MemObject doesn't provide anything beyond its base ClockedObject any
more, so this change removes it from most inheritance hierarchies.
Occasionally MemObject is replaced with SimObject when I was fairly
confident that the extra functionality of ClockedObject wasn't needed.
Change-Id: Ic014ab61e56402e62548e8c831eb16e26523fdce
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/18289
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
If BasicLink.hh is modified, the style checker forces a reordering of
the includes, which results in build errors because it ends up including
Topology.hh before including its xxxParams.hh files, which include
forward declarations of the BasicLink family of classes, and so
Topology.hh throws errors that BasicLink etc. are not declared.
Change-Id: I664a0652e53f0cc61763c2190a980c655b85d397
Signed-off-by: Ryan Gambord <gambordr@oregonstate.edu>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/17270
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
Garnet utilizes round robin policy to select a VC for
transmission ar Network Interface and Routers. The current logic
for round robin is only fair if all the virtual networks are active
at a given router. If the router or network interface is not
receiving traffic in from any vnet then the priority is always taken
up by the next vnet in numerically (or loops back to 0).
This fix changes the way we perform round robin arbitration. When
a VC is selected in a cycle, the round robin pointer is set to the VC
next to it and is iterated from there on. If any VC does not have a
flit in a given cycle, it will lose its turn until the next round.
At maximum traffic this will model round robin correctly even if
a certain VNET is not active at that unit.
Change-Id: I9bf805221054f9f25bee14b57ff521f4ce4ca980
Reviewed-on: https://gem5-review.googlesource.com/c/16688
Reviewed-by: Jieming Yin <Jieming.Yin@amd.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Many functions that used to return lists (e.g., dict.items()) now
return iterators and their iterator counterparts (e.g.,
dict.iteritems()) have been removed. Switch calls to the Python 2.7
iterator methods to use the Python 3 equivalent and add explicit list
conversions where necessary.
Change-Id: I0c18114955af8f4932d81fb689a0adb939dafaba
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/15992
Reviewed-by: Juha Jäykkä <juha.jaykka@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
The importer in Python 3 doesn't like the way we import SimObjects
from the global namespace. Convert the existing SimObject declarations
to import from m5.objects. As a side-effect, this makes these files
consistent with configuration files.
Change-Id: I11153502b430822130722839e1fa767b82a027aa
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/15981
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
The constructor assumes the number of nodes (i.e. controllers) equal to
the number of external nodes.
This is a not necessarily valid for all cases (e.g MESI_Three_Level -
where L0s are directly connected to L1s).
MachineType_base_number(MachineType_NUM) provides the total number of
controllers.
Signed-off-by: Pouya Fotouhi <pfotouhi@ucdavis.edu>
Change-Id: Id906099dc967ec70aa34dedb0b55351031ff242c
Reviewed-on: https://gem5-review.googlesource.com/c/15716
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Neither assert(0) nor assert(false) give any hint as to why control
getting to them is bad, and their more descriptive versions,
assert(0 && "description") and assert(false && "description"), jury
rig assert to add an error message when the utility function panic()
already does that directly with better formatting options.
This change replaces that flavor of call to assert with panic, except
in the actual code which processes the formatting that panic uses (to
avoid infinitely recurring error handling), and in some *.sm files
since I don't know what rules those have to follow and don't want to
accidentaly break them.
Change-Id: I8addfbfaf77eaed94ec8191f2ae4efb477cefdd0
Reviewed-on: https://gem5-review.googlesource.com/c/14636
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
In the previous implementation, messages are randomly inserted with
delays only if both RubySystem and MessageBuffer randomization flags
are set true. However, to find race conditions and cover more slicc
transitions, ruby random testers rely on setting RubySystem flag to
turn on randomization on all message buffers.
As a fix, this patch enables a message buffer to have randomization
when either RubySystem or its own flag is set.
Change-Id: I1e076908ff07e5846ebad4f4fc1c8f28d40bbfd4
Reviewed-on: https://gem5-review.googlesource.com/12784
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Standardize all header guards in the mem directory according to the most
frequent patterns. In general they have the form:
mem: __FOLDER_TREE_FILE_NAME_HH__
ruby: __FOLDER_TREE_FILENAME_HH__
Change-Id: I983853e292deb302becf151bf0e970057dc24774
Reviewed-on: https://gem5-review.googlesource.com/7881
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
These files aren't a collection of miscellaneous stuff, they're the
definition of the Logger interface, and a few utility macros for
calling into that interface (panic, warn, etc.).
