sim: Remove the byte_order parameter from System.

Instead, get the byte order from the workload. The workload has a better
idea what the byte order should be, for instance based on what software
it's loaded or how the hardware was configured, and this gets rid of a
use of TARGET_ISA which was setting a default endianness.

Change-Id: Ic5d8a6f69a664957c4f837e3799ff93397ccfc64
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/52106
Tested-by: kokoro <noreply+kokoro@google.com>
Maintainer: Gabe Black <gabe.black@gmail.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
This commit is contained in:
Gabe Black
2021-10-27 01:23:30 -07:00
parent 5e3226bed5
commit bf5be72804
2 changed files with 1 additions and 9 deletions

View File

@@ -49,11 +49,6 @@ from m5.objects.Workload import StubWorkload
class MemoryMode(Enum): vals = ['invalid', 'atomic', 'timing',
'atomic_noncaching']
if buildEnv['TARGET_ISA'] in ('sparc', 'power'):
default_byte_order = 'big'
else:
default_byte_order = 'little'
class System(SimObject):
type = 'System'
cxx_header = "sim/system.hh"
@@ -96,9 +91,6 @@ class System(SimObject):
cache_line_size = Param.Unsigned(64, "Cache line size in bytes")
byte_order = Param.ByteOrder(default_byte_order,
"Default byte order of system components")
redirect_paths = VectorParam.RedirectPath([], "Path redirections")
exit_on_work_items = Param.Bool(False, "Exit from the simulation loop when "

View File

@@ -388,7 +388,7 @@ class System : public SimObject, public PCEventScope
ByteOrder
getGuestByteOrder() const
{
return params().byte_order;
return workload->byteOrder();
}
/**