Commit Graph

20 Commits

Author SHA1 Message Date
Giacomo Travaglini
1ea62dcf80 dev-arm: Reduce boilerplate when read/writing to Pio devices
Change-Id: Id59ac950f37d7f4f2642daf324d501da1ee622de
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/40775
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2021-02-08 14:54:39 +00:00
Hoa Nguyen
159cc734eb dev-arm,stats: Update stats style of src/dev/arm
Change-Id: I722e88801bb8ca0f0d75b5a1bf271fa4d4eded17
Signed-off-by: Hoa Nguyen <hoanguyen@ucdavis.edu>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/36415
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Giacomo Travaglini <giacomo.travaglini@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-11-19 22:46:48 +00:00
Gabe Black
d05a0a4ea1 misc: Delete the now unnecessary create methods.
Most create() methods are no longer necessary. This change deletes them,
and occasionally moves some code from them into the constructors they
call.

Change-Id: Icbab29ba280144b892f9b12fac9e29a0839477e5
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/36536
Reviewed-by: Gabe Black <gabe.black@gmail.com>
Maintainer: Gabe Black <gabe.black@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-10-30 04:00:20 +00:00
Gabe Black
91d83cc8a1 misc: Standardize the way create() constructs SimObjects.
The create() method on Params structs usually instantiate SimObjects
using a constructor which takes the Params struct as a parameter
somehow. There has been a lot of needless variation in how that was
done, making it annoying to pass Params down to base classes. Some of
the different forms were:

const Params &
Params &
Params *
const Params *
Params const*

This change goes through and fixes up every constructor and every
create() method to use the const Params & form. We use a reference
because the Params struct should never be null. We use const because
neither the create method nor the consuming object should modify the
record of the parameters as they came in from the config. That would
make consuming them not idempotent, and make it impossible to tell what
the actual simulation configuration was since it would change from any
user visible form (config script, config.ini, dot pdf output).

Change-Id: I77453cba52fdcfd5f4eec92dfb0bddb5a9945f31
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35938
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-10-14 12:06:44 +00:00
Gabe Black
637aa00218 dev: Replace the Callback class with lambdas in ARM's flash devices.
Issue-on: https://gem5.atlassian.net/browse/GEM5-698
Change-Id: I2694dd1952b7412c27c83c9d15d4645899bd28e2
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/32648
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-08-18 23:20:58 +00:00
Gabe Black
bdb2820218 dev: Delete the authors list from files in src/dev.
Change-Id: I0907a6f1ada3038305c2d83a350a8d435ac657ba
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/25403
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-02-18 03:34:01 +00:00
Gabe Black
9125a43f62 arm: Use little endian packet accessors.
We know data is little endian, so we can use those accessors
explicitly.

Change-Id: Iee337109fcda134e1ac5a700e5141fd7060f9c45
Reviewed-on: https://gem5-review.googlesource.com/c/13457
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
2018-10-12 23:45:51 +00:00
Maurice Becker
b3ef93166f dev, arm: fix error class-memaccess with GCC >= 8.1
From GCC 8.1 on GCC issues a warning when using memset et al on structs and
classes. With the way gem5 builds, this actually prevents successful
builds.

Instead of using a pointer with SCSIReply as type, we cast to a void
pointer to avoid the message. On the way we wrap the memset call into a
method of SCSIReply called reset for better code readability.

Signed-off-by: Maurice Becker <madnaurice@googlemail.com>
Change-Id: I3ed3fd9714be5d253aba01ca00b1863e1ae5cb68
Reviewed-on: https://gem5-review.googlesource.com/12685
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
2018-09-18 16:57:56 +00:00
Sean Wilson
c8668a6639 dev: Replace EventWrapper use with EventFunctionWrapper
Change-Id: I6b03cc6f67e76dffb79940431711ae6171901c6a
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3748
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
2017-06-20 18:03:21 +00:00
Sean Wilson
475f613f26 arm: Replace EventWrapper use with EventFunctionWrapper
Change-Id: I08de5f72513645d1fe92bde99fa205dde897e951
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3747
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
2017-06-20 18:03:21 +00:00
David Guillen Fandos
70798b1ba0 stats: Fixing regStats function for some SimObjects
Fixing an issue with regStats not calling the parent class method
for most SimObjects in Gem5. This causes issues if one adds new
stats in the base class (since they are never initialized properly!).

Change-Id: Iebc5aa66f58816ef4295dc8e48a357558d76a77c
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
2016-06-06 17:16:43 +01:00
Andreas Sandberg
fd52a63e24 Revert to 74c1e6513bd0 (sim: Thermal support for Linux) 2016-04-07 10:42:07 +01:00
Akash Bagdia
3ee4957b49 power: Add power states to ClockedObject
Add 4 power states to the ClockedObject, provides necessary access functions
to check and update the power state. Default power state is UNDEFINED, it is
responsibility of the respective simulation model to provide the startup state
and any other logic for state change.

