arch: Bump MaxVecRegLenInBytes to 4096
The GPU model uses the generic vector register containers, however the maximum vector register length is fixed at 256, which is an invalid assumption for the GPU model as it can operate on vectors up to 4096B. Change-Id: Id85e0ed45c9a9c1a4bb6e712c44eaeec2d628fce Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/17908 Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com> Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com> Tested-by: kokoro <noreply+kokoro@google.com>
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Anthony Gutierrez
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@@ -154,7 +154,7 @@
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#include "base/cprintf.hh"
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#include "base/logging.hh"
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constexpr unsigned MaxVecRegLenInBytes = 256;
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constexpr unsigned MaxVecRegLenInBytes = 4096;
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template <size_t Sz>
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class VecRegContainer;
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@@ -523,6 +523,7 @@ class VecLaneT
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friend class VecRegContainer<32>;
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friend class VecRegContainer<64>;
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friend class VecRegContainer<128>;
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friend class VecRegContainer<256>;
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friend class VecRegContainer<MaxVecRegLenInBytes>;
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/** My type alias. */
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