When used with next_addr, findNearest will return the
next (even larger) address than the nearest larger
address. The problem is that when there is no valid
next, the function was dereferencing addrMap.end().
Fix this by marking next address as 0, since 0 is
not larger than any other address.
Places that use this function should be revisited
to make sure they account for this behavior, as
reported in the following Jira issue:
https://gem5.atlassian.net/browse/GEM5-936
Change-Id: I29ed80ff921b205209aeb5db05ffd3019d8595ce
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/43591
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Gabe Black <gabe.black@gmail.com>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
This adds multi-mode support and allows the simulator to
read, interpret and execute 32bit and 64-bit, big and
little endian binaries in syscall emulation mode.
During process initialization, a minimal set of hardware
capabilities are also advertised by the simulator to show
support for 64-bit mode and little endian byte order.
This also adds some fixups specific to 64-bit ELF ABI v1
that readjust the entry point and symbol table due to the
use of function descriptors.
Change-Id: I124339eff7b70dbd14e50ff970340c88c13bd0ad
Signed-off-by: Sandipan Das <sandipan@linux.ibm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/40944
Reviewed-by: Boris Shingarov <shingarov@labware.com>
Maintainer: Boris Shingarov <shingarov@labware.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Apply the gem5 namespace to the codebase.
Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.
A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.
std out should not be included in the gem5 namespace, so
they weren't.
ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.
Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.
Files that are automatically generated have been included
in the gem5 namespace.
The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.
Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.
Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The systemc dir was not included in this fix.
First it was identified that there were only occurrences
at 0, 1, and 2 levels of indentation (and 2 of 2 spaces,
1 of 3 spaces and 2 of 12 spaces), using:
grep -nrE --exclude-dir=systemc \
"^ *enum [A-Za-z].* {$" src/
Then the following commands were run to replace:
<indent level>enum X ... {
by:
<indent level>enum X ...
<indent level>{
Level 0:
grep -nrl --exclude-dir=systemc \
"^enum [A-Za-z].* {$" src/ | \
xargs sed -Ei \
's/^enum ([A-Za-z].*) \{$/enum \1\n\{/g'
Level 1:
grep -nrl --exclude-dir=systemc \
"^ enum [A-Za-z].* {$" src/ | \
xargs sed -Ei \
's/^ enum ([A-Za-z].*) \{$/ enum \1\n \{/g'
and so on.
Change-Id: Ib186cf379049098ceaec20dfe4d1edcedd5f940d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/43326
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Gabe Black <gabe.black@gmail.com>
Maintainer: Giacomo Travaglini <giacomo.travaglini@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
In some cases, we want to move and copy the symbol table to another
address. However, the name of symbol table should be unique. This rename
helper provides a way to modify the name of symbol. Developers can use
it to solve the conflict with this helper.
Change-Id: I4627e06da3a03da57009d613188be117c75750a0
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/43105
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
This test expects to load a symbol file using the load method of gem5's
SymbolTable class, and then to search through it for a given symbol or
address.
Unfortunately, the type of file it expects to load has a format where
each line is of the form:
0x00000000, symbol_name
where the numerical part is the address of the symbol, and the part
after the comma is the symbol name. I have not been able to find any
tool which outputs a symbol file in this format, or any tool for
inspecting an existing object file which will output symbols in this
format. I looked at objdump, objcopy, nm, and the map file format output
by gnu's linker. nm has 3 different output formats, none of which match.
Usually when working with ELF files, one would just generate a new ELF
file which only had debugging information like the symbol table, and
then strip the symbols out of the original.
Since this file format seems to have been invented from thin air, there
isn't really a good way to generate a canonical file to test the loading
code against, nor is being able to load this obscure format likely to be
useful to anybody. If someone *did* want to load an external symbol
table, they would use the ELF loader and not this.
This CL deletes both this test, and the loading code in SymbolTable.
Change-Id: I20402e3f35e54d1e186a92d9c83d1c06ec86bf7d
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/40620
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
As the std namespace expands, it becomes more and more likely that
blanketly importing all its symbols will cause a collision. Also, when
it was imported, the std:: was used or left off arbitrarily, sometimes
inconsistently even in the same function signature.
Change-Id: Ie30cbab154b00c60433908a206c229230d2b109f
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/39536
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Gabe Black <gabe.black@gmail.com>
Maintainer: Gabe Black <gabe.black@gmail.com>
This change replaces the __attribute__ syntax with the now standard [[]]
syntax. It also reorganizes compiler.hh so that all special macros have
some explanatory text saying what they do, and each attribute which has a
standard version can use that if available and what version of c++ it's
standard in is put in a comment.
