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b2774e57de
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Fix some OpenGL warnings
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2021-01-15 10:20:04 +01:00 |
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737747a46c
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Add support for initial values in json file
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2021-01-11 15:26:55 +01:00 |
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d4b3a00d73
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Load skybox from Json file
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2021-01-10 22:26:16 +01:00 |
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ad7ec85dce
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Load resources from Json file
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2021-01-10 22:08:57 +01:00 |
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d173eb0913
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Introduce Widget and Screen classes
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2021-01-10 00:32:11 +01:00 |
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6ecf2011bc
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Add loading screen
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2021-01-09 20:15:01 +01:00 |
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911e004291
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PCF for point shadows
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2020-10-10 19:51:12 +02:00 |
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4VRDriver
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55b8efc6c4
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PointLight Shadows
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2020-09-26 14:21:02 +02:00 |
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4VRDriver
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33dc801483
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Better Shadows
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2020-09-24 16:36:32 +02:00 |
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4VRDriver
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dd44888a4d
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Basic shadows (not working very well yet)
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2020-09-24 14:36:57 +02:00 |
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4VRDriver
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bbd186bca9
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Add exposure HDR lighting
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2020-09-22 10:40:25 +02:00 |
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4VRDriver
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9dd8ae4018
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Create Framebuffer render function
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2020-09-21 17:41:28 +02:00 |
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4VRDriver
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d641944119
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Implement basic sRGB. Include frambuffers and postprocessing.
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2020-09-21 00:30:37 +02:00 |
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4VRDriver
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a5818dfd04
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Implement Blinn-Phong instead of Phong
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2020-09-20 12:46:45 +02:00 |
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4VRDriver
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242b50e9ef
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Add Skybox
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2020-09-19 00:21:49 +02:00 |
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4VRDriver
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6612b65ffa
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Add ground
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2020-09-18 19:46:40 +02:00 |
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4VRDriver
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3c7968407b
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Implement Quaternions
Undefined behaviour of the light source
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2020-09-17 21:23:38 +02:00 |
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4VRDriver
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ef3211fc9d
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Clean up fragment shader
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2020-09-17 14:32:33 +02:00 |
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4VRDriver
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ba5188e50b
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Add LightColor to imgui menu
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2020-09-17 13:55:29 +02:00 |
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4VRDriver
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065ec8d7ae
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Fix lighting: Normalmatrix was never applied
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2020-09-17 12:39:59 +02:00 |
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4VRDriver
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56190d3cb6
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Add Directional Light to world class
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2020-09-15 13:46:17 +02:00 |
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4VRDriver
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b957e4a5ee
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Change Scene to World
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2020-09-14 21:59:13 +02:00 |
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4VRDriver
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712c2655cf
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First progress, not yet functional
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2020-09-11 11:11:11 +02:00 |
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4VRDriver
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664523a515
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Rename shaders
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2020-09-08 00:28:07 +02:00 |
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4VRDriver
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4b7e9eeee8
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Generalize directional light, spot light, point light
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2020-09-07 00:24:15 +02:00 |
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4VRDriver
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4cba3da667
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Flashlight
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2020-09-06 22:53:17 +02:00 |
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4VRDriver
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1442d81549
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Light attenuation
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2020-09-06 22:32:46 +02:00 |
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4VRDriver
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6cf551ffb4
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Load in normal and height maps
(model loading, not rendering)
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2020-09-06 21:18:48 +02:00 |
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4VRDriver
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8b1fe545c1
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Specularmap support,
(fix bug in texture binding!)
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2020-09-06 20:37:59 +02:00 |
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4VRDriver
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bd2df7e928
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Materials and light properties
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2020-09-06 16:55:54 +02:00 |
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4VRDriver
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192082043e
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Add basic phong lighting
(ambient+diffuse+specular)
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2020-09-06 14:59:53 +02:00 |
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4VRDriver
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e4139105ee
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Add a basic entity class
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2020-09-06 13:02:40 +02:00 |
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4VRDriver
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fff7c0bde2
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Bug fixes in modelloading
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2020-09-05 13:21:19 +02:00 |
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4VRDriver
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0c930a9892
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Basic model loading
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2020-09-04 21:39:12 +02:00 |
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4VRDriver
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473ba514ed
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Add mesh class and update to proper texture handling
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2020-09-04 16:28:00 +02:00 |
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4VRDriver
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919f65fac7
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Add Basic Camera
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2020-09-03 15:33:51 +02:00 |
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4VRDriver
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cd302d0005
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Add GLM and implement basic transformations
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2020-09-02 21:32:34 +02:00 |
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4VRDriver
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b8715fba4d
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Add texture support
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2020-09-02 18:37:53 +02:00 |
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4VRDriver
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f8868be702
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Add stb image library to project
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2020-09-02 00:27:26 +02:00 |
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4VRDriver
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77dd6efcce
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Error handling, Keyboard input, Shader stuff
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2020-09-01 22:36:50 +02:00 |
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4VRDriver
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28661dd9f1
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Triangle with colors
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2020-09-01 01:18:48 +02:00 |
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4VRDriver
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8f4306539d
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Move VAO, VBO in classes
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2020-08-31 19:08:05 +02:00 |
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4VRDriver
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d58ce0baa1
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Add defines, basic shaders
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2020-08-31 17:38:35 +02:00 |
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