sample output looks like
(truncated to fit into commit message lengths):
0: ExecEnable: system.cpu : A0 T0 : @asm_main_after_prologue
500: ExecEnable: system.cpu : A0 T0 : @asm_main_after_prologue+4
1000: ExecEnable: system.cpu : A0 T0 : @asm_main_after_prologue+8
1500: ExecEnable: system.cpu : A0 T0 : @asm_main_after_prologue+12
2000: ExecEnable: system.cpu : A0 T0 : @asm_main_after_prologue+16
2500: ExecEnable: system.cpu : A0 T0 : @asm_main_after_prologue+20
3000: ExecEnable: system.cpu : A0 T0 : @asm_main_after_prologue+24
3500: ExecEnable: system.cpu : A0 T0 : @asm_main_after_prologue+28
Change-Id: Ic371ebc8b0827656f1b78fcfd3f28505a5100274
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/22007
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Tested-by: kokoro <noreply+kokoro@google.com>
If FmtTicksOff is given, ticks are disabled for all log messages.
The original motivation of this is to bring the implementation of native
traces closer to that of other traces to help refactoring done in future
patches.
One additional advantage of this is that sometimes we want to compare
traces of a given program under different conditions, so the start of the
ROI is different, and the different initial timestamp makes a diff
useless by showing differences on every line.
Change-Id: Idd6cb105d301b3b9b064996043f4ca75ddafe0af
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/22006
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This patch optimises the passing of StaticInstPtr by avoiding copying
the reference-counting pointer. This avoids first incrementing and
then decrementing the reference-counting pointer.
Using '== true' in a boolean expression is totally redundant,
and using '== false' is pretty verbose (and arguably less
readable in most cases) compared to '!'.
It's somewhat of a pet peeve, perhaps, but I had some time
waiting for some tests to run and decided to clean these up.
Unfortunately, SLICC appears not to have the '!' operator,
so I had to leave the '== false' tests in the SLICC code.
This patch cleans up a number of minor issues aiming to get closer to
compliance with the C++0x standard as interpreted by gcc and clang
(compile with std=c++0x and -pedantic-errors). In particular, the
patch cleans up enums where the last item was succeded by a comma,
namespaces closed by a curcly brace followed by a semi-colon, and the
use of the GNU-extension typeof (replaced by templated functions). It
does not address variable-length arrays, zero-size arrays, anonymous
structs, range expressions in switch statements, and the use of long
long. The generated CPU code also has a large number of issues that
remain to be fixed, mainly related to overflows in implicit constant
conversion (due to shifts).
Debug flags are ExecUser, ExecKernel, and ExecAsid. ExecUser and
ExecKernel are set by default when Exec is specified. Use minus
sign with ExecUser or ExecKernel to remove user or kernel tracing
respectively.
At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
Ran all the source files through 'perl -pi' with this script:
s|\s*(};?\s*)?/\*\s*(end\s*)?namespace\s*(\S+)\s*\*/(\s*})?|} // namespace $3|;
s|\s*};?\s*//\s*(end\s*)?namespace\s*(\S+)\s*|} // namespace $2\n|;
s|\s*};?\s*//\s*(\S+)\s*namespace\s*|} // namespace $1\n|;
Also did a little manual editing on some of the arch/*/isa_traits.hh files
and src/SConscript.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
This reduces the scope of those includes and makes it less likely for there to
be a dependency loop. This also moves the hashing functions associated with
ExtMachInst objects to be with the ExtMachInst definitions and out of
utility.hh.