Rename shaders
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@@ -43,9 +43,8 @@ Controller::~Controller() {
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void Controller::run() {
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glClearColor(0.15f, 0.15f, 0.15f, 1.0f);
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ShaderProgram shaderProgram("res/shaders/basic.vs", "res/shaders/basic.fs");
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ShaderProgram lightProgram("res/shaders/light.vs", "res/shaders/light.fs");
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ShaderProgram shaderProgram("res/shaders/basic.vert", "res/shaders/basic.frag");
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ShaderProgram lightProgram("res/shaders/light.vert", "res/shaders/light.frag");
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std::vector<Entity> scene;
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