Files
gem5/src/gpu-compute/fetch_unit.hh
Vishnu Ramadas 85680ea58e gpu-compute: Remove unused and redundant functions
In ComputeUnit, a previous commit added a  SystemHubEvent event class to
the SQCPort. This was found to be unnecessary during the review process
and is removed in this commit. Similarly, invBuf() which was added in
FetchUnit as part of an earlier commit was found to be redundant. This
commit removes it

Change-Id: I6ee8d344d29e7bfade49fb9549654b71e3c4b96f
2024-02-09 12:17:24 -06:00

292 lines
9.1 KiB
C++

/*
* Copyright (c) 2014-2017 Advanced Micro Devices, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __FETCH_UNIT_HH__
#define __FETCH_UNIT_HH__
#include <cassert>
#include <cstdint>
#include <deque>
#include <map>
#include <utility>
#include <vector>
#include "arch/gpu_decoder.hh"
#include "base/types.hh"
#include "config/the_gpu_isa.hh"
#include "gpu-compute/scheduler.hh"
#include "mem/packet.hh"
#include "sim/eventq.hh"
namespace gem5
{
class ComputeUnit;
class Wavefront;
class FetchUnit
{
public:
FetchUnit(const ComputeUnitParams &p, ComputeUnit &cu);
~FetchUnit();
void init();
void exec();
void bindWaveList(std::vector<Wavefront*> *list);
void initiateFetch(Wavefront *wavefront);
void fetch(PacketPtr pkt, Wavefront *wavefront);
void processFetchReturn(PacketPtr pkt);
void flushBuf(int wfSlotId);
static uint32_t globalFetchUnitID;
private:
/**
* fetch buffer descriptor. holds buffered
* instruction data in the fetch unit.
*/
class FetchBufDesc
{
public:
FetchBufDesc() : bufStart(nullptr), bufEnd(nullptr),
readPtr(nullptr), fetchDepth(0), maxIbSize(0), maxFbSize(0),
cacheLineSize(0), restartFromBranch(false), wavefront(nullptr),
_decoder(nullptr)
{
}
~FetchBufDesc()
{
delete[] bufStart;
}
/**
* allocate the fetch buffer space, and set the fetch depth
* (number of lines that may be buffered), fetch size
* (cache line size), and parent WF for this fetch buffer.
*/
void allocateBuf(int fetch_depth, int cache_line_size, Wavefront *wf);
int
bufferedAndReservedLines() const
{
return bufferedLines() + reservedLines();
}
int bufferedLines() const { return bufferedPCs.size(); }
int bufferedBytes() const { return bufferedLines() * cacheLineSize; }
int reservedLines() const { return reservedPCs.size(); }
bool hasFreeSpace() const { return !freeList.empty(); }
void flushBuf();
Addr nextFetchAddr();
/**
* reserve an entry in the fetch buffer for PC = vaddr,
*/
void reserveBuf(Addr vaddr);
/**
* return a pointer to the raw fetch buffer data.
* this allows the fetch pkt to use this data directly
* to avoid unnecessary memcpy and malloc/new.
*/
uint8_t*
reservedBuf(Addr vaddr) const
{
auto reserved_pc = reservedPCs.find(vaddr);
assert(reserved_pc != reservedPCs.end());
assert(reserved_pc == reservedPCs.begin());
return reserved_pc->second;
}
/**
* returns true if there is an entry reserved for this address,
* and false otherwise
*/
bool
isReserved(Addr vaddr) const
{
auto reserved_pc = reservedPCs.find(vaddr);
bool is_reserved = (reserved_pc != reservedPCs.end());
return is_reserved;
}
void fetchDone(PacketPtr ptr);
/**
* checks if the buffer contains valid data. this essentially
* tells fetch when there is data remaining that needs to be
* decoded into the WF's IB.
*/
bool hasFetchDataToProcess() const;
/**
* each time the fetch stage is ticked, we check if there
* are any data in the fetch buffer that may be decoded and
