Apply the gem5 namespace to the codebase.
Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.
A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.
std out should not be included in the gem5 namespace, so
they weren't.
ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.
Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.
Files that are automatically generated have been included
in the gem5 namespace.
The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.
Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.
Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Inside the code of cloneFunc(…) //syscall_emul.hh
cp->initState(); //line 1483
p->clone(tc, ctc, cp, flags); //line 1484
…
ctc->clearArchRegs(); //line 1503
OS::archClone(flags, p, cp, tc, ctc, newStack, tlsPtr); //line 1505
…
At line 1483, initState() is called and the activateContext() of the
corresponding MinorCPU is eventually called. The actual architecture
clone happens at line 1505 where PC of the new thread could have a
correct value.
In the existing implementation of MinorCPU::activateContext(ThreadID
thread_id), the below line 275 is called
pipeline->wakeupFetch(thread_id);
to start fetching instruction with current value of PC, which is 0x0,
leading to panic “Page table fault when accessing virtual address 0”.
This is because the OS::archClone() is not yet called. So, the below bug
fix handles the wakeup fetch for a thread for two scenarios:
...
if (!threads[thread_id]->getUseForClone())
{ //the thread is not cloned
pipeline->wakeupFetch(thread_id);
} else {//the thread from clone
if (fetchEventWrapper != NULL)
delete fetchEventWrapper;
fetchEventWrapper = new EventFunctionWrapper([this, thread_id]
{pipeline->wakeupFetch(thread_id);}, "wakeupFetch");
schedule(*fetchEventWrapper, clockEdge(Cycles(0)));
}
...
If a thread is not cloned, pipeline->wakeupFetch() is called
immediately.
For the cloned thread, the above bug fix delays the execution of
pipeline->wakeupFetch()
after the OS::archClone is done. ThreadContext::getUseForClone() return
true if a thread is cloned.
A member variable fetchEventWrapper is added to MinorCPU class for
delayed fetch event.
A member variable useForClone and its corresponding get/set methods are
added to ThreadContext class. This approach allows future reuse of this
useForClone variable by other CPU models if needed and also avoid lots
of changes resulted by modifying parameters of activateContext () and
activate() which are defined as override.
Inside the syscall cloneFunc, the useForClone member of a ThreadContext
object is set via its set method right before Process's initState() is
called, shown as below.
ctc->setUseForClone(true);
cp->initState();
p->clone(tc, ctc, cp, flags);
A few previously failed RISC-V ASM tests have been open in tests.py file
after the bug fix works.
JIRA issue: https://gem5.atlassian.net/browse/GEM5-374
Change-Id: Ibffe46522e2617443d29f49df180692c54830f14
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/37315
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
The create() method on Params structs usually instantiate SimObjects
using a constructor which takes the Params struct as a parameter
somehow. There has been a lot of needless variation in how that was
done, making it annoying to pass Params down to base classes. Some of
the different forms were:
const Params &
Params &
Params *
const Params *
Params const*
This change goes through and fixes up every constructor and every
create() method to use the const Params & form. We use a reference
because the Params struct should never be null. We use const because
neither the create method nor the consuming object should modify the
record of the parameters as they came in from the config. That would
make consuming them not idempotent, and make it impossible to tell what
the actual simulation configuration was since it would change from any
user visible form (config script, config.ini, dot pdf output).
Change-Id: I77453cba52fdcfd5f4eec92dfb0bddb5a9945f31
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35938
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The version of vtophys which didn't take a ThreadContext had only been
implemented on Alpha which has since been removed, so this version of
the function was completely unimplemented and never used.
This change also gets rid of the dbg_vtophys which was sometimes
implemented but also never used, and takes the opportunity to fix up
some style problems in some of the vtophys arch files.
Change-Id: Ie10f881f8ce08c7188e71805357cf3264be4c81a
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/26224
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
TheISA::initCPU is basically an ISA specific implementation of reset
logic on architectural state. As such, it only needs to be called if
we're not going to load a checkpoint, ie in initState.
Also, since the implementation was the same across all CPUs, this
change collapses all the individual implementations down into the base
CPU class.
Change-Id: Id68133fd7f31619c90bf7b3aad35ae20871acaa4
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24189
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
No caller uses any of the MasterPort specific properties of these
function's return values, so we can instead return a reference to the
base Port class. This makes it possible for the data and inst ports
to be of any port type, not just gem5 style MasterPorts. This makes
life simpler for, for example, systemc based CPUs which might have TLM
ports.
It also makes it possible for any two CPUs which have compatible ports
to be switched between, as long as the ports they use support being
unbound. Unfortunately that does not include TLM or systemc ports which
are bound permanently.
Change-Id: I98fce5a16d2ef1af051238e929dd96d57a4ac838
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/20240
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Gabe Black <gabeblack@google.com>
When a thread is activated by another thread calling a clone system
call, the child thread's context is initialized in the middle of the
clone system call and before the context is fully initialized.
