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41d09c2b5f
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Refactoring
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2022-10-09 17:34:23 +02:00 |
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3489b69334
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Refactor
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2022-10-01 20:33:37 +02:00 |
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16ff3760c8
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New input system
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2022-06-06 00:49:47 +02:00 |
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6f2e76a522
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Remove event system
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2022-06-05 13:50:01 +02:00 |
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be0e3a88b1
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Refactor scene, disable shadows, disable exceptions
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2022-06-05 11:17:11 +02:00 |
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73fa8656c3
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Remove JSON stuff and Widgets and Menus
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2022-06-04 21:29:24 +02:00 |
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a53db1e7b4
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progress...
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2021-08-16 21:37:09 +02:00 |
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4927720c29
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Refactoring...
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2021-07-25 21:21:54 +02:00 |
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5385b7ede7
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Refactor Widget loading.
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2021-07-08 21:34:18 +02:00 |
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be4e63046a
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Some refactoring in multithreading.
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2021-07-08 17:42:26 +02:00 |
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979ae4686f
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Refactor includes
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2021-07-04 23:44:30 +02:00 |
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498de84943
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Add m_ to member variables.
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2021-07-04 19:42:12 +02:00 |
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4ab5d205ac
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Refactor events.
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2021-07-04 15:26:52 +02:00 |
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f816f5f565
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Format code with clang-format.
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2021-07-04 13:12:34 +02:00 |
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b48624c245
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Move helper functions into cpp file
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2021-04-17 13:54:48 +02:00 |
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781625f525
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Refactoring, Adding caching, ...
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2021-04-16 22:13:46 +02:00 |
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b2774e57de
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Fix some OpenGL warnings
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2021-01-15 10:20:04 +01:00 |
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d0a3b5e9a0
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Window stuff, sleep helper function and cleanups
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2021-01-13 21:32:19 +01:00 |
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37542ab831
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Fix VSync, Fix Mouse Input (Yay!), Add MAXFPS env
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2021-01-13 19:40:11 +01:00 |
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0370a2e871
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Some cleanups
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2021-01-13 19:03:47 +01:00 |
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e1a51b86b6
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Update Framebuffer resize code
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2021-01-12 09:17:48 +01:00 |
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ad7ec85dce
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Load resources from Json file
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2021-01-10 22:08:57 +01:00 |
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3387ece49a
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Introduce Menu class
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2021-01-10 15:37:16 +01:00 |
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d173eb0913
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Introduce Widget and Screen classes
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2021-01-10 00:32:11 +01:00 |
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6ecf2011bc
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Add loading screen
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2021-01-09 20:15:01 +01:00 |
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23e5f549ca
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Complete reformatting of the code following the KDE Frameworks formatting style
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2020-10-16 11:50:41 +02:00 |
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4VRDriver
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55b8efc6c4
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PointLight Shadows
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2020-09-26 14:21:02 +02:00 |
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4VRDriver
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dd44888a4d
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Basic shadows (not working very well yet)
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2020-09-24 14:36:57 +02:00 |
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4VRDriver
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bbd186bca9
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Add exposure HDR lighting
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2020-09-22 10:40:25 +02:00 |
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4VRDriver
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9dd8ae4018
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Create Framebuffer render function
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2020-09-21 17:41:28 +02:00 |
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4VRDriver
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d641944119
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Implement basic sRGB. Include frambuffers and postprocessing.
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2020-09-21 00:30:37 +02:00 |
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4VRDriver
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f8b8f68390
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Rename VertexBuffer to VertexArray
because it was misleading
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2020-09-18 20:41:17 +02:00 |
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4VRDriver
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6612b65ffa
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Add ground
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2020-09-18 19:46:40 +02:00 |
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4VRDriver
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ba5188e50b
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Add LightColor to imgui menu
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2020-09-17 13:55:29 +02:00 |
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4VRDriver
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9d93d6efc3
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Further progress
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2020-09-12 22:23:09 +02:00 |
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4VRDriver
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146392ae22
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Add ImGui in Debug Mode,
improvement of input handling
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2020-09-10 15:51:12 +02:00 |
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4VRDriver
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dead2521c8
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Reorganize and add License
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2020-09-05 11:32:30 +02:00 |
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