Gabe Black f784097f7a arch: Add a "set" function to set one PCState to another.
Most of the time, the type pointed to by a PCState pointer or reference
will be the same as all the others, if not nullptr.

This change adds a set of "set" functions which assume that the
underlying type of each pointer or reference are the same, and handles
casting, copying things over, creating a new copy, etc, for you. It uses
a new "update" virtual method on PCState subclasses which casts the
source to the same type as the destination and copies values over.

Note that the "set" function doesn't actually verify that the two types
are the same, just like the overloaded ==, != and << operators. In the
future, those checks can be added for debugging purposes, probably
guarded by a configuration variable which can be toggled on or off to
get better performance or more thorough error checking.

The main advantage of these wrappers are that they allows consistent
semantics whether your moving a value from a pointer, or from a yet
unconverted PCState subclass, or vice versa, which will be particularly
helpful while transitioning between using raw PCState instances and
using primarily pointers and references.

This change also adds wrappers which handle std::unique_ptr, which makes
it easier to use them as arguments to these functions. Otherwise, if the
std::unique_ptr is a temporary value, using the return value of .get()
will let the std::unique_ptr go out of scope, making it delete the data
pointed to by the returned pointed. By keeping the std::unique_ptr
around on the stack, that prevents it from going out of scope.

Change-Id: I2c737b08e0590a2c46e212a7b9efa543bdb81ad3
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/52041
Tested-by: kokoro <noreply+kokoro@google.com>
Maintainer: Gabe Black <gabe.black@gmail.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
2021-11-23 07:45:29 +00:00
2021-10-04 22:51:37 +00:00
2020-10-22 01:01:46 +00:00
2020-07-14 18:41:37 +00:00
2017-03-01 11:58:37 +00:00
2021-09-23 23:14:55 +00:00

This is the gem5 simulator.

The main website can be found at http://www.gem5.org

A good starting point is http://www.gem5.org/about, and for
more information about building the simulator and getting started
please see http://www.gem5.org/documentation and
http://www.gem5.org/documentation/learning_gem5/introduction.

To build gem5, you will need the following software: g++ or clang,
Python (gem5 links in the Python interpreter), SCons, zlib, m4, and lastly
protobuf if you want trace capture and playback support. Please see
http://www.gem5.org/documentation/general_docs/building for more details
concerning the minimum versions of these tools.

Once you have all dependencies resolved, type 'scons
build/<CONFIG>/gem5.opt' where CONFIG is one of the options in build_opts like
ARM, NULL, MIPS, POWER, SPARC, X86, Garnet_standalone, etc. This will build an
optimized version of the gem5 binary (gem5.opt) with the the specified
configuration. See http://www.gem5.org/documentation/general_docs/building for
more details and options.

The main source tree includes these subdirectories:
   - build_opts: pre-made default configurations for gem5
   - build_tools: tools used internally by gem5's build process.
   - configs: example simulation configuration scripts
   - ext: less-common external packages needed to build gem5
   - include: include files for use in other programs
   - site_scons: modular components of the build system
   - src: source code of the gem5 simulator
   - system: source for some optional system software for simulated systems
   - tests: regression tests
   - util: useful utility programs and files

To run full-system simulations, you may need compiled system firmware, kernel
binaries and one or more disk images, depending on gem5's configuration and
what type of workload you're trying to run. Many of those resources can be
downloaded from http://resources.gem5.org, and/or from the git repository here:
https://gem5.googlesource.com/public/gem5-resources/

If you have questions, please send mail to gem5-users@gem5.org

Enjoy using gem5 and please share your modifications and extensions.
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