Currently, frame buffer handling in gem5 is quite ad hoc. In practice, we pass around naked pointers to raw pixel data and expect consumers to convert frame buffers using the (broken) VideoConverter. This changeset completely redesigns the way we handle frame buffers internally. In summary, it fixes several color conversion bugs, adds support for more color formats (e.g., big endian), and makes the code base easier to follow. In the new world, gem5 always represents pixel data using the Pixel struct when pixels need to be passed between different classes (e.g., a display controller and the VNC server). Producers of entire frames (e.g., display controllers) should use the FrameBuffer class to represent a frame. Frame producers are expected to create one instance of the FrameBuffer class in their constructors and register it with its consumers once. Consumers are expected to check the dimensions of the frame buffer when they consume it. Conversion between the external representation and the internal representation is supported for all common "true color" RGB formats of up to 32-bit color depth. The external pixel representation is expected to be between 1 and 4 bytes in either big endian or little endian. Color channels are assumed to be contiguous ranges of bits within each pixel word. The external pixel value is scaled to an 8-bit internal representation using a floating multiplication to map it to the entire 8-bit range.
200 lines
6.8 KiB
C++
200 lines
6.8 KiB
C++
/*
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* Copyright (c) 2004 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Gabe Black
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* Ali Saidi
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* Nathan Binkert
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*/
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//The purpose of this file is to provide endainness conversion utility
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//functions. Depending on the endianness of the guest system, either
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//the LittleEndianGuest or BigEndianGuest namespace is used.
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#ifndef __SIM_BYTE_SWAP_HH__
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#define __SIM_BYTE_SWAP_HH__
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#include "base/bigint.hh"
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#include "base/misc.hh"
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#include "base/types.hh"
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// This lets us figure out what the byte order of the host system is
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#if defined(__linux__)
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#include <endian.h>
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// If this is a linux system, lets used the optimized definitions if they exist.
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// If one doesn't exist, we pretty much get what is listed below, so it all
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// works out
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#include <byteswap.h>
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#elif defined (__sun)
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#include <sys/isa_defs.h>
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#else
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#include <machine/endian.h>
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#endif
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#if defined(__APPLE__)
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#include <libkern/OSByteOrder.h>
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#endif
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//These functions actually perform the swapping for parameters
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//of various bit lengths
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inline uint64_t
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swap_byte64(uint64_t x)
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{
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#if defined(__linux__)
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return bswap_64(x);
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#elif defined(__APPLE__)
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return OSSwapInt64(x);
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#else
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return (uint64_t)((((uint64_t)(x) & 0xff) << 56) |
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((uint64_t)(x) & 0xff00ULL) << 40 |
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((uint64_t)(x) & 0xff0000ULL) << 24 |
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((uint64_t)(x) & 0xff000000ULL) << 8 |
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((uint64_t)(x) & 0xff00000000ULL) >> 8 |
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((uint64_t)(x) & 0xff0000000000ULL) >> 24 |
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((uint64_t)(x) & 0xff000000000000ULL) >> 40 |
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((uint64_t)(x) & 0xff00000000000000ULL) >> 56) ;
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#endif
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}
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inline uint32_t
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swap_byte32(uint32_t x)
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{
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#if defined(__linux__)
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return bswap_32(x);
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#elif defined(__APPLE__)
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return OSSwapInt32(x);
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#else
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return (uint32_t)(((uint32_t)(x) & 0xff) << 24 |
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((uint32_t)(x) & 0xff00) << 8 | ((uint32_t)(x) & 0xff0000) >> 8 |
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((uint32_t)(x) & 0xff000000) >> 24);
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#endif
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}
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inline uint16_t
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swap_byte16(uint16_t x)
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{
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#if defined(__linux__)
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return bswap_16(x);
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#elif defined(__APPLE__)
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return OSSwapInt16(x);
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#else
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return (uint16_t)(((uint16_t)(x) & 0xff) << 8 |
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((uint16_t)(x) & 0xff00) >> 8);
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#endif
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}
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// This function lets the compiler figure out how to call the
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// swap_byte functions above for different data types. Since the
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// sizeof() values are known at compile time, it should inline to a
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// direct call to the right swap_byteNN() function.
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template <typename T>
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inline T swap_byte(T x) {
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if (sizeof(T) == 8)
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return swap_byte64((uint64_t)x);
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else if (sizeof(T) == 4)
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return swap_byte32((uint32_t)x);
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else if (sizeof(T) == 2)
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return swap_byte16((uint16_t)x);
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else if (sizeof(T) == 1)
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return x;
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else
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panic("Can't byte-swap values larger than 64 bits");
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}
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template<>
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inline Twin64_t swap_byte<Twin64_t>(Twin64_t x)
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{
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x.a = swap_byte(x.a);
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x.b = swap_byte(x.b);
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return x;
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}
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template<>
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inline Twin32_t swap_byte<Twin32_t>(Twin32_t x)
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{
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x.a = swap_byte(x.a);
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x.b = swap_byte(x.b);
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return x;
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}
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//The conversion functions with fixed endianness on both ends don't need to
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//be in a namespace
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template <typename T> inline T betole(T value) {return swap_byte(value);}
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template <typename T> inline T letobe(T value) {return swap_byte(value);}
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//For conversions not involving the guest system, we can define the functions
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//conditionally based on the BYTE_ORDER macro and outside of the namespaces
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#if (defined(_BIG_ENDIAN) || !defined(_LITTLE_ENDIAN)) && BYTE_ORDER == BIG_ENDIAN
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const ByteOrder HostByteOrder = BigEndianByteOrder;
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template <typename T> inline T htole(T value) {return swap_byte(value);}
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template <typename T> inline T letoh(T value) {return swap_byte(value);}
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template <typename T> inline T htobe(T value) {return value;}
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template <typename T> inline T betoh(T value) {return value;}
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#elif defined(_LITTLE_ENDIAN) || BYTE_ORDER == LITTLE_ENDIAN
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const ByteOrder HostByteOrder = LittleEndianByteOrder;
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template <typename T> inline T htole(T value) {return value;}
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template <typename T> inline T letoh(T value) {return value;}
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template <typename T> inline T htobe(T value) {return swap_byte(value);}
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template <typename T> inline T betoh(T value) {return swap_byte(value);}
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#else
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#error Invalid Endianess
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#endif
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namespace BigEndianGuest
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{
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const ByteOrder GuestByteOrder = BigEndianByteOrder;
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template <typename T>
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inline T gtole(T value) {return betole(value);}
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template <typename T>
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inline T letog(T value) {return letobe(value);}
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template <typename T>
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inline T gtobe(T value) {return value;}
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template <typename T>
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inline T betog(T value) {return value;}
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template <typename T>
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inline T htog(T value) {return htobe(value);}
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template <typename T>
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inline T gtoh(T value) {return betoh(value);}
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}
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namespace LittleEndianGuest
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{
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const ByteOrder GuestByteOrder = LittleEndianByteOrder;
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template <typename T>
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inline T gtole(T value) {return value;}
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template <typename T>
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inline T letog(T value) {return value;}
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template <typename T>
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inline T gtobe(T value) {return letobe(value);}
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template <typename T>
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inline T betog(T value) {return betole(value);}
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template <typename T>
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inline T htog(T value) {return htole(value);}
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template <typename T>
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inline T gtoh(T value) {return letoh(value);}
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}
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#endif // __SIM_BYTE_SWAP_HH__
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