base: Rework bitunions so they can be more flexible.
They are now oriented around a class which makes it easy to provide custom setter/getter functions which let you set or read bits in an arbitrary way. Future additions may add the ability to add custom bitfield methods, and index-able bitfields. Change-Id: Ibd6d4d9e49107490f6dad30a4379a8c93bda9333 Reviewed-on: https://gem5-review.googlesource.com/7201 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Maintainer: Gabe Black <gabeblack@google.com>
This commit is contained in:
@@ -741,10 +741,10 @@ namespace std {
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template<>
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struct hash<ArmISA::ExtMachInst> :
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public hash<ArmISA::ExtMachInst::__DataType> {
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public hash<ArmISA::ExtMachInst::__StorageType> {
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size_t operator()(const ArmISA::ExtMachInst &emi) const {
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return hash<ArmISA::ExtMachInst::__DataType>::operator()(emi);
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return hash<ArmISA::ExtMachInst::__StorageType>::operator()(emi);
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}
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};
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@@ -31,6 +31,9 @@
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#ifndef __BASE_BITUNION_HH__
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#define __BASE_BITUNION_HH__
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#include <iostream>
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#include <type_traits>
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#include "base/bitfield.hh"
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// The following implements the BitUnion system of defining bitfields
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@@ -41,210 +44,230 @@
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//without having to have access to each other. More details are provided with
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//the individual components.
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//This class wraps around another which defines getter/setter functions which
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//manipulate the underlying data. The type of the underlying data and the type
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//of the bitfield itself are inferred from the argument types of the setter
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//function.
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template<class Base>
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class BitfieldTypeImpl : public Base
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{
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static_assert(std::is_empty<Base>::value,
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"Bitfield base class must be empty.");
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private:
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using Base::setter;
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template<typename T>
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struct TypeDeducer;
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template<typename T>
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friend class TypeDeducer;
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template<typename Type1, typename Type2>
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struct TypeDeducer<void (Base::*)(Type1 &, Type2)>
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{
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typedef Type1 Storage;
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typedef Type2 Type;
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};
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protected:
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typedef typename TypeDeducer<
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decltype(&BitfieldTypeImpl<Base>::setter)>::Storage Storage;
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typedef typename TypeDeducer<
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decltype(&BitfieldTypeImpl<Base>::setter)>::Type Type;
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Type getter(const Storage &storage) const = delete;
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void setter(Storage &storage, Type val) = delete;
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Storage __storage;
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operator Type () const
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{
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return Base::getter(__storage);
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}
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Type
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operator=(const Type val)
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{
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Base::setter(__storage, val);
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return val;
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}
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Type
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operator=(BitfieldTypeImpl<Base> const & other)
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{
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return *this = (Type)other;
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}
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};
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//A wrapper for the above class which allows setting and getting.
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template<class Base>
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class BitfieldType : public BitfieldTypeImpl<Base>
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{
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protected:
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using Impl = BitfieldTypeImpl<Base>;
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using typename Impl::Type;
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public:
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operator Type () const { return Impl::operator Type(); }
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Type operator=(const Type val) { return Impl::operator=(val); }
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Type
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operator=(BitfieldType<Base> const & other)
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{
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return Impl::operator=(other);
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}
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};
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//A wrapper which only supports getting.
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template<class Base>
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class BitfieldROType : public BitfieldTypeImpl<Base>
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{
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public:
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using Impl = BitfieldTypeImpl<Base>;
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using typename Impl::Type;
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Type operator=(BitfieldROType<Base> const &other) = delete;
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operator Type () const { return Impl::operator Type(); }
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};
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//A wrapper which only supports setting.
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template <class Base>
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class BitfieldWOType : public BitfieldTypeImpl<Base>
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{
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protected:
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using Impl = BitfieldTypeImpl<Base>;
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using typename Impl::Type;
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public:
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Type operator=(const Type val) { return Impl::operator=(val); }
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Type
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operator=(BitfieldWOType<Base> const & other)
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{
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return Impl::operator=(other);
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}
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};
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//This namespace is for classes which implement the backend of the BitUnion
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//stuff. Don't use any of these directly, except for the Bitfield classes in
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//the *BitfieldTypes class(es).
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//stuff. Don't use any of these directly.
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namespace BitfieldBackend
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{
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//A base class for all bitfields. It instantiates the actual storage,
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//and provides getBits and setBits functions for manipulating it. The
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//Data template parameter is type of the underlying storage.