Also, the requirements as far as where you put [[]] style attributes are
a little more strict than the old school __attribute__ style. The use of
the attribute macros was updated to fit these new, more strict
requirements.
Change-Id: Iace44306a534111f1c38b9856dc9e88cd9b49d2a
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35219
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Sometimes ELF files have segments in them which are marked as loadable,
but which actually have zero size in memory. When setting up a memory
image we should drop those to avoid confusing other code which tries
to find the footprint of a memory image. No part of these segments,
including their starting address or ending address, need to actually
land on top of memory since they don't actually contain any data.
Change-Id: If8b61d10db139e0f688b6ceabcb8e6a898557469
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35156
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Instead of calling into object files after the fact and asking them to
put symbols into a target symbol table, this change makes object files
fill in a symbol table themselves at construction. Then, that table can
be retrieved and used to fill in aggregate tables, masked, moved,
and/or filtered to have only one type of symbol binding.
This simplifies the symbol management API of the object file types
significantly, and makes it easier to deal with symbol tables alongside
binaries in the FS workload classes.
Change-Id: Ic9006ca432033d72589867c93d9c5f8a1d87f73c
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24787
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
These tables are based on passing the symbols in the current table
through some sort of operator function which can chose to add those
symbols, modified versions of those symbols, or nothing at all into a
new symbol table.
The new table is returned as a shared_ptr so its memory will be
managed automatically.
Change-Id: I8809336e2fc2fda63b16a0400536116ca852ca13
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24786
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This singleton object is used thruoughout the simulator. There is
really no reason not to have it statically allocated, except that
whether it was allocated seems to sometimes be used as a signal that
something already put symbols in it, specifically in SE mode.
To keep that functionality for the moment, this change adds an "empty"
method to the SymbolTable class to make it easy to check if the symbol
table is empty, or if someone already populated it.
Change-Id: Ia93510082d3f9809fc504bc5803254d8c308d572
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24785
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Giacomo Travaglini <giacomo.travaglini@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The SymbolTable class had been tracking symbols as two independent
pieces, a name and an address, and acted as a way to translate between
them. Symbols can be more complex than that, and so this change
encapsulates the information associated with a symbol in a new class.
As a step towards simplifying the API for reading symbols from a
binary, this change also adds a "binding" field to that class so that
global, local and weak symbols can all go in the same table and be
differentiated later as needed. That should unify the current API
which has a method for each symbol type.
While the innards of SymbolTable were being reworked, this change
also makes that class more STL like by adding iterators, and begin
and end methods. These iterate over a new vector which holds all the
symbols. The address and name keyed maps now hold indexes into that
vector instead of the other half of the symbol.
Change-Id: I8084f86fd737f697ec041bac86a635a315fd1194
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24784
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The components in base/loader were moved into a namespace called
Loader. This will make it easier to add loader components with fairly
short natural names which don't invite name collisions.
gem5 should use namespaces more in general for that reason and to make
it easier to write independent components without having to worry about
name collisions being added in the future.
Unfortunately this namespace has the same name as a class used to load
an object file into a process object. These names can be disambiguated
because the Process loader is inside the Process scope and the Loader
namespace is at global scope, but it's still confusing to read.
Fortunately, this shouldn't last for very long since the responsibility
for loading Processes is going to move to a fake OS object which will
expect to load a particular type of Process, for instance, fake 64 bit
x86 linux will load either 32 or 64 bit x86 processes.
That means that the capability to feed any binary that matches the
current build into gem5 and have gem5 figure out what to do with it
will likely be going away in the future. That's likely for the best,
since it will force users to be more explicit about what they're trying
to do, ie what OS they want to try to load a given binary, and also
will prevent loading two or more Processes which are for different OSes
to the same system, something that's possible today as far as I know
since there are no consistency checks.
Change-Id: Iea0012e98f39f5e20a7c351b78cdff9401f5e326
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/24783
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This is the second step towards being able to run dynamically linked
applications when the guest ISA != than host ISA.
Once the guest interpreter is loaded to memory, we are able to redirect
shared object loads through the redirectPath interface.
How do we load the guest interpreter?
The elf file is for example asking for the /lib/ld-linux-aarch64.so
interpreter.
That would point to a valid dynamic linker/loader if guest ISA == host
ISA, but if we are running on X86 we should point to the guest
(aarch64 in the example) toolchain wherever it is installed.
This patch is adding the --interp-dir option to point to the parent
folder of the guest /lib in the host fs.