Change-Id: I84267ac3f45896a83c0ef027f8f19c5e9a5667d1
Reviewed-on: https://gem5-review.googlesource.com/6226
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
This patch fix some statistics that in presence of a resetStats
instruction were not reseted. This bug makes impossible to obtain
reliable network statistics when the simulation doesn't start from tick
zero.
Change-Id: Ibec45f08d95bf0a533d94b70ec960719206ae945
Maintainer: Tushar Krishna <tushar@ece.gatech.edu>
Reviewed-on: https://gem5-review.googlesource.com/3700
Reviewed-by: Jieming Yin <bjm419@gmail.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Previously the directory covered a flat address range that always
started from address 0. This change adds a vector of address ranges
with interleaving and hashing that each directory keeps track of and
the necessary flexibility to support systems with non continuous
memory ranges.
Change-Id: I6ea1c629bdf4c5137b7d9c89dbaf6c826adfd977
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2903
Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
The rr arbiter pointer in garnet was getting updated on every request,
even if there is no grant. This was leading to a huge variance in wait
time at a router at high injection rates.
This patch corrects it to update upon a grant.
Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
Garnet's NetworkInterface does not consider the size of MessageBuffers when
ejecting a Message from the network. Add a size check for the MessageBuffer
and only enqueue if space is available. If space is not available, the
message if placed in a queue and the credit is held. A callback from the
MessageBuffer is implemented to wake the NetworkInterface. If there are
messages in the stalled queue, they are processed first, in a FIFO manner
and if succesfully ejected, the credit is finally sent back upstream. The
maximum size of the stall queue is equal to the number of valid VNETs
with MessageBuffers attached.
This patch is an updated version of /r/3297.
"The most important statistic for measuring memory hierarchy performance is
throughput, which is affected by independent variables, buffer sizing and
communication latency. It is difficult/impossible to debug performance issues
through series buffers without knowing which are the bottlenecks. For finite
buffers, this patch adds statistics for the average number of messages in the
buffer, the occupancy of the buffer slots, and number of message stalls."
The NetworkInterface wakeup currently iterates over all VNETs and breaks the
loop if a VNET is unable to allocate a VC. This can cause a deadlock if a
lower numbered VNET is unable to allocate a VC while a higher numbered VNET
has idle VCs. This seems like a bug as Garnet 1.0 uses a while loop over an
if-statement, suggesting the break was intended for this while loop. This
patch removes the break statement, which allows up to one message to be
dequeued from a VNET and injected into the network.
When Ruby controllers stall messages in MessageBuffers, the buffer moves those
messages off the priority heap and into a per-address stall map. When buffers
are finite-sized, the test areNSlotsAvailable() only checks the size of the
priority heap, but ignores the stall map, so the map is allowed to grow
unbounded if the controller stalls numerous messages. This patch fixes the
problem by tracking the stall map size and testing the total number of messages
in the buffer appropriately.
This patch detects garnet network deadlock by monitoring
network interfaces. If a network interface continuously
fails to allocate virtual channels for a message, a
possible deadlock is detected.
In MessageBuffer the m_not_avail_count member is incremented but not used.
This causes an overflow reported by ASAN. This patch changes from an int to
Stats::Scalar, since the count is useful in debugging finite MessageBuffers.
This patch adds port direction names to the links during topology
creation, which can be used for better printed names for the links
or for users to code up their own adaptive routing algorithms.
It also adds support for every router to have an independent latency
value to support heterogeneous topologies with the subsequent
garnet2.0 patch.
This patch makes the internal links within the network topology
unidirectional, thus allowing any deadlock-free routing algorithms to
be specified from the topology itself using weights.
This patch also renames Mesh.py and MeshDirCorners.py to
Mesh_XY.py and MeshDirCorners_XY.py (Mesh with XY routing).
It also adds a Mesh_westfirst.py and CrossbarGarnet.py topologies.
Currently garnet will not run due to double statistic registration of new
stats in ClockedObject. This occurs because a temporary array named 'cls'
is being added as a child to garnet internal and external link SimObjects.
This patch simply renames the temporary array which prevents it from
being added as a child object and avoids the assertion that a statistic
was already registered.
