This debug flag is used to print spammy SDMA DPRINTFs, such as an SDMA
copy printing the data of large transfers 8 bytes per line at a time. For
those prints, the SDMAEngine flag will now only print the first and last
qword of the transfer and the new SDMAData flag is needed for verbose
data printing. This makes the SDMAEngine flag still useful for verifying
copies in applications with predictable data such as square.
Additionally, the memory allocation/deallocation done solely for a print
statement is removed in favor of casting the data to the printed type.
Change-Id: I18c1918ef9085cca4570f79881ee63d510ccc32f
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/64452
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
This map was originally used for fast access to the GART table. It is no
longer needed as the table has been moved to the AMDGPUVM class. Along
with commit 12ec5f9172 which reads
functionally from device memory, this table is no longer needed and is
essentially a duplicate copy of device memory for anything written over
the PCI BAR.
This changeset removes the map entirely which will reduce the memory
footprint of simulations and potentially avoid stale copies of data
when reading over the PCI BAR.
Change-Id: I312ae38f869c6a65e50577b1c33dd055078aaf32
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/63951
Reviewed-by: Matt Sinclair <mattdsinclair.wisc@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
SDMA atomic packets are used in conjunction with RLC queues in SDMA for
synchronization similar to how HSA signals are used with BLIT kernels
when SDMA is disabled. Implement a skeleton of the SDMA atomic packet
methods as well as the atomic add64 operation.
The atomic add operation appears to be the only operation used in ROCm,
so this implementation is fairly complete. See:
https://github.com/RadeonOpenCompute/ROCR-Runtime/blob/
rocm-4.2.x/src/core/runtime/amd_blit_sdma.cpp#L880
Change-Id: I62cc337f2ffe590bdb947b48053760ee8b3a6f32
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/63174
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
There can only ever be two RLC queues maximum. Use this information for
a simpler data structure to store doorbell information. The patch
changes the std::unordered_map previously used to std::array. This will
also be useful in avoiding erase-while-iterating issues needed to
unregister all queues at once.
Change-Id: I95600e40de51cb1a992a20bcebaf7580ea4d0be8
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/63172
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Previously framebuffer reads would try reading from MMIO trace, special
addresses, and then anything previously written to a special address
range. This does not handle direct large BAR reads, causing incorrect
results in some applications that were doing this.
Rework the readFramebuffer method to do the following. Remove the MMIO
trace read altogether, as there were not any framebuffer reads from the
trace to begin with. Read special addresses first to avoid overwriting
by previous writes. Next read previous writes to special ranges. The
special range is the GART table. These are required for functional
translations. Lastly read from the device memory directly. This does a
functional read required by the PCIDevice read method which is
non-timing. Reading from device memory is preferred over the map type
used for GART to avoid duplication of a potentially huge amount of data.
With this changeset all but one of the HIP samples and HIP examples
applications now run and pass verification of results.
Change-Id: Id3b788bfc5eaf17cfa1897f25d26f3725d4db321
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/63171
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
The memory management hub ("mmhub") is an aperture that aliases the GPU
device memory. MMHUB addresses functionally map to the same device
address, with the exception that it is guaranteed not to overlap with
host memory. This is useful in gem5 for APIs with Addr type as it
prevents sending e.g., DMAs to the wrong place.
Change-Id: Ia296809a8dc2c5fbdeba6d70cd53215f9ab36c93
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/63031
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
In almost all cases reading/writing using the GPU memory manager will
want to wait until that read or write is complete. Therefore, change the
API to not default to no callback so that the user must explicitly
specify nullptr indicating they do not want to wait for completion.
Updates a write call which cannot use a callback due to being atomic in
the base gpu device code.
Change-Id: Id19145d49c7cafc97e2e178819682cb97270a16a
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/62716
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
SDMA write, copy, and ptePde use GPUMemMgr to write to device memory and
were dangerously not waiting for write completion which could result in
data not being completely written to memory, the data buffer being freed
and potentially reused in the simulator, or advancing to the next SDMA
packet before the previous one is complete.
