Delete some headers.

This commit is contained in:
2021-07-04 15:28:57 +02:00
parent 4ab5d205ac
commit ebb164b03a
2 changed files with 0 additions and 69 deletions

View File

@@ -1,34 +0,0 @@
#pragma once
#include <glm/glm.hpp>
#define INIT_WINDOW_WIDTH 1280
#define INIT_WINDOW_HEIGHT 720
enum textureType
{
texture_diffuse,
texture_specular,
texture_normal,
texture_height,
texture_gloss,
TEXTURE_TYPE_NUM_ITEMS
};
struct Vertex
{
// Postition
glm::vec3 position;
// UV Texture Mapping
glm::vec2 textureCoords;
// Normal vector
glm::vec3 normalVec;
// Tangent vector
glm::vec3 tangentVec;
// Bittangent vector
glm::vec3 bitangentVec;
};

View File

@@ -1,35 +0,0 @@
#pragma once
enum cameraActions
{
cameraUp,
cameraDown,
cameraForward,
cameraBackward,
cameraLeft,
cameraRight,
CAMERA_ACTION_NUM_ITEMS
};
enum cameraMouseActions
{
cameraMouseDeltaX,
cameraMouseDeltaY,
CAMERA_MOUSE_ACTION_NUM_ITEMS
};
enum windowActions
{
wireFrameToggle,
mouseCatchToggle,
windowShouldClose,
WINDOW_ACTION_NUM_ITEMS
};
enum mouseButtonActions
{
leftClicked,
rightClicked,
middleClicked,
MOUSE_BUTTON_ACTION_NUM_ITEMS
};