base: Add some functions to convert floats to bits and vice versa.

These make it easier to extract the binary representation of floats and
doubles, and given a binary representation convert it back again.

The versions with a size prefix are safer to use since they make it
clear what size inputs/outputs are expected. The versions without are
to make writing generic code easier in case the same code snippet,
templated function, etc., needs to be applied in both circumstances.

Change-Id: Ib1f35a7e88e00806a7c639c211c5699b4af5a472
Reviewed-on: https://gem5-review.googlesource.com/c/14455
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
This commit is contained in:
Gabe Black
2018-11-19 16:06:03 -08:00
parent 24bfdc36f1
commit ecf68dfff4

View File

@@ -168,6 +168,60 @@ const Addr MaxAddr = (Addr)-1;
typedef uint64_t RegVal;
typedef double FloatRegVal;
static inline uint32_t
floatToBits32(float val)
{
union
{
float f;
uint32_t i;
} u;
u.f = val;
return u.i;
}
static inline uint64_t
floatToBits64(double val)
{
union
{
double f;
uint64_t i;
} u;
u.f = val;
return u.i;
}
static inline uint64_t floatToBits(double val) { return floatToBits64(val); }
static inline uint32_t floatToBits(float val) { return floatToBits32(val); }
static inline float
bitsToFloat32(uint32_t val)
{
union
{
float f;
uint32_t i;
} u;
u.i = val;
return u.f;
}
static inline double
bitsToFloat64(uint64_t val)
{
union
{
double f;
uint64_t i;
} u;
u.i = val;
return u.f;
}
static inline double bitsToFloat(uint64_t val) { return bitsToFloat64(val); }
static inline float bitsToFloat(uint32_t val) { return bitsToFloat32(val); }
/**
* Thread index/ID type
*/