The create() method on Params structs usually instantiate SimObjects
using a constructor which takes the Params struct as a parameter
somehow. There has been a lot of needless variation in how that was
done, making it annoying to pass Params down to base classes. Some of
the different forms were:
const Params &
Params &
Params *
const Params *
Params const*
This change goes through and fixes up every constructor and every
create() method to use the const Params & form. We use a reference
because the Params struct should never be null. We use const because
neither the create method nor the consuming object should modify the
record of the parameters as they came in from the config. That would
make consuming them not idempotent, and make it impossible to tell what
the actual simulation configuration was since it would change from any
user visible form (config script, config.ini, dot pdf output).
Change-Id: I77453cba52fdcfd5f4eec92dfb0bddb5a9945f31
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35938
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
VirtIO devices currently request their endianness from the System
object. Instead of explicitly querying the system for its endianness,
expose the device's endianness as a param. This param defaults to the
endianness of a parent object using the Parent proxy (in practice the
system).
Change-Id: If4f84ff61f4d064bdd015a881790f5af03de6535
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/33296
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Gabe Black <gabeblack@google.com>
These classes now track what endianness they're supposed to use
explicitly, initially set by the getGuestByteOrder accessor on the
system object. In the future, if the endianness depends on the
version of the VirtIO spec as the comment suggest, it will be easier
to dynamically set the endianness in the various structures based on
the version being used,
Since there isn't anything special about the virt IO versions of these
converters other than their types, and since the endianness conversion
infrastructure can be taught how to convert new types, the code was
switched over to using the standard htog and gtoh but with the
explicit byte order provided.
This also gets rid of the final use of TheISA in the dev directory.
Change-Id: I9345e3295eb27fc5eb87e8ce0d8d424ad1e75d2d
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/22273
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
VirtIO transport interfaces always expect a VirtIO device
pointer. However, there are cases (in particular when using VirtIO's
MMIO interface) where we want to instantiate an interface without a
device. Add a dummy device using VirtIO device ID 0 and no queues to
handle this use case.
Change-Id: I6cbe12fd403903ef585be40279c3b1321fde48ff
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-by: Sudhanshu Jha <sudhanshu.jha@arm.com>
Reviewed-by: Rekai Gonzalez Alberquilla <rekai.gonzalezalberquilla@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2325
Reviewed-by: Weiping Liao <weipingliao@google.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
This patch cleans up the packet memory allocation confusion. The data
is always allocated at the requesting side, when a packet is created
(or copied), and there is never a need for any device to allocate any
space if it is merely responding to a paket. This behaviour is in line
with how SystemC and TLM works as well, thus increasing
interoperability, and matching established conventions.
The redundant calls to Packet::allocate are removed, and the checks in
the function are tightened up to make sure data is only ever allocated
once. There are still some oddities in the packet copy constructor
where we copy the data pointer if it is static (without ownership),
and allocate new space if the data is dynamic (with ownership). The
latter is being worked on further in a follow-on patch.
This patch adds support for VirtIO over the PCI bus. It does so by
providing the following new SimObjects:
* VirtIODeviceBase - Abstract base class for VirtIO devices.
* PciVirtIO - VirtIO PCI transport interface.
A VirtIO device is hooked up to the guest system by adding a PciVirtIO
device to the PCI bus and connecting it to a VirtIO device using the
vio parameter.
New VirtIO devices should inherit from VirtIODevice base and
implementing one or more VirtQueues. The VirtQueues are usually
device-specific and all derive from the VirtQueue class. Queues must
be registered with the base class from the constructor since the
device assumes that the number of queues stay constant.