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template<class Data>
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class BitfieldBase
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template<class Storage, int first, int last>
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class Unsigned
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{
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protected:
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Data __data;
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static_assert(first >= last,
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"Bitfield ranges must be specified as <msb, lsb>");
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//This function returns a range of bits from the underlying storage.
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//It relies on the "bits" function above. It's the user's
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//responsibility to make sure that there is a properly overloaded
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//version of this function for whatever type they want to overlay.
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inline uint64_t
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getBits(int first, int last) const
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protected:
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uint64_t
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getter(const Storage &storage) const
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{
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return bits(__data, first, last);
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return bits(storage, first, last);
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}
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//Similar to the above, but for settings bits with replaceBits.
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inline void
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setBits(int first, int last, uint64_t val)
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void
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setter(Storage &storage, uint64_t val)
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{
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replaceBits(__data, first, last, val);
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replaceBits(storage, first, last, val);
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}
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};
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//This class contains all the "regular" bitfield classes. It is inherited
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//by all BitUnions which give them access to those types.
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template<class Type>
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class RegularBitfieldTypes
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template<class Storage, int first, int last>
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class Signed
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{
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static_assert(first >= last,
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"Bitfield ranges must be specified as <msb, lsb>");
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protected:
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//This class implements ordinary bitfields, that is a span of bits
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//who's msb is "first", and who's lsb is "last".
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template<int first, int last=first>
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class Bitfield : public BitfieldBase<Type>
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int64_t
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getter(const Storage &storage) const
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{
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static_assert(first >= last,
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"Bitfield ranges must be specified as <msb, lsb>");
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return sext<first - last + 1>(bits(storage, first, last));
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}
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public:
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operator uint64_t () const
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{
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return this->getBits(first, last);
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}
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uint64_t
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operator=(const uint64_t _data)
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{
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this->setBits(first, last, _data);
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return _data;
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}
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uint64_t
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operator=(Bitfield<first, last> const & other)
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{
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return *this = (uint64_t)other;
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}
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};
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//A class which specializes the above so that it can only be read
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//from. This is accomplished explicitly making sure the assignment
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//operator is blocked. The conversion operator is carried through
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//inheritance. This will unfortunately need to be copied into each
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//bitfield type due to limitations with how templates work
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template<int first, int last=first>
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class BitfieldRO : public Bitfield<first, last>
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void
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setter(Storage &storage, int64_t val)
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{
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private:
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uint64_t
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operator=(const uint64_t _data);
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uint64_t
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operator=(const Bitfield<first, last>& other);
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};
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//Similar to the above, but only allows writing.
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template<int first, int last=first>
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class BitfieldWO : public Bitfield<first, last>
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{
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private:
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operator uint64_t () const;
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public:
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using Bitfield<first, last>::operator=;
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};
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replaceBits(storage, first, last, val);
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}
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};
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//This class contains all the "regular" bitfield classes. It is inherited
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//by all BitUnions which give them access to those types.
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template<class Type>
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class SignedBitfieldTypes
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//This class contains the basic bitfield types which are automatically
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//available within a BitUnion. They inherit their Storage type from the
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//containing BitUnion.
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template<class Storage>
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class BitfieldTypes
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{
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protected:
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//This class implements ordinary bitfields, that is a span of bits
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//who's msb is "first", and who's lsb is "last".
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template<int first, int last=first>
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class SignedBitfield : public BitfieldBase<Type>
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{
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public:
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operator int64_t () const
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{
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return sext<first - last + 1>(this->getBits(first, last));
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}
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int64_t
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operator=(const int64_t _data)
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{
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this->setBits(first, last, _data);
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return _data;
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}
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int64_t
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operator=(SignedBitfield<first, last> const & other)
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{
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return *this = (int64_t)other;
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}
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};
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//A class which specializes the above so that it can only be read
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//from. This is accomplished explicitly making sure the assignment
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//operator is blocked. The conversion operator is carried through
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//inheritance. This will unfortunately need to be copied into each
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//bitfield type due to limitations with how templates work
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using Bitfield = BitfieldType<Unsigned<Storage, first, last> >;
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template<int first, int last=first>
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class SignedBitfieldRO : public SignedBitfield<first, last>
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{
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private:
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int64_t
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operator=(const int64_t _data);
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int64_t
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operator=(const SignedBitfield<first, last>& other);
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};
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//Similar to the above, but only allows writing.
