inorder: update bpred code

clean up control flow to make it easier to understand
This commit is contained in:
Korey Sewell
2011-06-19 21:43:33 -04:00
parent 6df6365095
commit e2f9266dbf
5 changed files with 49 additions and 57 deletions

View File

@@ -305,8 +305,10 @@ Resource::squash(DynInstPtr inst, int stage_num, InstSeqNum squash_seq_num,
int req_slot_num = req_ptr->getSlot();
if (resourceEvent[req_slot_num].scheduled())
unscheduleEvent(req_slot_num);
if (latency > 0) {
if (resourceEvent[req_slot_num].scheduled())
unscheduleEvent(req_slot_num);
}
freeSlot(req_slot_num);
}

View File

@@ -1,3 +1,4 @@
/*
* Copyright (c) 2004-2005 The Regents of The University of Michigan
* All rights reserved.
@@ -189,10 +190,6 @@ BPredUnit::predict(DynInstPtr &inst, TheISA::PCState &predPC, ThreadID tid)
++condPredicted;
pred_taken = BPLookup(predPC.instAddr(), bp_history);
DPRINTF(InOrderBPred, "[tid:%i]: Branch predictor predicted %i "
"for PC %s\n",
tid, pred_taken, inst->pcState());
}
PredictorHistory predict_record(inst->seqNum, predPC, pred_taken,
@@ -242,10 +239,6 @@ BPredUnit::predict(DynInstPtr &inst, TheISA::PCState &predPC, ThreadID tid)
inst->isUncondCtrl() &&
inst->isDirectCtrl()) {
target = inst->branchTarget();
DPRINTF(InOrderBPred, "[tid:%i]: Setting %s predicted"
" target to %s.\n",
tid, inst->pcState(), target);
} else if (BTB.valid(predPC.instAddr(), asid)) {
++BTBHits;
@@ -267,6 +260,8 @@ BPredUnit::predict(DynInstPtr &inst, TheISA::PCState &predPC, ThreadID tid)
// Set the PC and the instruction's predicted target.
predPC = target;
}
DPRINTF(InOrderBPred, "[tid:%i]: [sn:%i]: Setting Predicted PC to %s.\n",
tid, inst->seqNum, predPC);
predHist[tid].push_front(predict_record);

View File

@@ -66,13 +66,19 @@ BranchPredictor::regStats()
void
BranchPredictor::execute(int slot_num)
{
// After this is working, change this to a reinterpret cast
// for performance considerations
ResourceRequest* bpred_req = reqs[slot_num];
DynInstPtr inst = bpred_req->inst;
ThreadID tid = inst->readTid();
InstSeqNum seq_num = inst->seqNum;
if (!inst->isControl()) {
DPRINTF(Resource, "Ignoring %s, not a control inst.\n",
inst->instName());
bpred_req->done();
return;
}
switch (bpred_req->cmd)
{
case PredictBranch:
@@ -84,12 +90,6 @@ BranchPredictor::execute(int slot_num)
} else {
TheISA::PCState pred_PC = inst->pcState();
TheISA::advancePC(pred_PC, inst->staticInst);
#if ISA_HAS_DELAY_SLOT
// By default set target to NNPC (e.g. PC + 8)
// so that a not-taken branch will update
// correctly
pred_PC.advance();
#endif
if (inst->isControl()) {
// If not, the pred_PC be updated to pc+8
@@ -111,8 +111,8 @@ BranchPredictor::execute(int slot_num)
}
inst->setPredTarg(pred_PC);
DPRINTF(InOrderBPred, "[tid:%i]: [sn:%i]: Predicted PC is "
"%s.\n", tid, seq_num, pred_PC);
DPRINTF(InOrderBPred, "[tid:%i]: [sn:%i]: %s Predicted PC is "
"%s.\n", tid, seq_num, inst->instName(), pred_PC);
}
bpred_req->done();

View File

@@ -139,10 +139,11 @@ ExecutionUnit::execute(int slot_num)
lastControlTick = curTick();
// Evaluate Branch
DPRINTF(IEW, "Pre-Execute %s PC:%s nextPC:%s predPC:%s\n", inst->instName(), inst->pcState(), inst->readPredTarg());
fault = inst->execute();
executions++;
inst->setExecuted();
DPRINTF(IEW, "Post-Execute %s PC:%s nextPC:%s predPC:%s\n", inst->instName(), inst->pcState(), inst->readPredTarg());
if (fault == NoFault) {
// If branch is mispredicted, then signal squash
@@ -160,14 +161,14 @@ ExecutionUnit::execute(int slot_num)
inst->setPredTarg(pc);
if (inst->predTaken() && inst->isCondDelaySlot()) {
assert(0 && "Not Handling Conditional Delay Slots (1)");
inst->bdelaySeqNum = seq_num;
DPRINTF(InOrderExecute, "[tid:%i]: Conditional"
" branch inst [sn:%i] PC %s mis"
"predicted as taken.\n", tid,
seq_num, inst->pcState());
} else if (!inst->predTaken() &&
inst->isCondDelaySlot()) {
} else if (!inst->predTaken() && inst->isCondDelaySlot()) {
assert(0 && "Not Handling Conditional Delay Slots (2)");
inst->bdelaySeqNum = seq_num;
inst->procDelaySlotOnMispred = true;