This changeset adds callbacks for the corresponding "done" methods
similar to what the dmaVirt methods call when reading or writing to host
memory to fix this issue.
Change-Id: I44ce14c13f812ea2a7a76438e12a6ed7c6e0bff0
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/62715
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Requests sent using the GPU memory manager are not guaranteed to be
ordered. As a result, the last chunk created by the chunk generator
could complete before all of the previous chunks are done. This will
trigger the final callback and may cause an SDMA/PM4/etc. packet that is
waiting for its completion to resume before the data is ready.
This is likely a fix for verification failures in many applications.
Currently this is tested on MatrixTranspose from the HIP cookbook which
now passes its verification step. It could also potentially fix other
race conditions between reads/writes from/to memory such as using a PTE
or PDE before it is written, etc.
Change-Id: Id6fb342d899db6bd0b86c80056ecf91eeb3026f5
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/62714
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Now that the memory manager can DMA read from device memory, allow the
linear copy SDMA packet to use device memory as a source. This is used
when copying memory from device to host when SDMA engines are enabled.
This improves simulation performance over using (simulated) BLIT kernels
with SDMA engines disabled.
Change-Id: I1f41b294022f0049d154a401c1dc885abb4f223b
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/62713
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The LDS and scratch aperture base and limits are hardcoded to some
values that are useful for SE mode. In reality, these are chosen by the
driver so we need to honor whatever values the driver passes so that
when addresses are calculated they fall into the correct aperture to
route flat instructions to those apertures.
This overwrites the default hardcoded values for LDS and scratch base
and limit using the values providing by the driver in a MAP_PROCESS
packet.
Change-Id: I0e194a26631f697819d8aaecf1bf346a7b7c7026
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/61656
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
These instructions are supposed to be read/writing special shader
hardware registers. Currently they are getting/setting to an SGPR. This
results in getting incorrect registers at best and clobbering an SGPR
being used by an application at worst. Furthermore, some registers need
to be set in the shader and the application will never (can never) set
them.
This patch overhauls the getreg/setreg instructions to use different
storage in the shader. The values will be updated either via setreg from
an application (e.g., mode register) or set by a PM4 MAP_PROCESS.
Change-Id: Ie5e5d552bd04dc47f5b35b5ee40a569ae345abac
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/61655
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
The driver uses the pasid to look up events that need to be set in
kfd_signal_event_interrupt (amdkfd/kfd_events.c). Currently this is
uninitialized which causes the function in the driver to return without
doing anything useful.
This changeset initializes the cookie PASID to 0x8000. 0x8000 is always
the first PASID assigned by the driver. This works since gem5 only
supports one GPU process in FS mode. This would have to be changed for
multi-process support, so a comment is added as a reminder.
Change-Id: I7074b581f2f2f346bd910eef15d5f9253ce17e2c
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/61653
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This code is unnecessary as the read index is already correct.
Furthermore, it can cause hangs in some situations where the packet
SHOULD be marked as not complete. This causes a bug where the read index
is incremented by 1 multiple times, causing the packet processor to read
an invalid packet, followed by a hang after it does nothing.
Change-Id: Iceda3c9606e018f60f8902770a2d9762c1c14304
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/61650
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
The specs for the LupIO-IPI device were recently updated. Instead of
providing a single IPI value for each processor, the device now provides
32 individual IPI bits that can be masked and set.
Update device accordingly in gem5.
Change-Id: Ia47cd1c70e073686bc2009d546c80edb0ad58711
Signed-off-by: Joël Porquet-Lupine <joel@porquet.org>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/61530
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
By design SimObject should initialize its state at init() stage.
However, the original intpin design will try to reset the sink side when
binding. This could cause unexpected issue as the other side does not
init() yet.
To align with the design, the call to upper()/lower() should be left to
the initiator in the init() function instead of constructor.
Change-Id: Iec8b228715d093381a33e747849119562bd634e1
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/60751
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Yu-hsin Wang <yuhsingw@google.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Add GenericRiscvPciHost to RISCV Board. In addition, we connect the IGbE_e1000
ethernet card to PCI in order to verify the correct functionality.
