Commit Graph

64 Commits

Author SHA1 Message Date
4VRDriver
146392ae22 Add ImGui in Debug Mode,
improvement of input handling
2020-09-10 15:51:12 +02:00
23497ce626 New model loading 2020-09-08 21:31:58 +00:00
4VRDriver
664523a515 Rename shaders 2020-09-08 00:28:07 +02:00
4VRDriver
4b7e9eeee8 Generalize directional light, spot light, point light 2020-09-07 00:24:15 +02:00
4VRDriver
4cba3da667 Flashlight 2020-09-06 22:53:17 +02:00
4VRDriver
1442d81549 Light attenuation 2020-09-06 22:32:46 +02:00
4VRDriver
6cf551ffb4 Load in normal and height maps
(model loading, not rendering)
2020-09-06 21:18:48 +02:00
4VRDriver
8b1fe545c1 Specularmap support,
(fix bug in texture binding!)
2020-09-06 20:37:59 +02:00
4VRDriver
bd2df7e928 Materials and light properties 2020-09-06 16:55:54 +02:00
4VRDriver
192082043e Add basic phong lighting
(ambient+diffuse+specular)
2020-09-06 14:59:53 +02:00
4VRDriver
e4139105ee Add a basic entity class 2020-09-06 13:02:40 +02:00
4VRDriver
c0cbf8c257 Small cmake changes 2020-09-05 19:05:25 +02:00
4VRDriver
fff7c0bde2 Bug fixes in modelloading 2020-09-05 13:21:19 +02:00
4VRDriver
dead2521c8 Reorganize and add License 2020-09-05 11:32:30 +02:00