Change-Id: Id27b97c060008d2e847776a49323d45c8809a27f
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/23066
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Current loader is performing a linear scan of the section table for
every segment in the elf since it is naming every segment after the
sections it contains. With this patch we are just naming segments
after their index.
This is in any case how they are referenced when a readelf --segments
command is issued on the elf file.
Change-Id: I599400fcdfc0b80ac64632aba36781bd876777f0
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21999
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This change creates a distinction between object files which hold
executable code, and flat files which don't. The first type of files
have entry points, symbols, etc., while the others are just blobs which
can be shoved into memory. Rather than have those aspects but stub
them out, this change creates a new base class which simply doesn't
have them.
This change also restructures the ELF loader since it's main function
was quite long and doing multiple jobs.
It stops passing the architecture and operating system to the
ObjectFile constructor, since those might not be known at the very top
of the constructor. Instead, those default to Uknown*, and then are
filled in in the constructor body if appropriate. This removes a lot
of plumbing that was hard to actually use in practice.
It also introduces a mechanism to collect generic object file formats
so that they can be tried one by one by the general createObjectFile
function, rather than listing them all there one by one. It's unlikely
that new types of object files will need to be added in a modular way
without being able to modify the core loader code, but it's cleaner to
have that abstraction and modularization like is already there for
process loaders.
Finally, to make it possible to share the code which handles zipped
files for both true object files and also files which will be loaded
into memory but are just blobs, that mechanism is pulled out into a
new class called ImageFileData. It holds a collection of segments
which are set up by the object file and may refer to regions of the
original file, buffers maintained elsewhere, or even nothing to support
bss-es. shared_ptr is used to make it easier to keep track of that
information without having to do so explicitly or worry about deleting
a buffer before everyone was done using it.
Change-Id: I92890266f2ba0a703803cccad675a3ab41f2c4af
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21467
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
A memory image can be described by an object file, but an object file
is more than a memory image. Also, it makes sense to manipulate a
memory image to, for instance, change how it's loaded into memory. That
takes on larger implications (relocations, the entry point, symbols,
etc.) when talking about the whole object file, and also modifies
aspects which may not need to change. For instance if an image needs
to be loaded into memory at addresses different from what's in the
object file, but other things like symbols need to stay unmodified.
Change-Id: Ia360405ffb2c1c48e0cc201ac0a0764357996a54
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21466
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
The interpreter is a separate object file, and while it's convenient to
hide loading it in the code which loads the main object file, it breaks
the conceptual abstraction since you only asked it to load the main
object file.
Also, this makes every object file format reimplement the idea of
loading the interpreter. Admittedly only ELF recognizes and sets up
an interpreter, but other formats conceptually could too.
This does move that limitted hypothetical redundancy out of the object
file formats and moves it into the process objects, but I think
conceptually that's where it belongs. It would also probably be pretty
easy to add a method to the base Process class that would handle
loading an image and also the interpreter image.
This change does not (yet) separate reading symbol tables.
Change-Id: I4a165eac599a9bcd30371a162379e833c4cc89b4
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21465
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
The ObjectFile class has hardcoded assumptions that there are three
segments, text, bss and data. There are some files which have one
"segment" like raw files, where the entire file's contents are
considered a single segment. There are also ELF files which can have
an arbitrary number of segments, and those segments can hold any
number of sections, including the text, data and/or bss sections.
Removing this assumption frees up some object file formats from having
to twist themselves to fit in that structure, possibly introducing
ambiguities when some segments may fulfill multiple roles.
Change-Id: I976e06a3a90ef852b17a6485e2595b006b2090d5
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21463
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
A pointer to it was set up in the MIPS and RISCV system classes, but
nothing ever set that pointer. The class was put in base/loader, but
didn't have anything to do (as far as I can see) with loading anything
it had a loadSegments method, but was not a subclass of ObjectFile.
Change-Id: I4b711a31df20e20ffc306709227f60aa020fca15
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21464
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
ELF is, in my opinion, the most important object file format gem5
currently understands, and in ELF terminolgy the blob of data that
needs to be loaded into memory to a particular location is called a
segment. A section is a software level view of what's in a region
of memory, and a single segment may contain multiple sections which
happen to follow each other in memory.
Change-Id: Ib810c5050723d5a96bd7550515b08ac695fb1b02
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21462
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
These files aren't a collection of miscellaneous stuff, they're the
definition of the Logger interface, and a few utility macros for
calling into that interface (panic, warn, etc.).
Change-Id: I84267ac3f45896a83c0ef027f8f19c5e9a5667d1
Reviewed-on: https://gem5-review.googlesource.com/6226
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>