The DEBUG macro is not part of any compiler standards (differently from
NDEBUG, which elides assertions).
It is only meant to differentiate gem5.debug from .fast and .opt builds.
gem5 developers have used it to insert helper code that is supposed to
aid the debugging process in case anything goes wrong.
This generic name is likely to clash with other libraries linked with
gem5. This is the case of DRAMSim as an example.
Rather than using undef tricks, we just inject a GEM5_DEBUG macro
for gem5.debug builds.
Change-Id: Ie913ca30da615bd0075277a260bbdbc397b7ec87
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/69079
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
The amdgpu driver supports fetching instructions from pages which reside
in system memory rather than device memory. This changeset adds support
to do this by adding the system hub object added in a prior changeset to
the fetch unit and issues requests to the system hub if the system bit
in the memory page's PTE is set. Otherwise, the requestor ID is set to
be device memory and the request is routed through the Ruby network /
GPU caches to fetch the instructions.
Change-Id: Ib2fb47c589fdd5e544ab6493d7dbd8f2d9d7b0e8
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/57652
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Add the page table walker, page table format, TLB, TLB coalescer, and
associated support in the AMDGPUDevice. This page table format used the
hardware format for dGPU and is very different from APU/GCN3 which use
the X86 page table format.
In order to support either format for the GPU model, a common
TranslationState called GpuTranslation state is created which holds the
combined fields of both the APU and Vega translation state. Similarly
the TlbEntry is cast at runtime by the corresponding arch files as they
are the only files which touch the internals of the TlbEntry. The GPU
model only checks if a TlbEntry is non-null and thus does not need to
cast to peek inside the data structure.
Change-Id: I4484c66239b48df5224d61caa6e968e56eea38a5
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/51848
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Remove the line "For use for simulation and test purposes only" in files
were AMD is the only copyright holder listed in the header. This happens
to be the case for all files where this line exists, removing it
completely from gem5.
Change-Id: I623f266b002f564301b28774f49081099cfc60fd
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/53943
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Move GpuTLB and TLBCoalescer to GCN3 as the TLB format is specific to
GCN3 and SE mode / APU simulation. Vega will have its own TLB,
coalescer, and walker suitable for a dGPU. This also adds a using alias
for the TLB translation state to reduce the number of references to
TheISA and X86ISA. X86 specific includes are also removed.
Change-Id: I34448bb4e5ddb9980b34a55bc717bbcea0e03db5
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/49847
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
Apply the gem5 namespace to the codebase.
Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.
A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.
std out should not be included in the gem5 namespace, so
they weren't.
ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.
Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.
Files that are automatically generated have been included
in the gem5 namespace.
The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.
Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.
Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This commit removes functions that indexed into the
vectors that held the operands. Instead, for-each loops
are used, iterating through one of 6 vectors
(src, dst, srcScalar, srcVec, dstScalar, dstVec)
that all hold various (potentially overlapping)
combinations of the operands.
Change-Id: Ia3a857c8f6675be86c51ba2f77e3d85bfea9ffdb
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/42212
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
This change removes the GPUDynInstPtr argument from
getRegisterIndex(). The dynamic inst was only needed
to get access to its parent WF's state so it could
determine the number of scalar registers the wave was
allocated. However, we can simply pass the number of
scalar registers directly. This cuts down on shared
pointer usage.
Change-Id: I29ab8d9a3de1f8b82b820ef421fc653284567c65
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/42210
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
The create() method on Params structs usually instantiate SimObjects
using a constructor which takes the Params struct as a parameter
somehow. There has been a lot of needless variation in how that was
done, making it annoying to pass Params down to base classes. Some of
the different forms were:
const Params &
Params &
Params *
const Params *
Params const*
This change goes through and fixes up every constructor and every
create() method to use the const Params & form. We use a reference
because the Params struct should never be null. We use const because
neither the create method nor the consuming object should modify the
record of the parameters as they came in from the config. That would
make consuming them not idempotent, and make it impossible to tell what
the actual simulation configuration was since it would change from any
user visible form (config script, config.ini, dot pdf output).
Change-Id: I77453cba52fdcfd5f4eec92dfb0bddb5a9945f31
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35938
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The following deadlock was occuring in fetch_unit w/timingSim:
1. exec() is called, a wave is ready to fetch, so it sets pendingFetch
2. A packet is sent to ITLB to fetch for that wave
3. The wave executes a branch, causing the fetch buffer to be cleared
4. The packet is handled, and fetch() is called. However, because the
fetch buffer was cleared, it returns doing nothing.
5. exec() gets called again, but the wave will never be scheduled to
fetch, as pendingFetch is still set to true.
This patch clears pendingFetch (and dropFetch) before returning in fetch()
when the fetch buffer has been cleared.
dropFetch needed to be cleared otherwise gem5 would crash.
Change-Id: Iccbac7defc4849c19e8b17aa2492da641defb772
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/34555
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The CU would initialize its ports in getMasterPort(), which
is not desirable as getMasterPort() may be called several
times for the same port. This can lead to a fatal if the CU
expects to only create a single port of a given type, and may
lead to other issues where stat names are duplicated.
This change instantiates and initializes the CU's ports in the
CU constructor using the CU params.
The index field is also removed from the CU's ports because the
base class already has an ID field, which will be set to the
default value in the base class's constructor for scalar ports.
It doesn't make sense for scalar port's to take an index because
they are scalar, so we let the base class initialize the ID to
the invalid port ID.
Change-Id: Id18386f5f53800a6447d968380676d8fd9bac9df
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/32836
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This change updates the constructors of the CU's pipe
stages/memory pipelines to accept a pointer to their
parent CU. Because the CU creates these objects, and
can pass a pointer to itself to these object via their
constructors, this is the safer way to initalize these
classes.
Change-Id: I0b3732ce7c03781ee15332dac7a21c097ad387a4
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/29945
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This changeset drops fetches if there is no entry reserved in the
fetch buffer for that instruction. This can happen due to a fetch
attempted to be issued in the same cycle where a branch instruction
flushed the fetch buffer, while an ITLB or I-cache request is still
pending.
Change-Id: I3b80dbd71af27ccf790b543bd5c034bb9b02624a
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/29932
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Onur Kayıran <onur.kayiran@amd.com>
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
This patch is changing the underlying type for RequestPtr from Request*
to shared_ptr<Request>. Having memory requests being managed by smart
pointers will simplify the code; it will also prevent memory leakage and
dangling pointers.
Change-Id: I7749af38a11ac8eb4d53d8df1252951e0890fde3
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10996
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
currently the PC is incremented on an instruction granularity, and not as an
instruction's byte address. machine ISA instructions assume the PC is a byte
address, and is incremented accordingly. here we make the GPU model, and the
HSAIL instructions treat the PC as a byte address as well.
the GPUISA class is meant to encapsulate any ISA-specific behavior - special
register accesses, isa-specific WF/kernel state, etc. - in a generic enough
way so that it may be used in ISA-agnostic code.
gpu-compute: use the GPUISA object to advance the PC
the GPU model treats the PC as a pointer to individual instruction objects -
which are store in a contiguous array - and not a byte address to be fetched
from the real memory system. this is ok for HSAIL because all instructions
are considered by the model to be the same size.
in machine ISA, however, instructions may be 32b or 64b, and branches are
calculated by advancing the PC by the number of words (4 byte chunks) it
needs to advance in the real instruction stream. because of this there is
a mismatch between the PC we use to index into the instruction array, and
the actual byte address PC the ISA expects. here we move the PC advance
calculation to the ISA so that differences in the instrucion sizes may be
accounted for in generic way.