This patch adds a bit of clarification around the assumptions made in
the cache when packets are sent out, and dirty responses are
pending. As part of the change, the marking of an MSHR as in service
is simplified slightly, and comments are added to explain what
assumptions are made.
This patch removes the source field from the ForwardResponseRecord,
but keeps the class as it is part of how the cache identifies
responses to hardware prefetches that are snooped upwards.
The cache's MemSidePacketQueue schedules a sendEvent based upon
nextMSHRReadyTime() which is the time when the next MSHR is ready or whenever
a future prefetch is ready. However, a prefetch being ready does not guarentee
that it can obtain an MSHR. So, when all MSHRs are full,
the simulation ends up unnecessiciarly scheduling a sendEvent every picosecond
until an MSHR is finally freed and the prefetch can happen.
This patch fixes this by not signaling the prefetch ready time if the prefetch
could not be generated. The event is rescheduled as soon as a MSHR becomes
available.
Previously the code commented about an unhandled case where it might be
possible for a writeback to arrive after a prefetch was generated but
before it was sent to the memory system. I hit that case. Luckily
the prefetchSquash() logic already in the code handles dropping prefetch
request in certian circumstances.
Re-organizes the prefetcher class structure. Previously the
BasePrefetcher forced multiple assumptions on the prefetchers that
inherited from it. This patch makes the BasePrefetcher class truly
representative of base functionality. For example, the base class no
longer enforces FIFO order. Instead, prefetchers with FIFO requests
(like the existing stride and tagged prefetchers) now inherit from a
new QueuedPrefetcher base class.
Finally, the stride-based prefetcher now assumes a custimizable lookup table
(sets/ways) rather than the previous fully associative structure.
Adds a new parameter that reserves some number of MSHR entries for demand
accesses. This helps prevent prefetchers from taking all MSHRs, forcing demand
requests from the CPU to stall.
This patch takes a clean-slate approach to providing WriteInvalidate
(write streaming, full cache line writes without first reading)
support.
Unlike the prior attempt, which took an aggressive approach of directly
writing into the cache before handling the coherence actions, this
approach follows the existing cache flows as closely as possible.
This patch attempts to make the rules for data allocation in the
packet explicit, understandable, and easy to verify. The constructor
that copies a packet is extended with an additional flag "alloc_data"
to enable the call site to explicitly say whether the newly created
packet is short-lived (a zero-time snoop), or has an unknown life-time
and therefore should allocate its own data (or copy a static pointer
in the case of static data).
The tricky case is the static data. In essence this is a
copy-avoidance scheme where the original source of the request (DMA,
CPU etc) does not ask the memory system to return data as part of the
packet, but instead provides a pointer, and then the memory system
carries this pointer around, and copies the appropriate data to the
location itself. Thus any derived packet actually never copies any
data. As the original source does not copy any data from the response
packet when arriving back at the source, we must maintain the copy of
the original pointer to not break the system. We might want to revisit
this one day and pay the price for a few extra memcpy invocations.
All in all this patch should make it easier to grok what is going on
in the memory system and how data is actually copied (or not).
This patch cleans up the use of hasData and checkFunctional in the
packet. The hasData function is unfortunately suggesting that it
checks if the packet has a valid data pointer, when it does in fact
only check if the specific packet type is specified to have a data
payload. The confusion led to a bug in checkFunctional. The latter
function is also tidied up to avoid name overloading.
This adds a basic level of sanity checking to the packet by ensuring
that a request is not modified once the packet is created. The only
issue that had to be worked around is the relaying of
software-prefetches in the cache. The specific situation is now solved
by first copying the request, and then creating a new packet
accordingly.
This patch cleans up the packet memory allocation confusion. The data
is always allocated at the requesting side, when a packet is created
(or copied), and there is never a need for any device to allocate any
space if it is merely responding to a paket. This behaviour is in line
with how SystemC and TLM works as well, thus increasing
interoperability, and matching established conventions.
The redundant calls to Packet::allocate are removed, and the checks in
the function are tightened up to make sure data is only ever allocated
once. There are still some oddities in the packet copy constructor
where we copy the data pointer if it is static (without ownership),
and allocate new space if the data is dynamic (with ownership). The
latter is being worked on further in a follow-on patch.
This patch takes a first step in tightening up how we use the data
pointer in write packets. A const getter is added for the pointer
itself (getConstPtr), and a number of member functions are also made
const accordingly. In a range of places throughout the memory system
the new member is used.
The patch also removes the unused isReadWrite function.
WriteInvalidate semantics depend on the unconditional writeback
or they won't complete. Also, there's no point in deferring snoops
on their MSHRs, as they don't get new data at the end of their life
cycle the way other transactions do.
Add comment in the cache about a minor inefficiency re: WriteInvalidate.