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using BitfieldRO =
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BitfieldROType<Unsigned<Storage, first, last> >;
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template<int first, int last=first>
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class SignedBitfieldWO : public SignedBitfield<first, last>
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{
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private:
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operator int64_t () const;
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using BitfieldWO =
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BitfieldWOType<Unsigned<Storage, first, last> >;
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public:
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using SignedBitfield<first, last>::operator=;
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};
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template<int first, int last=first>
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using SignedBitfield =
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BitfieldType<Signed<Storage, first, last> >;
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template<int first, int last=first>
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using SignedBitfieldRO =
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BitfieldROType<Signed<Storage, first, last> >;
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template<int first, int last=first>
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using SignedBitfieldWO =
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BitfieldWOType<Signed<Storage, first, last> >;
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};
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template<class Type>
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class BitfieldTypes : public RegularBitfieldTypes<Type>,
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public SignedBitfieldTypes<Type>
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{};
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//When a BitUnion is set up, an underlying class is created which holds
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//the actual union. This class then inherits from it, and provids the
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//implementations for various operators. Setting things up this way
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//prevents having to redefine these functions in every different BitUnion
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//type. More operators could be implemented in the future, as the need
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//arises.
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template <class Type, class Base>
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template <class Base>
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class BitUnionOperators : public Base
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{
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static_assert(sizeof(Base) == sizeof(typename Base::__StorageType),
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"BitUnion larger than its storage type.");
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public:
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BitUnionOperators(Type const & _data)
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BitUnionOperators(typename Base::__StorageType const &val)
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{
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Base::__data = _data;
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Base::__storage = val;
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}
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BitUnionOperators() {}
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operator const Type () const
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operator const typename Base::__StorageType () const
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{
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return Base::__data;
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return Base::__storage;
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}
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Type
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operator=(Type const & _data)
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typename Base::__StorageType
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operator=(typename Base::__StorageType const &val)
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{
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Base::__data = _data;
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return _data;
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Base::__storage = val;
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return val;
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}
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Type
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operator=(BitUnionOperators const & other)
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typename Base::__StorageType
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operator=(BitUnionOperators const &other)
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{
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Base::__data = other;
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return Base::__data;
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Base::__storage = other;
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return Base::__storage;
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}
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bool
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operator<(Base const & base) const
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operator<(Base const &base) const
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{
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return Base::__data < base.__data;
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return Base::__storage < base.__storage;
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}
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bool
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operator==(Base const & base) const
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operator==(Base const &base) const
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{
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return Base::__data == base.__data;
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return Base::__storage == base.__storage;
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}
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};
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}
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@@ -256,12 +279,12 @@ namespace BitfieldBackend
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//namespace ensures that there will be no collisions with other names as long
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//as the BitUnion names themselves are all distinct and nothing else uses
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//the BitfieldUnderlyingClasses namespace, which is unlikely. The class itself
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//creates a typedef of the "type" parameter called __DataType. This allows
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//creates a typedef of the "type" parameter called __StorageType. This allows
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//the type to propagate outside of the macro itself in a controlled way.
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//Finally, the base storage is defined which BitfieldOperators will refer to
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//in the operators it defines. This macro is intended to be followed by
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//bitfield definitions which will end up inside it's union. As explained
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//above, these is overlayed the __data member in its entirety by each of the
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//above, these is overlayed the __storage member in its entirety by each of the
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//bitfields which are defined in the union, creating shared storage with no
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//overhead.
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#define __BitUnion(type, name) \
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@@ -269,9 +292,9 @@ namespace BitfieldBackend
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public BitfieldBackend::BitfieldTypes<type> \
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{ \
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public: \
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typedef type __DataType; \
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typedef type __StorageType; \
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union { \
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type __data;\
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type __storage;
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//This closes off the class and union started by the above macro. It is
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//followed by a typedef which makes "name" refer to a BitfieldOperator
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@@ -281,20 +304,19 @@ namespace BitfieldBackend
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}; \
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}; \
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typedef BitfieldBackend::BitUnionOperators< \
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BitfieldUnderlyingClasses##name::__DataType, \
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BitfieldUnderlyingClasses##name> name;
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//This sets up a bitfield which has other bitfields nested inside of it. The
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//__data member functions like the "underlying storage" of the top level
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//__storage member functions like the "underlying storage" of the top level
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//BitUnion. Like everything else, it overlays with the top level storage, so
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//making it a regular bitfield type makes the entire thing function as a
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//regular bitfield when referred to by itself.
