Files
gem5/src/dev/pixelpump.cc
Daniel R. Carvalho 974a47dfb9 misc: Adopt the gem5 namespace
Apply the gem5 namespace to the codebase.

Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.

A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.

std out should not be included in the gem5 namespace, so
they weren't.

ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.

Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.

Files that are automatically generated have been included
in the gem5 namespace.

The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.

Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.

Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2021-07-01 19:08:24 +00:00

363 lines
9.8 KiB
C++

/*
* Copyright (c) 2015, 2017 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "dev/pixelpump.hh"
#include "base/logging.hh"
namespace gem5
{
const DisplayTimings DisplayTimings::vga(
640, 480,
48, 96, 16,
33, 2, 10);
DisplayTimings::DisplayTimings(unsigned _width, unsigned _height,
unsigned hbp, unsigned h_sync, unsigned hfp,
unsigned vbp, unsigned v_sync, unsigned vfp)
: width(_width), height(_height),
hBackPorch(hbp), hFrontPorch(hfp), hSync(h_sync),
vBackPorch(vbp), vFrontPorch(vfp), vSync(v_sync)
{
}
void
DisplayTimings::serialize(CheckpointOut &cp) const
{
SERIALIZE_SCALAR(width);
SERIALIZE_SCALAR(height);
SERIALIZE_SCALAR(hBackPorch);
SERIALIZE_SCALAR(hFrontPorch);
SERIALIZE_SCALAR(hSync);
SERIALIZE_SCALAR(vBackPorch);
SERIALIZE_SCALAR(vFrontPorch);
SERIALIZE_SCALAR(vSync);
}
void
DisplayTimings::unserialize(CheckpointIn &cp)
{
UNSERIALIZE_SCALAR(width);
UNSERIALIZE_SCALAR(height);
UNSERIALIZE_SCALAR(hBackPorch);
UNSERIALIZE_SCALAR(hFrontPorch);
UNSERIALIZE_SCALAR(hSync);
UNSERIALIZE_SCALAR(vBackPorch);
UNSERIALIZE_SCALAR(vFrontPorch);
UNSERIALIZE_SCALAR(vSync);
}
BasePixelPump::BasePixelPump(EventManager &em, ClockDomain &pxl_clk,
unsigned pixel_chunk)
: EventManager(em), Clocked(pxl_clk), Serializable(),
pixelChunk(pixel_chunk),
pixelEvents(),
evVSyncBegin("evVSyncBegin", this, &BasePixelPump::onVSyncBegin),
evVSyncEnd("evVSyncEnd", this, &BasePixelPump::onVSyncEnd),
evHSyncBegin("evHSyncBegin", this, &BasePixelPump::onHSyncBegin),
evHSyncEnd("evHSyncEnd", this, &BasePixelPump::onHSyncEnd),
evBeginLine("evBeginLine", this, &BasePixelPump::beginLine),
evRenderPixels("evRenderPixels", this, &BasePixelPump::renderPixels),
_timings(DisplayTimings::vga),
line(0), _posX(0), _underrun(false)
{
}
BasePixelPump::~BasePixelPump()
{
}
void
BasePixelPump::serialize(CheckpointOut &cp) const
{
SERIALIZE_SCALAR(line);
SERIALIZE_SCALAR(_posX);
SERIALIZE_SCALAR(_underrun);
SERIALIZE_OBJ(_timings);
SERIALIZE_OBJ(fb);
for (PixelEvent *event : pixelEvents)
event->serializeSection(cp, event->name());
}
void
BasePixelPump::unserialize(CheckpointIn &cp)
{
UNSERIALIZE_SCALAR(line);
UNSERIALIZE_SCALAR(_posX);
UNSERIALIZE_SCALAR(_underrun);
UNSERIALIZE_OBJ(_timings);
UNSERIALIZE_OBJ(fb);
// We don't need to reschedule the event here since the event was
// suspended by PixelEvent::drain() and will be rescheduled by
// PixelEvent::drainResume().
for (PixelEvent *event : pixelEvents)
event->unserializeSection(cp, event->name());
}
void
BasePixelPump::updateTimings(const DisplayTimings &timings)
{
panic_if(active(), "Trying to update timings in active PixelPump\n");
_timings = timings;
// Resize the frame buffer if needed
if (_timings.width != fb.width() || _timings.height != fb.height())
fb.resize(timings.width, timings.height);
// Set the current line past the last line in the frame. This
// triggers the new frame logic in beginLine().
line = _timings.linesPerFrame();
}
void
BasePixelPump::start()
{
schedule(evBeginLine, clockEdge());
}
void
BasePixelPump::stop()
{
if (evVSyncEnd.scheduled())
deschedule(evVSyncEnd);
if (evHSyncBegin.scheduled())
