|
|
e6ea33e5b7
|
First implementation of new camera systems
|
2022-10-22 14:52:22 +02:00 |
|
|
|
e9dec68cb1
|
Bind texture units using GpuMaterial
|
2022-10-21 15:33:46 +02:00 |
|
|
|
0c18186f63
|
Implement hierarchical relationships between entities
|
2022-10-20 22:10:20 +02:00 |
|
|
|
2cb49c1b9c
|
Working prototype for entt based rendering
|
2022-10-19 23:10:34 +02:00 |
|
|
|
5b017d4725
|
Further progress in glTF loader
|
2022-10-18 20:30:46 +02:00 |
|
|
|
fbb6890f71
|
Implement mesh and material loading in glTF loader
|
2022-10-17 21:28:17 +02:00 |
|
|
|
18df6dae18
|
Work in progress - glTF resource loader
|
2022-10-16 16:51:35 +02:00 |
|
|
|
7a53bac2c9
|
Port from tinygltf to fx-gltf
|
2022-10-14 23:55:55 +02:00 |
|
|
|
5bdeae8dad
|
Add warning if normal or tangents are missing
|
2022-10-12 23:06:49 +02:00 |
|
|
|
a7433de274
|
Add normal mapping support for gltf
|
2022-10-12 22:54:37 +02:00 |
|
|
|
91a34e28c5
|
Add basic texturing support for gltf
|
2022-10-11 22:03:17 +02:00 |
|
|
|
9ebdb74e22
|
Add GLFW as submodule
|
2022-10-11 13:31:46 +02:00 |
|
|
|
5c1d2bb0ad
|
Initial support for gltf scenes
|
2022-10-10 23:08:50 +02:00 |
|
|
|
41d09c2b5f
|
Refactoring
|
2022-10-09 17:34:23 +02:00 |
|
|
|
028829a291
|
CMake refactor, fix warnings
|
2022-10-08 19:05:31 +02:00 |
|
|
|
baf9b17a14
|
Refactor CMake
|
2022-10-01 22:21:57 +02:00 |
|
|
|
9b6f9bee33
|
Refactor CMake
|
2022-10-01 21:10:47 +02:00 |
|
|
|
3489b69334
|
Refactor
|
2022-10-01 20:33:37 +02:00 |
|
|
|
16ff3760c8
|
New input system
|
2022-06-06 00:49:47 +02:00 |
|
|
|
6f2e76a522
|
Remove event system
|
2022-06-05 13:50:01 +02:00 |
|
|
|
be0e3a88b1
|
Refactor scene, disable shadows, disable exceptions
|
2022-06-05 11:17:11 +02:00 |
|
|
|
73fa8656c3
|
Remove JSON stuff and Widgets and Menus
|
2022-06-04 21:29:24 +02:00 |
|
|
|
76ac6e2f6d
|
Refactor
|
2022-05-29 11:59:17 +02:00 |
|
|
|
3cfdd7a3f2
|
wip
|
2022-04-24 22:12:07 +02:00 |
|
|
|
40a1723544
|
New logging system
|
2021-09-26 12:21:57 +02:00 |
|
|
|
a53db1e7b4
|
progress...
|
2021-08-16 21:37:09 +02:00 |
|
|
|
4927720c29
|
Refactoring...
|
2021-07-25 21:21:54 +02:00 |
|
|
|
87c60187bf
|
Use geometry shader for widgets.
|
2021-07-11 14:47:39 +02:00 |
|
|
|
2305180272
|
Large Json loading refactoring
|
2021-07-10 11:28:02 +02:00 |
|
|
|
5385b7ede7
|
Refactor Widget loading.
|
2021-07-08 21:34:18 +02:00 |
|
|
|
be4e63046a
|
Some refactoring in multithreading.
|
2021-07-08 17:42:26 +02:00 |
|
|
|
979ae4686f
|
Refactor includes
|
2021-07-04 23:44:30 +02:00 |
|
|
|
498de84943
|
Add m_ to member variables.
|
2021-07-04 19:42:12 +02:00 |
|
|
|
482b041059
|
Fix build
|
2021-07-04 15:29:59 +02:00 |
|
|
|
ebb164b03a
|
Delete some headers.
|
2021-07-04 15:28:57 +02:00 |
|
|
|
4ab5d205ac
|
Refactor events.
|
2021-07-04 15:26:52 +02:00 |
|
|
|
f816f5f565
|
Format code with clang-format.
|
2021-07-04 13:12:34 +02:00 |
|
|
|
9937a36526
|
Add .clang-format
|
2021-07-04 13:09:29 +02:00 |
|
|
|
aae8036e2b
|
Colored output with Ninja
|
2021-07-04 11:51:09 +02:00 |
|
|
|
f6edadac78
|
Make Normal mapping and specular lighting less pronounced
|
2021-04-17 13:59:50 +02:00 |
|
|
|
b48624c245
|
Move helper functions into cpp file
|
2021-04-17 13:54:48 +02:00 |
|
|
|
781625f525
|
Refactoring, Adding caching, ...
|
2021-04-16 22:13:46 +02:00 |
|
|
|
ba347d6064
|
Merge branch 'multithread'
|
2021-04-13 20:43:38 +02:00 |
|
|
|
d3c755713d
|
Working Multithreading
|
2021-04-13 20:29:29 +02:00 |
|
|
|
741f44e7d8
|
Something with mesh loading does not work
|
2021-04-12 20:37:05 +02:00 |
|
|
|
ca9d69ceef
|
Minor refactor
|
2021-04-12 18:37:34 +02:00 |
|
|
|
1caf93ca6e
|
progess...
|
2021-03-29 14:17:14 +02:00 |
|
|
|
164c76f4a3
|
Introduce normal mapping
|
2021-02-21 19:54:17 +01:00 |
|
|
|
194ae3abf4
|
Fix bug in Pointlight loading
|
2021-01-19 19:14:43 +01:00 |
|
|
|
e4ed192088
|
Fix bug
|
2021-01-17 12:04:11 +01:00 |
|