View File

@@ -111,13 +111,16 @@ FetchSeqUnit::execute(int slot_num)
{
if (inst->isControl()) {
// If it's a return, then we must wait for resolved address.
// The Predictor will mark a return a false as "not taken"
// if there is no RAS entry
if (inst->isReturn() && !inst->predTaken()) {
cpu->pipelineStage[stage_num]->
toPrevStages->stageBlock[stage_num][tid] = true;
pcValid[tid] = false;
pcBlockStage[tid] = stage_num;
} else if (inst->isCondDelaySlot() && !inst->predTaken()) {
// Not-Taken AND Conditional Control
assert(0 && "Not Handling Conditional Delay Slot");
// Not-Taken AND Conditional Control
DPRINTF(InOrderFetchSeq, "[tid:%i]: [sn:%i]: [PC:%s] "
"Predicted Not-Taken Cond. Delay inst. Skipping "
"delay slot and Updating PC to %s\n",
@@ -138,15 +141,9 @@ FetchSeqUnit::execute(int slot_num)
"Not-Taken Control "
"inst. updating PC to %s\n", tid, inst->seqNum,
inst->readPredTarg());
#if ISA_HAS_DELAY_SLOT
pc[tid] = inst->pcState();
advancePC(pc[tid], inst->staticInst);
#endif
} else if (inst->predTaken()) {
// Taken Control
#if ISA_HAS_DELAY_SLOT
pc[tid] = inst->readPredTarg();
DPRINTF(InOrderFetchSeq, "[tid:%i]: [sn:%i] Updating delay"
" slot target to PC %s\n", tid, inst->seqNum,
inst->readPredTarg());
@@ -184,9 +181,6 @@ FetchSeqUnit::squashAfterInst(DynInstPtr inst, int stage_num, ThreadID tid)
// Squash In Pipeline Stage
cpu->pipelineStage[stage_num]->squashDueToBranch(inst, tid);
// Squash inside current resource, so if there needs to be fetching on
// same cycle the fetch information will be correct.
// Schedule Squash Through-out Resource Pool
cpu->resPool->scheduleEvent(
(InOrderCPU::CPUEventType)ResourcePool::SquashAll, inst, 0);
@@ -222,32 +216,32 @@ FetchSeqUnit::squash(DynInstPtr inst, int squash_stage,
squashSeqNum[tid] = done_seq_num;
lastSquashCycle[tid] = curTick();
// If The very next instruction number is the done seq. num,
// then we haven't seen the delay slot yet ... if it isn't
// the last done_seq_num then this is the delay slot inst.
if (cpu->nextInstSeqNum(tid) != done_seq_num &&
!inst->procDelaySlotOnMispred) {
// Reset PC
pc[tid] = newPC;
#if ISA_HAS_DELAY_SLOT
TheISA::advancePC(pc[tid], inst->staticInst);
#endif
DPRINTF(InOrderFetchSeq, "[tid:%i]: Setting PC to %s.\n",
tid, newPC);
} else {
assert(ISA_HAS_DELAY_SLOT);
pc[tid] = (inst->procDelaySlotOnMispred) ?
inst->branchTarget() : newPC;
// Reset PC to Delay Slot Instruction
if (inst->procDelaySlotOnMispred) {
if (inst->isControl()) {
// If the next inst. num is greater than done seq num,
// then that means we have seen the delay slot
assert(cpu->nextInstSeqNum(tid) >= done_seq_num);
if (cpu->nextInstSeqNum(tid) > done_seq_num) {
// Reset PC
pc[tid] = newPC;
}
#if ISA_HAS_DELAY_SLOT
// The Pred. Target will be (NPC, NNPC, NNPC+4)
// so since we already saw the NPC (i.e. delay slot)
// advance one more to get (NNPC, NNPC+4, NNPC+8)
TheISA::advancePC(pc[tid], inst->staticInst);
#endif
DPRINTF(InOrderFetchSeq, "[tid:%i]: Setting PC to %s.\n",
tid, newPC);
} else {
// If The very next instruction number that needs to be given
// out by the CPU is the done seq. num, then we haven't seen
// the delay slot instruction yet.
assert(ISA_HAS_DELAY_SLOT);
pc[tid] = newPC;
}
} else {
pc[tid] = newPC;
}
// Unblock Any Stages Waiting for this information to be updated ...