A cluster over here means a set of controllers that can be accessed only by a
certain set of cores. For example, consider a two level hierarchy. Assume
there are 4 L1 controllers (private) and 2 L2 controllers. We can have two
different hierarchies here:
a. the address space is partitioned between the two L2 controllers. Each L1
controller accesses both the L2 controllers. In this case, each L1 controller
is a cluster initself.
b. both the L2 controllers can cache any address. An L1 controller has access
to only one of the L2 controllers. In this case, each L2 controller
along with the L1 controllers that access it, form a cluster.
This patch allows for each controller to have a cluster ID, which is 0 by
default. By setting the cluster ID properly, one can instantiate hierarchies
with clusters. Note that the coherence protocol might have to be changed as
well.
The Topology source sets up input and output buffers for each of the external
nodes of a topology by indexing on Ruby's generated controller unique IDs.
These unique IDs are found by adding the MachineType_base_number to the version
number of each controller (see any generated *_Controller.cc - init() calls
getToNetQueue and getFromNetQueue using m_version + base). However, the
Topology object used the cntrl_id - which is required to be unique across all
controllers - to index the controllers list as they are being connected to
their input and output buffers. If the cntrl_ids did not match the Ruby unique
ID, the throttles end up connected to incorrectly indexed nodes in the network,
resulting in packets traversing incorrect network paths. This patch fixes the
Topology indexing scheme by using the Ruby unique ID to match that of the
SimpleNetwork buffer vectors.
This code seems not to be of any use now. There is no path in the simulator
that allows for reconfiguring the network. A better approach would be to
take a checkpoint and start the simulation from the checkpoint with the new
configuration.
The Topology class in Ruby does not need to inherit from SimObject class.
This patch turns it into a regular class. The topology object is now created
in the constructor of the Network class. All the parameters for the topology
class have been moved to the network class.
This patch does several things. First, the counter for fully busy cycles for a
controller is now kept with in the controller, instead of being part of the profiler.
Second, the topology class no longer keeps an array of controllers which was only
used for printing stats. Instead, ruby system will now ask each controller to print
the stats. Thirdly, the statistical variable for recording how many different types
were created is being moved in to the controller from the profiler. Note that for
printing, the profiler will collate results from different controllers.
This patch adds a _curTick variable to an eventq. This variable is updated
whenever an event is serviced in function serviceOne(), or all events upto
a particular time are processed in function serviceEvents(). This change
helps when there are eventqs that do not make use of curTick for scheduling
events.
This patch removes printConfig() functions from all structures in Ruby.
Most of the information is already part of config.ini, and where ever it
is not, it would become in due course.
This patch adds and removes included files from some of the files so as to
organize remove some false dependencies and include some files directly
instead of transitively.
--HG--
extra : rebase_source : 09b482ee9ae00b3a204ace0c63550bc3ca220134
This patch converts links and switches from second class simobjects that were
virtually ignored by the networks (both simple and Garnet) to first class
simobjects that directly correspond to c++ ojbects manipulated by the
topology and network classes. This is especially true for Garnet, where the
links and switches directly correspond to specific C++ objects.
By making this change, many aspects of the Topology class were simplified.
--HG--
rename : src/mem/ruby/network/Network.cc => src/mem/ruby/network/BasicLink.cc
rename : src/mem/ruby/network/Network.hh => src/mem/ruby/network/BasicLink.hh
rename : src/mem/ruby/network/Network.cc => src/mem/ruby/network/garnet/fixed-pipeline/GarnetLink_d.cc
rename : src/mem/ruby/network/Network.hh => src/mem/ruby/network/garnet/fixed-pipeline/GarnetLink_d.hh
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/fixed-pipeline/GarnetLink_d.py
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/fixed-pipeline/GarnetRouter_d.py
rename : src/mem/ruby/network/Network.cc => src/mem/ruby/network/garnet/flexible-pipeline/GarnetLink.cc
rename : src/mem/ruby/network/Network.hh => src/mem/ruby/network/garnet/flexible-pipeline/GarnetLink.hh
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/flexible-pipeline/GarnetLink.py
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/flexible-pipeline/GarnetRouter.py
Moved the Topology class to the top network directory because it is shared by
both the simple and Garnet networks.
--HG--
rename : src/mem/ruby/network/simple/Topology.cc => src/mem/ruby/network/Topology.cc
rename : src/mem/ruby/network/simple/Topology.hh => src/mem/ruby/network/Topology.hh