Add number of transition stat.
Add distribution of time spent in clock gated state.
Add power state residency stat.

Add dump call back function to allow stats update of distribution and residency
stats.
2014-11-18 14:00:48 +00:00
Steve Reinhardt
5592798865 style: fix missing spaces in control statements
Result of running 'hg m5style --skip-all --fix-control -a'.
2016-02-06 17:21:19 -08:00
Sascha Bischoff
84b3452f67 dev: Fix draining for UFSHostDevice and FlashDevice
This patch fixes the drain logic for the UFSHostDevice and the
FlashDevice. In the case of the FlashDevice, the logic for CheckDrain
needed to be reversed, whilst in the case of the UFSHostDevice check
drain was never being called. In both cases the system would never
complete draining if the initial attampt to drain failed.
2015-10-29 08:48:24 -04:00
Andreas Sandberg
ed38e3432c sim: Refactor and simplify the drain API
The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.

This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.

Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
2015-07-07 09:51:05 +01:00
Andreas Sandberg
f16c0a4a90 sim: Decouple draining from the SimObject hierarchy
Draining is currently done by traversing the SimObject graph and
calling drain()/drainResume() on the SimObjects. This is not ideal
when non-SimObjects (e.g., ports) need draining since this means that
SimObjects owning those objects need to be aware of this.

This changeset moves the responsibility for finding objects that need
draining from SimObjects and the Python-side of the simulator to the
DrainManager. The DrainManager now maintains a set of all objects that
need draining. To reduce the overhead in classes owning non-SimObjects
that need draining, objects inheriting from Drainable now
automatically register with the DrainManager. If such an object is
destroyed, it is automatically unregistered. This means that drain()
and drainResume() should never be called directly on a Drainable
object.

While implementing the new functionality, the DrainManager has now
been made thread safe. In practice, this means that it takes a lock
whenever it manipulates the set of Drainable objects since SimObjects
in different threads may create Drainable objects
dynamically. Similarly, the drain counter is now an atomic_uint, which
ensures that it is manipulated correctly when objects signal that they
are done draining.

A nice side effect of these changes is that it makes the drain state
changes stricter, which the simulation scripts can exploit to avoid
redundant drains.
2015-07-07 09:51:05 +01:00
Andreas Sandberg
e9c3d59aae sim: Make the drain state a global typed enum
The drain state enum is currently a part of the Drainable
interface. The same state machine will be used by the DrainManager to
identify the global state of the simulator. Make the drain state a
global typed enum to better cater for this usage scenario.
2015-07-07 09:51:04 +01:00
Andreas Sandberg
76cd4393c0 sim: Refactor the serialization base class
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

  * Add a set of APIs to serialize into a subsection of the current
    object. Previously, objects that needed this functionality would
    use ad-hoc solutions using nameOut() and section name
    generation. In the new world, an object that implements the
    interface has the methods serializeSection() and
    unserializeSection() that serialize into a named /subsection/ of
    the current object. Calling serialize() serializes an object into
    the current section.

  * Move the name() method from Serializable to SimObject as it is no
    longer needed for serialization. The fully qualified section name
    is generated by the main serialization code on the fly as objects
    serialize sub-objects.

  * Add a scoped ScopedCheckpointSection helper class. Some objects
    need to serialize data structures, that are not deriving from
    Serializable, into subsections. Previously, this was done using
    nameOut() and manual section name generation. To simplify this,
    this changeset introduces a ScopedCheckpointSection() helper
    class. When this class is instantiated, it adds a new /subsection/
    and subsequent serialization calls during the lifetime of this
    helper class happen inside this section (or a subsection in case
    of nested sections).

  * The serialize() call is now const which prevents accidental state
    manipulation during serialization. Objects that rely on modifying
    state can use the serializeOld() call instead. The default
    implementation simply calls serialize(). Note: The old-style calls
    need to be explicitly called using the
    serializeOld()/serializeSectionOld() style APIs. These are used by
    default when serializing SimObjects.

  * Both the input and output checkpoints now use their own named
    types. This hides underlying checkpoint implementation from
    objects that need checkpointing and makes it easier to change the
    underlying checkpoint storage code.
2015-07-07 09:51:03 +01:00
Rene de Jong
483f873d01 arm, dev: Add a UFS device
This patch introduces a UFS host controller and a UFS device. More
information about the UFS standard can be found at the JEDEC site:
http://www.jedec.org/standards-documents/results/jesd220

Note that the model does not implement the complete standard, and as
such is not an actual implementation of UFS. The following SCSI
commands are implemented: inquiry, read, read capacity, report LUNs,
start/stop, test unit ready, verify, write, format unit, send
diagnostic, synchronize cache, mode select, mode sense, request sense,
unmap, write buffer and read buffer. This is sufficient for usage with
Linux and Android.

To interact with this model a kernel version 3.9 or above is
needed.
2015-04-23 13:37:50 -04:00