This patch eliminates the type Address defined by the ruby memory system. This memory system would now use the type Addr that is in use by the rest of the system.
220 lines
6.5 KiB
C++
220 lines
6.5 KiB
C++
/*
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* Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "mem/ruby/structures/PersistentTable.hh"
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using namespace std;
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// randomize so that handoffs are not locality-aware
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#if 0
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int persistent_randomize[] = {0, 4, 8, 12, 1, 5, 9, 13, 2, 6,
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10, 14, 3, 7, 11, 15};
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int persistent_randomize[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
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10, 11, 12, 13, 14, 15};
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#endif
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PersistentTable::PersistentTable()
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{
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}
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PersistentTable::~PersistentTable()
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{
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}
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void
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PersistentTable::persistentRequestLock(Addr address,
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MachineID locker,
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AccessType type)
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{
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#if 0
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if (locker == m_chip_ptr->getID())
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cout << "Chip " << m_chip_ptr->getID() << ": " << llocker
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<< " requesting lock for " << address << endl;
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MachineID locker = (MachineID) persistent_randomize[llocker];
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#endif
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assert(address == makeLineAddress(address));
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static const PersistentTableEntry dflt;
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pair<AddressMap::iterator, bool> r =
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m_map.insert(AddressMap::value_type(address, dflt));
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bool present = !r.second;
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AddressMap::iterator i = r.first;
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PersistentTableEntry &entry = i->second;
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if (present) {
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// Make sure we're not already in the locked set
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assert(!(entry.m_starving.isElement(locker)));
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}
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entry.m_starving.add(locker);
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if (type == AccessType_Write)
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entry.m_request_to_write.add(locker);
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if (present)
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assert(entry.m_marked.isSubset(entry.m_starving));
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}
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void
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PersistentTable::persistentRequestUnlock(Addr address,
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MachineID unlocker)
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{
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#if 0
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if (unlocker == m_chip_ptr->getID())
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cout << "Chip " << m_chip_ptr->getID() << ": " << uunlocker
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<< " requesting unlock for " << address << endl;
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MachineID unlocker = (MachineID) persistent_randomize[uunlocker];
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#endif
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assert(address == makeLineAddress(address));
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assert(m_map.count(address));
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PersistentTableEntry& entry = m_map[address];
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//
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// Make sure we're in the locked set
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//
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assert(entry.m_starving.isElement(unlocker));
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assert(entry.m_marked.isSubset(entry.m_starving));
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entry.m_starving.remove(unlocker);
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entry.m_marked.remove(unlocker);
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entry.m_request_to_write.remove(unlocker);
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assert(entry.m_marked.isSubset(entry.m_starving));
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// Deallocate if empty
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if (entry.m_starving.isEmpty()) {
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assert(entry.m_marked.isEmpty());
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m_map.erase(address);
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}
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}
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bool
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PersistentTable::okToIssueStarving(Addr address,
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MachineID machId) const
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{
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assert(address == makeLineAddress(address));
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AddressMap::const_iterator i = m_map.find(address);
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if (i == m_map.end()) {
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// No entry present
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return true;
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}
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const PersistentTableEntry &entry = i->second;
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if (entry.m_starving.isElement(machId)) {
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// We can't issue another lockdown until are previous unlock
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// has occurred
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return false;
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}
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return entry.m_marked.isEmpty();
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}
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MachineID
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PersistentTable::findSmallest(Addr address) const
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{
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assert(address == makeLineAddress(address));
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AddressMap::const_iterator i = m_map.find(address);
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assert(i != m_map.end());
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const PersistentTableEntry& entry = i->second;
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return entry.m_starving.smallestElement();
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}
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AccessType
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PersistentTable::typeOfSmallest(Addr address) const
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{
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assert(address == makeLineAddress(address));
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AddressMap::const_iterator i = m_map.find(address);
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assert(i != m_map.end());
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const PersistentTableEntry& entry = i->second;
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if (entry.m_request_to_write.
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isElement(entry.m_starving.smallestElement())) {
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return AccessType_Write;
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} else {
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return AccessType_Read;
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}
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}
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void
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PersistentTable::markEntries(Addr address)
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{
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assert(address == makeLineAddress(address));
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AddressMap::iterator i = m_map.find(address);
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if (i == m_map.end())
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return;
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PersistentTableEntry& entry = i->second;
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// None should be marked
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assert(entry.m_marked.isEmpty());
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// Mark all the nodes currently in the table
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entry.m_marked = entry.m_starving;
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}
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bool
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PersistentTable::isLocked(Addr address) const
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{
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assert(address == makeLineAddress(address));
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// If an entry is present, it must be locked
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return m_map.count(address) > 0;
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}
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int
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PersistentTable::countStarvingForAddress(Addr address) const
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{
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assert(address == makeLineAddress(address));
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AddressMap::const_iterator i = m_map.find(address);
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if (i == m_map.end())
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return 0;
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const PersistentTableEntry& entry = i->second;
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return entry.m_starving.count();
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}
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int
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PersistentTable::countReadStarvingForAddress(Addr address) const
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{
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assert(address == makeLineAddress(address));
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AddressMap::const_iterator i = m_map.find(address);
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if (i == m_map.end())
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return 0;
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const PersistentTableEntry& entry = i->second;
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return entry.m_starving.count() - entry.m_request_to_write.count();
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}
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void
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PersistentTable::print(ostream& out) const
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{
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}
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