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#define __SubBitUnion(fieldType, first, last, name) \
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class : public BitfieldBackend::BitfieldTypes<__DataType> \
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#define __SubBitUnion(name, fieldType, ...) \
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class \
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{ \
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public: \
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||||
union { \
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fieldType<first, last> __data;
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fieldType<__VA_ARGS__> __storage;
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|
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//This closes off the union created above and gives it a name. Unlike the top
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//level BitUnion, we're interested in creating an object instead of a type.
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@@ -303,22 +325,22 @@ namespace BitfieldBackend
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//do so.
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||||
#define EndSubBitUnion(name) \
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}; \
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||||
inline operator __DataType () const \
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{ return __data; } \
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||||
inline operator __StorageType () const \
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||||
{ return __storage; } \
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||||
\
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||||
inline __DataType operator = (const __DataType & _data) \
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{ return __data = _data;} \
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inline __StorageType operator = (const __StorageType & _storage) \
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||||
{ return __storage = _storage;} \
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||||
} name;
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||||
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//Regular bitfields
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||||
//These define macros for read/write regular bitfield based subbitfields.
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||||
#define SubBitUnion(name, first, last) \
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__SubBitUnion(Bitfield, first, last, name)
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__SubBitUnion(name, Bitfield, first, last)
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//Regular bitfields
|
||||
//These define macros for read/write regular bitfield based subbitfields.
|
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#define SignedSubBitUnion(name, first, last) \
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__SubBitUnion(SignedBitfield, first, last, name)
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__SubBitUnion(name, SignedBitfield, first, last)
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||||
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||||
//Use this to define an arbitrary type overlayed with bitfields.
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#define BitUnion(type, name) __BitUnion(type, name)
|
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||||
@@ -66,6 +66,44 @@ EndBitUnion(EmptySixteen)
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||||
BitUnion8(EmptyEight)
|
||||
EndBitUnion(EmptyEight)
|
||||
|
||||
class SplitField
|
||||
{
|
||||
protected:
|
||||
BitUnion64(In)
|
||||
Bitfield<15, 12> high;
|
||||
Bitfield<7, 4> low;
|
||||
EndBitUnion(In)
|
||||
|
||||
BitUnion64(Out)
|
||||
Bitfield<7, 4> high;
|
||||
Bitfield<3, 0> low;
|
||||
EndBitUnion(Out)
|
||||
public:
|
||||
uint64_t
|
||||
getter(const uint64_t &storage) const
|
||||
{
|
||||
Out out = 0;
|
||||
In in = storage;
|
||||
out.high = in.high;
|
||||
out.low = in.low;
|
||||
return out;
|
||||
}
|
||||
|
||||
void
|
||||
setter(uint64_t &storage, uint64_t val)
|
||||
{
|
||||
Out out = val;
|
||||
In in = 0;
|
||||
in.high = out.high;
|
||||
in.low = out.low;
|
||||
storage = in;
|
||||
}
|
||||
};
|
||||
|
||||