* sent to the IB. because we are modeling the fetch buffer
* as a circular buffer, it is possible that an instruction
* can straddle the end/beginning of the fetch buffer, so
* decodeSplitInsts() handles that case.
*/
void decodeInsts();
/**
* checks if the wavefront can release any of its fetch
* buffer entries. this will occur when the WF's PC goes
* beyond any of the currently buffered cache lines.
*/
void checkWaveReleaseBuf();
void
decoder(TheGpuISA::Decoder *dec)
{
_decoder = dec;
}
bool
pcBuffered(Addr pc) const
{
bool buffered = bufferedPCs.find(pc) != bufferedPCs.end()
&& reservedPCs.find(pc) != reservedPCs.end();
return buffered;
}
/**
* calculates the number of fetched bytes that have yet
* to be decoded.
*/
int fetchBytesRemaining() const;
private:
void decodeSplitInst();
/**
* check if the next instruction to be processed out of
* the fetch buffer is split across the end/beginning of
* the fetch buffer.
*/
bool splitDecode() const;
/**
* the set of PCs (fetch addresses) that are currently
* buffered. bufferedPCs are valid, reservedPCs are
* waiting for their buffers to be filled with valid
* fetch data.
*/
std::map<Addr, uint8_t*> bufferedPCs;
std::map<Addr, uint8_t*> reservedPCs;
/**
* represents the fetch buffer free list. holds buffer space
* that is currently free. each pointer in this array must
* have enough space to hold a cache line. in reality we
* have one actual fetch buffer: 'bufStart', these pointers
* point to addresses within bufStart that are aligned to the
* cache line size.
*/
std::deque<uint8_t*> freeList;
/**
* raw instruction buffer. holds cache line data associated with
* the set of PCs (fetch addresses) that are buffered here.
*/
uint8_t *bufStart;
uint8_t *bufEnd;
/**
* pointer that points to the next chunk of inst data to be
* decoded.
*/
uint8_t *readPtr;
// how many lines the fetch unit may buffer
int fetchDepth;
// maximum size (in number of insts) of the WF's IB
int maxIbSize;
// maximum size (in bytes) of this fetch buffer
int maxFbSize;
int cacheLineSize;
int cacheLineBits;
bool restartFromBranch;
// wavefront whose IB is serviced by this fetch buffer
Wavefront *wavefront;
TheGpuISA::Decoder *_decoder;
};
class SystemHubEvent : public Event
{
FetchUnit *fetchUnit;
PacketPtr reqPkt;
public:
SystemHubEvent(PacketPtr pkt, FetchUnit *fetch_unit)
: fetchUnit(fetch_unit), reqPkt(pkt)
{
setFlags(Event::AutoDelete);
}
void process();
};
bool timingSim;
ComputeUnit &computeUnit;
TheGpuISA::Decoder decoder;
// Fetch scheduler; Selects one wave from
// the fetch queue for instruction fetching.
// The selection is made according to
// a scheduling policy
Scheduler fetchScheduler;
// Stores the list of waves that are
// ready to be fetched this cycle
std::vector<Wavefront*> fetchQueue;
// Stores the fetch status of all waves dispatched to this SIMD.
// TRUE implies the wave is ready to fetch and is already
// moved to fetchQueue
std::vector<std::pair<Wavefront*, bool>> fetchStatusQueue;
// Pointer to list of waves dispatched on to this SIMD unit
std::vector<Wavefront*> *waveList;
// holds the fetch buffers. each wave has 1 entry.
std::vector<FetchBufDesc> fetchBuf;
/**
* number of cache lines we can fetch and buffer.
* this includes the currently fetched line (i.e., the
* line that corresponds to the WF's current PC), as
* well as any lines that may be prefetched.
*/
int fetchDepth;
};
} // namespace gem5
#endif // __FETCH_UNIT_HH__