deschedule(evHSyncBegin);
if (evHSyncEnd.scheduled())
deschedule(evHSyncEnd);
if (evBeginLine.scheduled())
deschedule(evBeginLine);
if (evRenderPixels.scheduled())
deschedule(evRenderPixels);
}
void
BasePixelPump::beginLine()
{
_posX = 0;
line++;
if (line >= _timings.linesPerFrame()) {
_underrun = false;
line = 0;
}
if (line == _timings.lineVSyncStart()) {
onVSyncBegin();
} else if (line == _timings.lineVBackPorchStart()) {
onVSyncEnd();
}
const Cycles h_sync_begin(0);
schedule(evHSyncBegin, clockEdge(h_sync_begin));
const Cycles h_sync_end(h_sync_begin + _timings.hSync);
schedule(evHSyncEnd, clockEdge(h_sync_end));
// Visible area
if (line >= _timings.lineFirstVisible() &&
line < _timings.lineFrontPorchStart()) {
const Cycles h_first_visible(h_sync_end + _timings.hBackPorch);
schedule(evRenderPixels, clockEdge(h_first_visible));
}
schedule(evBeginLine, clockEdge(_timings.cyclesPerLine()));
}
void
BasePixelPump::renderPixels()
{
// Try to handle multiple pixels at a time; doing so reduces the
// accuracy of the underrun detection but lowers simulation
// overhead
const unsigned x_end(std::min(_posX + pixelChunk, _timings.width));
const unsigned pxl_count(x_end - _posX);
const unsigned pos_y(posY());
Pixel pixel(0, 0, 0);
const Pixel underrun_pixel(0, 0, 0);
for (; _posX < x_end && !_underrun; ++_posX) {
if (!nextPixel(pixel)) {
warn("Input buffer underrun in BasePixelPump (%u, %u)\n",
_posX, pos_y);
_underrun = true;
onUnderrun(_posX, pos_y);
pixel = underrun_pixel;
}
fb.pixel(_posX, pos_y) = pixel;
}
// Fill remaining pixels with a dummy pixel value if we ran out of
// data
for (; _posX < x_end; ++_posX)
fb.pixel(_posX, pos_y) = underrun_pixel;
// Schedule a new event to handle the next block of pixels
if (_posX < _timings.width) {
schedule(evRenderPixels, clockEdge(Cycles(pxl_count)));
} else {
if (pos_y == _timings.height - 1)
onFrameDone();
}
}
void
BasePixelPump::renderFrame()
{
_underrun = false;
line = 0;
// Signal vsync end and render the frame
line = _timings.lineVBackPorchStart();
onVSyncEnd();
// We only care about the visible screen area when rendering the
// frame
for (line = _timings.lineFirstVisible();
line < _timings.lineFrontPorchStart();
++line) {
_posX = 0;
onHSyncBegin();
onHSyncEnd();
renderLine();
}
line = _timings.lineFrontPorchStart() - 1;
onFrameDone();
// Signal vsync until the next frame begins
line = _timings.lineVSyncStart();
onVSyncBegin();
}
void
BasePixelPump::renderLine()
{
const unsigned pos_y = posY();
const size_t _width = fb.width();
auto pixel_it = fb.pixels.begin() + _width * pos_y;
panic_if(nextLine(pixel_it, _width) != _width,
"Unexpected underrun in BasePixelPump (%u, %u)", _width, pos_y);
}
BasePixelPump::PixelEvent::PixelEvent(
const char *name, BasePixelPump *_parent, CallbackType _func)
: Event(), Drainable(),
_name(name), parent(*_parent), func(_func),
suspended(false),
relativeTick(0)
{
parent.pixelEvents.push_back(this);
}
DrainState
BasePixelPump::PixelEvent::drain()
{
if (scheduled())
suspend();
return DrainState::Drained;
}
void
BasePixelPump::PixelEvent::drainResume()
{
if (suspended)
resume();
}
void
BasePixelPump::PixelEvent::serialize(CheckpointOut &cp) const
{
assert(!scheduled());
Event::serialize(cp);
SERIALIZE_SCALAR(suspended);
SERIALIZE_SCALAR(relativeTick);
}
void
BasePixelPump::PixelEvent::unserialize(CheckpointIn &cp)
{
Event::unserialize(cp);
UNSERIALIZE_SCALAR(suspended);
UNSERIALIZE_SCALAR(relativeTick);
assert(!scheduled());
}
void
BasePixelPump::PixelEvent::suspend()
{
assert(scheduled());
assert(!suspended);
suspended = true;
relativeTick = when() - curTick();
parent.deschedule(this);
}
void
BasePixelPump::PixelEvent::resume()
{
assert(!scheduled());
assert(suspended);
parent.schedule(this, relativeTick + curTick());
suspended = false;
relativeTick = 0;
}
} // namespace gem5