BitUnion64(Split)
|
||||
BitfieldType<SplitField> split;
|
||||
EndBitUnion(Split)
|
||||
|
||||
struct ContainingStruct
|
||||
{
|
||||
BitUnion64(Contained)
|
||||
@@ -99,8 +137,9 @@ EmptyEight emptyEight(0);
|
||||
class BitUnionData : public testing::Test {
|
||||
protected:
|
||||
SixtyFour sixtyFour;
|
||||
Split split;
|
||||
|
||||
void SetUp() override { sixtyFour = 0; }
|
||||
void SetUp() override { sixtyFour = 0; split = 0; }
|
||||
};
|
||||
|
||||
TEST_F(BitUnionData, NormalBitfield)
|
||||
@@ -192,3 +231,11 @@ TEST_F(BitUnionData, Operators)
|
||||
sixtyFour = otherSixtyFour;
|
||||
EXPECT_TRUE(sixtyFour == otherSixtyFour);
|
||||
}
|
||||
|
||||
TEST_F(BitUnionData, Custom)
|
||||
{
|
||||
EXPECT_EQ(split, 0);
|
||||
split.split = 0xfff;
|
||||
EXPECT_EQ(split, 0xf0f0);
|
||||
EXPECT_EQ((uint64_t)split.split, 0xff);
|
||||
}
|
||||
|
||||
@@ -491,13 +491,10 @@ X86ISA::I8042::write(PacketPtr pkt)
|
||||
void
|
||||
X86ISA::I8042::serialize(CheckpointOut &cp) const
|
||||
{
|
||||
uint8_t statusRegData = statusReg.__data;
|
||||
uint8_t commandByteData = commandByte.__data;
|
||||
|
||||
SERIALIZE_SCALAR(dataPort);
|
||||
SERIALIZE_SCALAR(commandPort);
|
||||
SERIALIZE_SCALAR(statusRegData);
|
||||
SERIALIZE_SCALAR(commandByteData);
|
||||
SERIALIZE_SCALAR(statusReg);
|
||||
SERIALIZE_SCALAR(commandByte);
|
||||
SERIALIZE_SCALAR(dataReg);
|
||||
SERIALIZE_SCALAR(lastCommand);
|
||||
mouse.serialize("mouse", cp);
|
||||
@@ -507,20 +504,14 @@ X86ISA::I8042::serialize(CheckpointOut &cp) const
|
||||
void
|
||||
X86ISA::I8042::unserialize(CheckpointIn &cp)
|
||||
{
|
||||
uint8_t statusRegData;
|
||||
uint8_t commandByteData;
|
||||
|
||||
UNSERIALIZE_SCALAR(dataPort);
|
||||
UNSERIALIZE_SCALAR(commandPort);
|
||||
UNSERIALIZE_SCALAR(statusRegData);
|
||||
UNSERIALIZE_SCALAR(commandByteData);
|
||||
UNSERIALIZE_SCALAR(statusReg);
|
||||
UNSERIALIZE_SCALAR(commandByte);
|
||||
UNSERIALIZE_SCALAR(dataReg);
|
||||
UNSERIALIZE_SCALAR(lastCommand);
|
||||
mouse.unserialize("mouse", cp);
|
||||
keyboard.unserialize("keyboard", cp);
|
||||
|
||||
statusReg.__data = statusRegData;
|
||||
commandByte.__data = commandByteData;
|
||||
}
|
||||
|
||||
void
|
||||
|
||||
@@ -77,16 +77,13 @@ X86ISA::Speaker::write(PacketPtr pkt)
|
||||
void
|
||||
X86ISA::Speaker::serialize(CheckpointOut &cp) const
|
||||
{
|
||||
uint8_t controlValData = controlVal.__data;
|
||||
SERIALIZE_SCALAR(controlValData);
|
||||
SERIALIZE_SCALAR(controlVal);
|
||||
}
|
||||
|
||||
void
|
||||
X86ISA::Speaker::unserialize(CheckpointIn &cp)
|
||||
{
|
||||
uint8_t controlValData;
|
||||
UNSERIALIZE_SCALAR(controlValData);
|
||||
controlVal.__data = controlValData;
|
||||
UNSERIALIZE_SCALAR(controlVal);
|
||||
}
|
||||
|
||||
X86ISA::Speaker *
|
||||
|
||||
@@ -72,33 +72,33 @@ typedef std::ostream CheckpointOut;
|
||||
template <class T>
|
||||
void paramOut(CheckpointOut &cp, const std::string &name, const T ¶m);
|
||||
|
||||
template <typename DataType, typename BitUnion>
|
||||
template <typename BitUnion>
|
||||
void paramOut(CheckpointOut &cp, const std::string &name,
|
||||
const BitfieldBackend::BitUnionOperators<DataType, BitUnion> &p)
|
||||
const BitfieldBackend::BitUnionOperators<BitUnion> &p)
|
||||
{
|
||||
paramOut(cp, name, p.__data);
|
||||
paramOut(cp, name, p.__storage);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void paramIn(CheckpointIn &cp, const std::string &name, T ¶m);
|
||||
|
||||
template <typename DataType, typename BitUnion>
|
||||
template <typename BitUnion>
|
||||
void paramIn(CheckpointIn &cp, const std::string &name,
|
||||
BitfieldBackend::BitUnionOperators<DataType, BitUnion> &p)
|
||||
BitfieldBackend::BitUnionOperators<BitUnion> &p)
|
||||
{
|
||||
paramIn(cp, name, p.__data);
|
||||
paramIn(cp, name, p.__storage);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
bool optParamIn(CheckpointIn &cp, const std::string &name, T ¶m,
|
||||
bool warn = true);
|
||||
|
||||
template <typename DataType, typename BitUnion>
|
||||
template <typename BitUnion>
|
||||
bool optParamIn(CheckpointIn &cp, const std::string &name,
|
||||
BitfieldBackend::BitUnionOperators<DataType, BitUnion> &p,
|
||||
BitfieldBackend::BitUnionOperators<BitUnion> &p,
|
||||
bool warn = true)
|
||||
{
|
||||
return optParamIn(cp, name, p.__data, warn);
|
||||
return optParamIn(cp, name, p.__storage, warn);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
|
||||
Reference in New Issue
Block a user