sim: Make SyscallReturn handle extra/"pseudo" return registers.

Avoid special casing them in the system calls themselves.

Change-Id: I735f8e6fdff164c66e3f1386aed3fc9b107ea45f
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/23440
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This commit is contained in:
Gabe Black
2019-12-07 17:45:44 -08:00
parent 7ca61b7ddf
commit 9d606b80b6
5 changed files with 31 additions and 17 deletions

View File

@@ -524,6 +524,8 @@ ArmProcess32::setSyscallReturn(ThreadContext *tc, SyscallReturn sysret)
}
tc->setIntReg(ReturnValueReg, sysret.encodedValue());
if (sysret.count() > 1)
tc->setIntReg(SyscallPseudoReturnReg, sysret.value2());
}
void
@@ -541,4 +543,6 @@ ArmProcess64::setSyscallReturn(ThreadContext *tc, SyscallReturn sysret)
}
tc->setIntReg(ReturnValueReg, sysret.encodedValue());
if (sysret.count() > 1)
tc->setIntReg(SyscallPseudoReturnReg, sysret.value2());
}

View File

@@ -208,4 +208,6 @@ MipsProcess::setSyscallReturn(ThreadContext *tc, SyscallReturn sysret)
tc->setIntReg(SyscallSuccessReg, (uint32_t)(-1));
tc->setIntReg(ReturnValueReg, sysret.errnoValue());
}
if (sysret.count() > 1)
tc->setIntReg(SyscallPseudoReturnReg, sysret.value2());
}

View File

@@ -533,4 +533,6 @@ SparcProcess::setSyscallReturn(ThreadContext *tc, SyscallReturn sysret)
val = bits(val, 31, 0);
tc->setIntReg(ReturnValueReg, val);
}
if (sysret.count() > 1)
tc->setIntReg(SyscallPseudoReturnReg, sysret.value2());
}

View File

@@ -977,8 +977,7 @@ getpidPseudoFunc(SyscallDesc *desc, int callnum, ThreadContext *tc)
// not getting a unique value.
auto process = tc->getProcessPtr();
tc->setIntReg(SyscallPseudoReturnReg, process->ppid());
return process->pid();
return SyscallReturn(process->pid(), process->ppid());
}
@@ -988,20 +987,17 @@ getuidPseudoFunc(SyscallDesc *desc, int callnum, ThreadContext *tc)
// Make up a UID and EUID... it shouldn't matter, and we want the
// simulation to be deterministic.
// EUID goes in r20.
auto process = tc->getProcessPtr();
tc->setIntReg(SyscallPseudoReturnReg, process->euid()); // EUID
return process->uid(); // UID
return SyscallReturn(process->uid(), process->euid());
}
SyscallReturn
getgidPseudoFunc(SyscallDesc *desc, int callnum, ThreadContext *tc)
{
// Get current group ID. EGID goes in r20.
// Get current group ID.
auto process = tc->getProcessPtr();
tc->setIntReg(SyscallPseudoReturnReg, process->egid()); // EGID
return process->gid();
return SyscallReturn(process->gid(), process->egid());
}

View File

@@ -61,10 +61,16 @@ class SyscallReturn
/// conversion, so a bare integer is used where a SyscallReturn
/// value is expected, e.g., as the return value from a system
/// call emulation function ('return 0;' or 'return -EFAULT;').
SyscallReturn(int64_t v) : value(v) {}
SyscallReturn(int64_t v) : _value(v), _count(1) {}
/// A SyscallReturn constructed with no value means don't return anything.
SyscallReturn() : suppressedFlag(true) {}
SyscallReturn() : _count(0) {}
/// A SyscallReturn constructed with two values means put the second value
/// in additional return registers as defined by the ABI, if they exist.
SyscallReturn(int64_t v1, int64_t v2) :
_value(v1), _value2(v2), _count(2)
{}
/// Pseudo-constructor to create an instance with the retry flag set.
static SyscallReturn
@@ -81,21 +87,24 @@ class SyscallReturn
bool
successful() const
{
return (value >= 0 || value <= -4096);
return (_value >= 0 || _value <= -4096);
}
/// Does the syscall need to be retried?
bool needsRetry() const { return retryFlag; }
/// Should returning this value be suppressed?
bool suppressed() const { return suppressedFlag; }
bool suppressed() const { return _count == 0; }
/// How many values did the syscall attempt to return?
int count() const { return _count; }
/// The return value
int64_t
returnValue() const
{
assert(successful());
return value;
return _value;
}
/// The errno value
@@ -103,17 +112,18 @@ class SyscallReturn
errnoValue() const
{
assert(!successful());
return -value;
return -_value;
}
/// The encoded value (as described above)
int64_t encodedValue() const { return value; }
int64_t encodedValue() const { return _value; }
int64_t value2() const { return _value2; }
private:
int64_t value;
int64_t _value, _value2;
int _count;
bool retryFlag = false;
bool suppressedFlag = false;
};
#endif