To be noticed that we build a new Linux kernel v5.10 (with Bootloader) according to these steps (
https://github.com/gem5/gem5-resources/tree/stable/src/riscv-fs) adding the the PCI and e1000 drivers:
CONFIG_PCI_SYSCALL=y
CONFIG_PCI_STUB=y
CONFIG_PCI_HOST_GENERIC=y
CONFIG_NET_VENDOR_INTEL=y
CONFIG_E1000=y
CONFIG_E1000E=y
CONFIG_IGB=y
CONFIG_NET_VENDOR_I825XX=y
Here you can find the kernel.config and our prebuild kernel to verify the correct behaviour:
https://www.dropbox.com/scl/fo/sz9s37vybpfecbfilxqzz/h?dl=0&rlkey=klkxh33anjqnzwj3sopucqqzx
You can verify it with the following command:
build/RISCV/gem5.fast configs/example/gem5_library/riscv-fs.py
Dear Jason Lowe-Power,
Thank you for your comments! We have addressed all of them.
Best regards,
Nikolaos Tampouratzis
Dear Jason,
I think that it is ok now! :)
Thanks!
Best regards,
Nikolaos Tampouratzis
Change-Id: Id27d84a5588648b82cbfd5c88471927157ae6759
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/59969
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The AQL queue size is currently hardcoded to 64kB. For longer running
applications this causes the circular queue to wrap before reaching the
real end of the queue. Add the computation for queue size instead.
Previously longer applications (e.g., bc in pannotia) were hanging
around 4k kernels. With change the application launches 10k+ kernels.
Change-Id: I6c31677c1799a3c9ce28cf4e7e79efcb987e3b7f
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/59449
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
The data allocated for the DMA request used to send an interrupt cookie
was too large. This was causing the memcpy to occasionally seg fault due
to reading past the bounds of the source parameter (the interrupt cookie
struct). Correct the size and add a compile time check to ensure it is
the correct number of bytes expected by the driver.
Change-Id: Ie9757cb52ce8f72354582c36cfd3a7e8a1525484
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/58969
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Alexandru Duțu <alexandru.dutu@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
How to reset a model correctly is very different between models. Take
cpu models for instance, they have different reset pins for different
parts(typically one for each core, one for shared component, one for
debug interface). To make users more easily to reset the model, here we
want to introduce a special reset port. By implementing the port, users
can simply request a whole reset to the model. If users want to do
partial resets, users still can access the raw pins to achieve what they
want.
Change-Id: I746121d16441e021dc3392aeae1a6d9fa33d637a
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/58810
Reviewed-by: Gabe Black <gabe.black@gmail.com>
Maintainer: Gabe Black <gabe.black@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Add logic to collect pointers to all GPU TLBs in full system. Implement
the invalid TLBs PM4 packet. The invalidate is done functionally since
there is really no benefit to simulate it with timing and there is no
support in the TLB to do so. This allow application with much larger
data sets which may reuse device memory pages to work in gem5 without
possibly crashing due to a stale translation being leftover in the TLB.
Change-Id: Ia30cce02154d482d8f75b2280409abb8f8375c24
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/58470
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The QCntxt is reused when a queue is unmapped and mapped again. This is
fairly common in GPU full system. If this is not done the readIndex on
the queue context is reset to 1, causing getCommandsFromHost to read
from the wrong slot which is typically an old dispatch packet or an
invalid packet. This causes simulation to stall as the incorrect
completion signal is eventually written.
Change-Id: I65541e559fe04f5eb44b936ca37e3f802262fe6a
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/57670
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This makes what are configuration and what are internal SCons variables
explicit and separate, and makes it unnecessary to call out what
variables to export to C++.
These variables will also be plumbed into and out of kconfiglib in later
changes.
Change-Id: Iaf5e098d7404af06285c421dbdf8ef4171b3f001
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/56892
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabe.black@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>