Committed by Jason Lowe-Power <jason@lowepower.com>
Fixing an issue with regStats not calling the parent class method
for most SimObjects in Gem5. This causes issues if one adds new
stats in the base class (since they are never initialized properly!).
Change-Id: Iebc5aa66f58816ef4295dc8e48a357558d76a77c
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Add 4 power states to the ClockedObject, provides necessary access functions
to check and update the power state. Default power state is UNDEFINED, it is
responsibility of the respective simulation model to provide the startup state
and any other logic for state change.
Add number of transition stat.
Add distribution of time spent in clock gated state.
Add power state residency stat.
Add dump call back function to allow stats update of distribution and residency
stats.
Result of running 'hg m5style --skip-all --fix-control -a' to get
rid of '== true' comparisons, plus trivial manual edits to get
rid of '== false'/'== False' comparisons.
Left a couple of explicit comparisons in where they didn't seem
unreasonable:
invalid boolean comparison in src/arch/mips/interrupts.cc:155
>> DPRINTF(Interrupt, "Interrupts OnCpuTimerINterrupt(tc) == true\n");<<
invalid boolean comparison in src/unittest/unittest.hh:110
>> "EXPECT_FALSE(" #expr ")", (expr) == false)<<
This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.
As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
Changeset 4872dbdea907 replaced Address by Addr, but did not make changes to
print statements. So the addresses which were being printed in hex earlier
along with their line address, were now being printed in decimals. This patch
adds a function printAddress(Addr) that can be used to print the address in hex
along with the lines address. This function has been put to use in some of the
places. At other places, change has been made to print just the address in
hex.
The recent changes to make MessageBuffers SimObjects required them to be
initialized in a particular order, which could break some protocols. Fix this
by calling initNetQueues on the external nodes of each external link in the
constructor of Network.
This patch also refactors the duplicated code for checking network allocation
and setting net queues (which are called by initNetQueues) from the simple and
garnet networks to be in Network.
This patch changes MessageBuffer and TimerTable, two structures used for
buffering messages by components in ruby. These structures would no longer
maintain pointers to clock objects. Functions in these structures have been
changed to take as input current time in Tick. Similarly, these structures
will not operate on Cycle valued latencies for different operations. The
corresponding functions would need to be provided with these latencies by
components invoking the relevant functions. These latencies should also be
in Ticks.
I felt the need for these changes while trying to speed up ruby. The ultimate
aim is to eliminate Consumer class and replace it with an EventManager object in
the MessageBuffer and TimerTable classes. This object would be used for
scheduling events. The event itself would contain information on the object and
function to be invoked.
In hindsight, it seems I should have done this while I was moving away from use
of a single global clock in the memory system. That change led to introduction
of clock objects that replaced the global clock object. It never crossed my
mind that having clock object pointers is not a good design. And now I really
don't like the fact that we have separate consumer, receiver and sender
pointers in message buffers.
The eventual aim of this change is to pass RubySystem pointers through to
objects generated from the SLICC protocol code.
Because some of these objects need to dereference their RubySystem pointers,
they need access to the System.hh header file.
In src/mem/ruby/SConscript, the MakeInclude function creates single-line header
files in the build directory that do nothing except include the corresponding
header file from the source tree.
However, SLICC also generates a list of header files from its symbol table, and
writes it to mem/protocol/Types.hh in the build directory. This code assumes
that the header file name is the same as the class name.
The end result of this is the many of the generated slicc files try to include
RubySystem.hh, when the file they really need is System.hh. The path of least
resistence is just to rename System.hh to RubySystem.hh.
--HG--
rename : src/mem/ruby/system/System.cc => src/mem/ruby/system/RubySystem.cc
rename : src/mem/ruby/system/System.hh => src/mem/ruby/system/RubySystem.hh
Refactored the code in operateVnet(), moved partly to a new function
operateMessageBuffer(). This is required since a later patch moves to having a
wakeup event per MessageBuffer instead of one event for the entire Switch.
There are two reasons for doing so:
a. provide a source of clock to PerfectSwitch. A follow on patch removes sender
and receiver pointers from MessageBuffer means that the object owning the
buffer should have some way of providing timing info.
b. schedule events. A follow on patch removes the consumer class. So the
PerfectSwitch needs some EventManager object to schedule events on its own.