Since WriteInvalidate directly writes into the cache, it can
create tricky timing interleavings with reads and writes to the
same cache line that haven't yet completed. This patch ensures
that these requests, when completed, don't overwrite the newer
data from the WriteInvalidate.
This patch changes the name of the Bus classes to XBar to better
reflect the actual timing behaviour. The actual instances in the
config scripts are not renamed, and remain as e.g. iobus or membus.
As part of this renaming, the code has also been clean up slightly,
making use of range-based for loops and tidying up some comments. The
only changes outside the bus/crossbar code is due to the delay
variables in the packet.
--HG--
rename : src/mem/Bus.py => src/mem/XBar.py
rename : src/mem/coherent_bus.cc => src/mem/coherent_xbar.cc
rename : src/mem/coherent_bus.hh => src/mem/coherent_xbar.hh
rename : src/mem/noncoherent_bus.cc => src/mem/noncoherent_xbar.cc
rename : src/mem/noncoherent_bus.hh => src/mem/noncoherent_xbar.hh
rename : src/mem/bus.cc => src/mem/xbar.cc
rename : src/mem/bus.hh => src/mem/xbar.hh
Support full-block writes directly rather than requiring RMW:
* a cache line is allocated in the cache upon receipt of a
WriteInvalidateReq, not the WriteInvalidateResp.
* only top-level caches allocate the line; the others just pass
the request along and invalidate as necessary.
* to close a timing window between the *Req and the *Resp, a new
metadata bit tracks whether another cache has read a copy of
the new line before the writeback to memory.
This patch fixes a bug in the cache port where the retry flag was
reset too early, allowing new requests to arrive before the retry was
actually sent, but with the event already scheduled. This caused a
deadlock in the interactions with the O3 LSQ.
The patche fixes the underlying issue by shifting the resetting of the
flag to be done by the event that also calls sendRetry(). The patch
also tidies up the flow control in recvTimingReq and ensures that we
also check if we already have a retry outstanding.
Previously, they were treated so much like loads that they could stall
at the head of the ROB. Now they are always treated like L1 hits.
If they actually miss, a new request is created at the L1 and tracked
from the MSHRs there if necessary (i.e. if it didn't coalesce with
an existing outstanding load).
If a set of LL/SC requests contend on the same cache block we
can get into a situation where CPUs will deadlock if they expect
a failed SC to supply them data. This case happens where 3 or
more cores are contending for a cache block using LL/SC and the system
is configured where 2 cores are connected to a local bus and the
third is connected to a remote bus. If a core on the local bus
sends an SCUpgrade and the core on the remote bus sends and SCUpgrade
they will race to see who will win the SC access. In the meantime
if the other core appends a read to one of the SCUpgrades it will expect
to be supplied data by that SCUpgrade transaction. If it happens that
the SCUpgrade that was picked to supply the data is failed, it will
drop the appended request for data and never respond, leaving the requesting
core to deadlock. This patch makes all SC's behave as normal stores to
prevent this case but still makes sure to check whether it can perform
the update.
When a cacheline is written back to a lower-level cache,
tags->insertBlock() sets various status parameters. However these
status bits were cleared immediately after calling. This patch makes
it so that these status fields are not cleared by moving them outside
of the tags->insertBlock() call.
This patch squashes prefetch requests from downstream caches,
so that they do not steal cachelines away from caches closer
to the cpu. It was originally coded by Mitch Hayenga and
modified by Aasheesh Kolli.
This patch fixes an assert condition that is not true at all
times. There are valid situations that arise in dual-core
dual-workload runs where the assert condition is false. The function
call following the assert however needs to be called only when the
condition is true (a block cannot be invalidated in the tags structure
if has not been allocated in the structure, and the tempBlock is never
allocated). Hence the 'assert' has been replaced with an 'if'.
This patch adds a filter to the cache to drop snoop requests that are
not for a range covered by the cache. This fixes an issue observed
when multiple caches are placed in parallel, covering different
address ranges. Without this patch, all the caches will forward the
snoop upwards, when only one should do so.
This patch extends the classic prefetcher to work on non-block aligned
addresses. Because the existing prefetchers in gem5 mask off the lower
address bits of cache accesses, many predictable strides fail to be
detected. For example, if a load were to stride by 48 bytes, with 64 byte
cachelines, the current stride based prefetcher would see an access pattern
of 0, 64, 64, 128, 192.... Thus not detecting a constant stride pattern. This
patch fixes this, by training the prefetcher on access and not masking off the
lower address bits.
It also adds the following configuration options:
1) Training/prefetching only on cache misses,
2) Training/prefetching only on data acceses,
3) Optionally tagging prefetches with a PC address.
