fastmodel: Fix hierachical Iris component names.
Recent releases of Fast Models structure Iris resources in a hierarchy. Use the parent resource ID if set to construct the hierachical name of components when constructing the resource map. Change-Id: Iafafa26d5aff560c3b2e93894f81f770c0e98079 Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/31076 Reviewed-by: Gabe Black <gabeblack@google.com> Maintainer: Gabe Black <gabeblack@google.com> Tested-by: kokoro <noreply+kokoro@google.com>
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@@ -1,4 +1,16 @@
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/*
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* Copyright (c) 2020 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright 2019 Google, Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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@@ -204,9 +216,22 @@ ThreadContext::phaseInitLeave(
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std::vector<iris::ResourceInfo> resources;
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call().resource_getList(_instId, resources);
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std::map<iris::ResourceId, const iris::ResourceInfo *>
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idToResource;
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for (const auto &resource: resources) {
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idToResource[resource.rscId] = &resource;
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}
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ResourceMap resourceMap;
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for (auto &resource: resources)
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resourceMap[resource.name] = resource;
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for (const auto &resource: resources) {
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std::string name = resource.name;
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iris::ResourceId parentId = resource.parentRscId;
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while (parentId != iris::IRIS_UINT64_MAX) {
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const auto *parent = idToResource[parentId];
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name = parent->name + "." + name;
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parentId = parent->parentRscId;
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}
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resourceMap[name] = resource;
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}
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initFromIrisInstance(resourceMap);
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