Therefore, the child thread starts fetching an unitialized PC, which
could lead to a page fault.
This patch adds a pipeline wakeup event that is scheduled later in the
cycle when the thread is activated. This event ensures that the first
fetch only happens after the thread context is fully initialized
(e.g., in case of clone syscall, it is when the parent thread copies
its context over to the child thread).
When a thread first starts or wakes up, input queue to the Fetch2 stage
needs to be drained since the execution flow is likely to change and
previously fetched instructions in the queue may no longer be in the
correct flow. This patch dumps/drains all inputs in the input queue
of a thread context in the Fetch2 stage when the associated thread wakes
up.
Change-Id: Iad970638e435858b7289cd471158cc0afdbbb0e5
Reviewed-on: https://gem5-review.googlesource.com/c/8182
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Brandon Potter <Brandon.Potter@amd.com>
If the CPU has been clock gated for a sufficient amount of time
(configurable via pwrGatingLatency), the CPU will go into the OFF
power state. This does not model hardware, just behaviour.
Change-Id: Ib3681d1ffa6ad25eba60f47b4020325f63472d43
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/3969
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
This patch adds SMT support to the MinorCPU. Currently
RoundRobin or Random thread scheduling are supported.
Change-Id: I91faf39ff881af5918cca05051829fc6261f20e3
Add functionality to the BaseCPU that will put the entire CPU
into a low-power idle state whenever all threads in it are idle.
Change-Id: I984d1656eb0a4863c87ceacd773d2d10de5cfd2b
The following patches had unexpected interactions with the current
upstream code and have been reverted for now:
e07fd01651f3: power: Add support for power models
831c7f2f9e39: power: Low-power idle power state for idle CPUs
4f749e00b667: power: Add power states to ClockedObject
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
--HG--
extra : amend_source : 0b6fb073c6bbc24be533ec431eb51fbf1b269508
The Minor CPU currently doesn't drain properly when it is switched
out. This happens because Fetch 1 expects to be in the FetchHalted
state when it is drained. However, because the CPU is switched out, it
is stuck in the FetchWaitingForPC state. Fix this by ignoring drain
requests and returning DrainState::Drained from MinorCPU::drain() if
the CPU is switched out. This is always safe since a switched out CPU,
by definition, doesn't have any instructions in flight.
Minor currently activates thread 0 in startup() to work around an
issue where activateContext() is called from LiveProcess before the
process entry point is known. When activateContext() is called, Minor
creates a branch instruction to the process's entry point. The first
time it is called, the branch points to an undefined location (0). The
call in startup() updates the branch to point to the actual entry
point.
When instantiating a switched out Minor CPU, it still tries to
activate thread 0. This is clearly incorrect since a switched out CPU
can't have any active threads. This changeset adds a check to ensure
that the thread is active before reactivating it.
The drain refactor patches introduced a couple of bugs in the way
Minor handles draining. This patch fixes an incorrect assert and a
case of infinite recursion when the CPU signals drain done.
The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.
This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.
Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
The drain state enum is currently a part of the Drainable
interface. The same state machine will be used by the DrainManager to
identify the global state of the simulator. Make the drain state a
global typed enum to better cater for this usage scenario.
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
activate(), suspend(), and halt() used on thread contexts had an optional
delay parameter. However this parameter was often ignored. Also, when used,
the delay was seemily arbitrarily set to 0 or 1 cycle (no other delays were
ever specified). This patch removes the delay parameter and 'Events'
associated with them across all ISAs and cores. Unused activate logic
is also removed.
This patch contains a new CPU model named `Minor'. Minor models a four
stage in-order execution pipeline (fetch lines, decompose into
macroops, decompose macroops into microops, execute).
The model was developed to support the ARM ISA but should be fixable
to support all the remaining gem5 ISAs. It currently also works for
Alpha, and regressions are included for ARM and Alpha (including Linux
boot).
Documentation for the model can be found in src/doc/inside-minor.doxygen and
its internal operations can be visualised using the Minorview tool
utils/minorview.py.
Minor was designed to be fairly simple and not to engage in a lot of
instruction annotation. As such, it currently has very few gathered
stats and may lack other gem5 features.
Minor is faster than the o3 model. Sample results:
Benchmark | Stat host_seconds (s)
---------------+--------v--------v--------
(on ARM, opt) | simple | o3 | minor
| timing | timing | timing
---------------+--------+--------+--------
10.linux-boot | 169 | 1883 | 1075
10.mcf | 117 | 967 | 491
20.parser | 668 | 6315 | 3146
30.eon | 542 | 3413 | 2414
40.perlbmk | 2339 | 20905 | 11532
50.vortex | 122 | 1094 | 588
60.bzip2 | 2045 | 18061 | 9662
70.twolf | 207 | 2736 | 1036