#3 allows prefetchers to train off of prefetch requests in systems with
multiple cache levels and PC-based prefetchers present at multiple levels.
It also effectively allows a pipelining of prefetch requests (like in POWER4)
across multiple levels of cache hierarchy.
Improves performance on my gem5 configuration by 4.3% for SPECINT and 4.7% for SPECFP (geomean).
The patch
(1) removes the redundant writeback argument from findVictim()
(2) fixes the description of access() function
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
This patch enables tracking of cache occupancy per thread along with
ages (in buckets) per cache blocks. Cache occupancy stats are
recalculated on each stat dump.
This patch reorganizes the cache tags to allow more flexibility to
implement new replacement policies. The base tags class is now a
clocked object so that derived classes can use a clock if they need
one. Also having deriving from SimObject allows specialized Tag
classes to be swapped in/out in .py files.
The cache set is now templatized to allow it to contain customized
cache blocks with additional informaiton. This involved moving code to
the .hh file and removing cacheset.cc.
The statistics belonging to the cache tags are now including ".tags"
in their name. Hence, the stats need an update to reflect the change
in naming.
This patch fixes an outstanding issue in the cache timing calculations
where an atomic access returned a time in Cycles, but the port
forwarded it on as if it was in Ticks.
A separate patch will update the regression stats.
This patch changes the updards snoop packet to avoid allocating and
later deleting it. As the code executes in 0 time and the lifetime of
the packet does not extend beyond the block there is no reason to heap
allocate it.
This patch provides useful printouts throughut the memory system. This
includes pretty-printed cache tags and function call messages
(call-stack like).
Fixes a latency calculation bug for accesses during a cache line fill.
Under a cache miss, before the line is filled, accesses to the cache are
associated with a MSHR and marked as targets. Once the line fill completes,
MSHR target packets pay an additional latency of
"responseLatency + busSerializationLatency". However, the "whenReady"
field of the cache line is only set to an additional delay of
"busSerializationLatency". This lacks the responseLatency component of
the fill. It is possible for accesses that occur on the cycle of
(or briefly after) the line fill to respond without properly paying the
responseLatency. This also creates the situation where two accesses to the
same address may be serviced in an order opposite of how they were received
by the cache. For stores to the same address, this means that although the
cache performs the stores in the order they were received, acknowledgements
may be sent in a different order.
Adding the responseLatency component to the whenReady field preserves the
penalty that should be paid and prevents these ordering issues.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
This patch fixes a newly introduced bug where the sender state was
popped before checking that it should be. Amazingly all regressions
pass, but Linux fails to boot on the detailed CPU with caches enabled.
This patch address the most important name shadowing warnings (as
produced when using gcc/clang with -Wshadow). There are many
locations where constructor parameters and function parameters shadow
local variables, but these are left unchanged.
This patch adds a check to ensure that the delay incurred by
the bus is not simply disregarded, but accounted for by someone. At
this point, all the modules do is to zero it out, and no additional
time is spent. This highlights where the bus timing is simply dropped
instead of being paid for.
As a follow up, the locations identified in this patch should add this
additional time to the packets in one way or another. For now it
simply acts as a sanity check and highlights where the delay is simply
ignored.
Since no time is added, all regressions remain the same.
This patch changes the names of the cache accessor functions to be in
line with those used by the ports. This is done to avoid confusion and
get closer to a one-to-one correspondence between the interface of the
memory object (the cache in this case) and the port itself.
The member function timingAccess has been split into a snoop/non-snoop
part to avoid branching on the isResponse() of the packet.
This patch changes the bus-related time accounting done in the packet
to be relative. Besides making it easier to align the cache timing to
cache clock cycles, it also makes it possible to create a Last-Level
Cache (LLC) directly to a memory controller without a bus inbetween.
The bus is unique in that it does not ever make the packets wait to
reflect the time spent forwarding them. Instead, the cache is
currently responsible for making the packets wait. Thus, the bus
annotates the packets with the time needed for the first word to
appear, and also the last word. The cache then delays the packets in
its queues before passing them on. It is worth noting that every
object attached to a bus (devices, memories, bridges, etc) should be
doing this if we opt for keeping this way of accounting for the bus
timing.
This patch makes the clock member private to the ClockedObject and
forces all children to access it using clockPeriod(). This makes it
impossible to inadvertently change the clock, and also makes it easier
to transition to a situation where the clock is derived from e.g. a
clock domain, or through a multiplier.
This patch adds a predecessor field to the SenderState base class to
make the process of linking them up more uniform, and enable a
traversal of the stack without knowing the specific type of the
subclasses.
There are a number of simplifications done as part of changing the
SenderState, particularly in the RubyTest.
This patch merely adopts a more strict use of const for the cache
member functions and variables, and also moves a large portion of the
member functions from public to protected.