dev-amdgpu: Fix SDMA trap ring ID, context
SDMA traps are used in the driver as a DMA fence. To pass a fence, the SDMA sends the driver the interrupt context from a trap packet and the ring ID which specifies which queue in the SDMA engine is passing a fence. Currently the interrupt context is using the wrong value in the packet and the ring ID is hard-coded to always be the gfx queue. This changeset uses the correct interrupt context from the SDMA packet and sets the ring ID to either 0 if the gfx queue is currently being processed or 3 if the page queue is being processed. The relevant interrupt service routine in the driver can be found at: https://github.com/RadeonOpenCompute/ROCK-Kernel-Driver/blob/roc-4.3.x/ drivers/gpu/drm/amd/amdgpu/sdma_v4_0.c#L2129 Change-Id: Ie4a4a9d6ab1d3bf83bf76bb57a02a91100217b51 Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/65093 Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com> Maintainer: Matt Sinclair <mattdsinclair@gmail.com> Tested-by: kokoro <noreply+kokoro@google.com>
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@@ -713,11 +713,16 @@ SDMAEngine::trap(SDMAQueue *q, sdmaTrap *pkt)
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{
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q->incRptr(sizeof(sdmaTrap));
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DPRINTF(SDMAEngine, "Trap contextId: %p rbRptr: %p ibOffset: %p\n",
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pkt->contextId, pkt->rbRptr, pkt->ibOffset);
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DPRINTF(SDMAEngine, "Trap contextId: %p\n", pkt->intrContext);
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gpuDevice->getIH()->prepareInterruptCookie(pkt->contextId, 0,
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getIHClientId(), TRAP_ID);
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uint32_t ring_id = 0;
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assert(page.processing() ^ gfx.processing());
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if (page.processing()) {
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ring_id = 3;
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}
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gpuDevice->getIH()->prepareInterruptCookie(pkt->intrContext, ring_id,
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getIHClientId(), TRAP_ID);
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gpuDevice->getIH()->submitInterruptCookie();
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delete pkt;
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