SimObjects not yet updated:
- Process and subclasses
- BaseCPU and subclasses
The SimObject(const std::string &name) constructor was removed. Subclasses
that still rely on that behavior must call the parent initializer as
: SimObject(makeParams(name))
--HG--
extra : convert_revision : d6faddde76e7c3361ebdbd0a7b372a40941c12ed
The page table now stores actual page table entries. It is still a templated
class here, but this will be corrected in the near future.
--HG--
extra : convert_revision : 804dcc6320414c2b3ab76a74a15295bd24e1d13d
Move the argument files to src/sim and add a utility.cc file with a function
getArguments() that returns the given argument in the architecture specific fashion.
getArguments() was getArg() is the architecture specific Argument class and has had
all magic numbers replaced with meaningful constants. Also add a function to the
Argument class for testing if an argument is NULL.
--HG--
rename : src/arch/alpha/arguments.cc => src/sim/arguments.cc
rename : src/arch/alpha/arguments.hh => src/sim/arguments.hh
extra : convert_revision : 8b93667bafaa03b52aadb64d669adfe835266b8e
Code was assuming that all argument registers followed in order from ArgumentReg0. There is now an ArgumentReg array which is indexed to find the right index. There is a constant, NumArgumentRegs, which can be used to protect against using an invalid ArgumentReg.
--HG--
extra : convert_revision : f448a3ca4d6adc3fc3323562870f70eec05a8a1f
creation and initialization now happens in python. Parameter objects
are generated and initialized by python. The .ini file is now solely for
debugging purposes and is not used in construction of the objects in any
way.
--HG--
extra : convert_revision : 7e722873e417cb3d696f2e34c35ff488b7bff4ed
Make code compatible with new decode method.
src/arch/alpha/remote_gdb.cc:
src/cpu/base_dyn_inst_impl.hh:
src/cpu/exetrace.cc:
src/cpu/simple/base.cc:
Make code compatible with new decode method.
src/cpu/static_inst.cc:
src/cpu/static_inst.hh:
Modified instruction decode method.
--HG--
extra : convert_revision : a9a6d3a16fff59bc95d0606ea344bd57e71b8d0a
src/arch/x86/predecoder.cc:
Seperate the pc-pc and the pc of the incoming bytes, and get rid of the "moreBytes" which just takes a MachInst. Also make the "opSize" field describe the number of bytes and not the log of the number of bytes.
--HG--
extra : convert_revision : 3a5ec7053ec69c5cba738a475d8b7fd9e6e6ccc0
into ahchoo.blinky.homelinux.org:/home/gblack/m5/newmem-x86
src/cpu/simple/base.cc:
Hand merge
--HG--
extra : convert_revision : a2902ef9d917d22ffb9c7dfa2fd444694a65240d
(which defines fenv) doesn't necessarily extend to c++ and it is a problem with solaris. If really
desired this could wrap the ieeefp interface found in bsd* as well, but I see no need at the moment.
src/arch/alpha/isa/fp.isa:
src/arch/sparc/isa/formats/basic.isa:
use m5_fesetround()/m5_fegetround() istead of fenv interface directly
src/arch/sparc/isa/includes.isa:
use base/fenv instead of fenv directly
src/base/SConscript:
add fenv to sconscript
src/base/fenv.hh:
src/base/random.cc:
m5 implementation to standerdize fenv across platforms.
--HG--
extra : convert_revision : 38d2629affd964dcd1a5ab0db4ac3cb21438e72c
into zamp.eecs.umich.edu:/z/ktlim2/clean/tmp/clean2
src/cpu/base_dyn_inst.hh:
Hand merge. Line is no longer needed because it's handled in the ISA.
--HG--
extra : convert_revision : 0be4067aa38759a5631c6940f0167d48fde2b680
src/arch/alpha/predecoder.hh:
src/arch/sparc/predecoder.hh:
Put in a missing include
src/cpu/exetrace.cc:
Convert the legion lockstep stuff from makeExtMI to the predecoder object.
--HG--
extra : convert_revision : 91bad4466f8db1447fff8608fa46a5f236dc3a89
into ahchoo.blinky.homelinux.org:/home/gblack/m5/newmem-x86
src/arch/mips/utility.hh:
src/arch/x86/SConscript:
Hand merge
--HG--
extra : convert_revision : 0ba457aab52bf6ffc9191fd1fe1006ca7704b5b0
Removed the getOpcode function from StaticInst which only made sense for Alpha.
Started implementing the x86 predecoder.
--HG--
extra : convert_revision : a13ea257c8943ef25e9bc573024a99abacf4a70d
automatic. The point is that now a subdirectory can be added
to the build process just by creating a SConscript file in it.
The process has two passes. On the first pass, all subdirs
of the root of the tree are searched for SConsopts files.
These files contain any command line options that ought to be
added for a particular subdirectory. On the second pass,
all subdirs of the src directory are searched for SConscript
files. These files describe how to build any given subdirectory.
I have added a Source() function. Any file (relative to the
directory in which the SConscript resides) passed to that
function is added to the build. Clean up everything to take
advantage of Source().
function is added to the list of files to be built.
--HG--
extra : convert_revision : 103f6b490d2eb224436688c89cdc015211c4fd30