ruby: network: revert some of the changes from ad9c042dce54
The changeset ad9c042dce54 made changes to the structures under the network directory to use a map of buffers instead of vector of buffers. The reasoning was that not all vnets that are created are used and we needlessly allocate more buffers than required and then iterate over them while processing network messages. But the move to map resulted in a slow down which was pointed out by Andreas Hansson. This patch moves things back to using vector of message buffers.
This commit is contained in:
@@ -85,11 +85,11 @@ Network::~Network()
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// Delete the Message Buffers
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for (auto& it : m_toNetQueues[node]) {
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delete it.second;
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delete it;
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}
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for (auto& it : m_fromNetQueues[node]) {
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delete it.second;
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delete it;
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}
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}
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@@ -112,8 +112,8 @@ class Network : public ClockedObject
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static uint32_t m_data_msg_size;
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// vector of queues from the components
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std::vector<std::map<int, MessageBuffer*> > m_toNetQueues;
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std::vector<std::map<int, MessageBuffer*> > m_fromNetQueues;
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std::vector<std::vector<MessageBuffer*> > m_toNetQueues;
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std::vector<std::vector<MessageBuffer*> > m_fromNetQueues;
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std::vector<bool> m_in_use;
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std::vector<bool> m_ordered;
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@@ -71,6 +71,9 @@ BaseGarnetNetwork::setToNetQueue(NodeID id, bool ordered, int network_num,
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string vnet_type, MessageBuffer *b)
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{
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checkNetworkAllocation(id, ordered, network_num, vnet_type);
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while (m_toNetQueues[id].size() <= network_num) {
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m_toNetQueues[id].push_back(nullptr);
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}
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m_toNetQueues[id][network_num] = b;
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}
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@@ -79,6 +82,9 @@ BaseGarnetNetwork::setFromNetQueue(NodeID id, bool ordered, int network_num,
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string vnet_type, MessageBuffer *b)
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{
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checkNetworkAllocation(id, ordered, network_num, vnet_type);
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while (m_fromNetQueues[id].size() <= network_num) {
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m_fromNetQueues[id].push_back(nullptr);
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}
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m_fromNetQueues[id][network_num] = b;
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}
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@@ -106,20 +106,23 @@ NetworkInterface_d::addOutPort(NetworkLink_d *out_link,
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}
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void
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NetworkInterface_d::addNode(map<int, MessageBuffer *>& in,
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map<int, MessageBuffer *>& out)
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NetworkInterface_d::addNode(vector<MessageBuffer *>& in,
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vector<MessageBuffer *>& out)
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{
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inNode_ptr = in;
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outNode_ptr = out;
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for (auto& it : in) {
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// the protocol injects messages into the NI
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it.second->setConsumer(this);
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it.second->setReceiver(this);
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if (it != nullptr) {
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it->setConsumer(this);
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it->setReceiver(this);
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}
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}
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for (auto& it : out) {
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it.second->setSender(this);
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if (it != nullptr) {
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it->setSender(this);
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}
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}
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}
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@@ -223,9 +226,11 @@ NetworkInterface_d::wakeup()
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// Checking for messages coming from the protocol
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// can pick up a message/cycle for each virtual net
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for (auto it = inNode_ptr.begin(); it != inNode_ptr.end(); ++it) {
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int vnet = (*it).first;
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MessageBuffer *b = (*it).second;
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for (int vnet = 0; vnet < inNode_ptr.size(); ++vnet) {
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MessageBuffer *b = inNode_ptr[vnet];
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if (b == nullptr) {
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continue;
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}
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while (b->isReady()) { // Is there a message waiting
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msg_ptr = b->peekMsgPtr();
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@@ -355,9 +360,11 @@ void
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NetworkInterface_d::checkReschedule()
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{
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for (const auto& it : inNode_ptr) {
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MessageBuffer *b = it.second;
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if (it == nullptr) {
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continue;
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}
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while (b->isReady()) { // Is there a message waiting
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while (it->isReady()) { // Is there a message waiting
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scheduleEvent(Cycles(1));
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return;
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}
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@@ -60,8 +60,8 @@ class NetworkInterface_d : public ClockedObject, public Consumer
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void addOutPort(NetworkLink_d *out_link, CreditLink_d *credit_link);
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void wakeup();
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void addNode(std::map<int, MessageBuffer *> &inNode,
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std::map<int, MessageBuffer *> &outNode);
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void addNode(std::vector<MessageBuffer *> &inNode,
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std::vector<MessageBuffer *> &outNode);
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void print(std::ostream& out) const;
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int get_vnet(int vc);
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@@ -90,9 +90,9 @@ class NetworkInterface_d : public ClockedObject, public Consumer
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std::vector<Cycles> m_ni_enqueue_time;
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// The Message buffers that takes messages from the protocol
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std::map<int, MessageBuffer *> inNode_ptr;
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std::vector<MessageBuffer *> inNode_ptr;
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// The Message buffers that provides messages to the protocol
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std::map<int, MessageBuffer *> outNode_ptr;
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std::vector<MessageBuffer *> outNode_ptr;
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bool flitisizeMessage(MsgPtr msg_ptr, int vnet);
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int calculateVC(int vnet);
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@@ -90,20 +90,23 @@ NetworkInterface::addOutPort(NetworkLink *out_link)
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}
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void
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NetworkInterface::addNode(map<int, MessageBuffer*>& in,
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map<int, MessageBuffer*>& out)
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NetworkInterface::addNode(vector<MessageBuffer*>& in,
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vector<MessageBuffer*>& out)
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{
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inNode_ptr = in;
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outNode_ptr = out;
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for (auto& it: in) {
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// the protocol injects messages into the NI
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it.second->setConsumer(this);
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it.second->setReceiver(this);
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if (it != nullptr) {
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it->setConsumer(this);
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it->setReceiver(this);
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}
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}
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for (auto& it : out) {
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it.second->setSender(this);
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if (it != nullptr) {
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it->setSender(this);
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}
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}
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}
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@@ -242,9 +245,11 @@ NetworkInterface::wakeup()
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//Checking for messages coming from the protocol
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// can pick up a message/cycle for each virtual net
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for (auto it = inNode_ptr.begin(); it != inNode_ptr.end(); ++it) {
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int vnet = (*it).first;
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MessageBuffer *b = (*it).second;
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for (int vnet = 0; vnet < inNode_ptr.size(); ++vnet) {
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MessageBuffer *b = inNode_ptr[vnet];
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if (b == nullptr) {
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continue;
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}
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while (b->isReady()) { // Is there a message waiting
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msg_ptr = b->peekMsgPtr();
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@@ -326,9 +331,11 @@ void
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NetworkInterface::checkReschedule()
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{
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for (const auto& it : inNode_ptr) {
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MessageBuffer *b = it.second;
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if (it == nullptr) {
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continue;
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}
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while (b->isReady()) { // Is there a message waiting
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while (it->isReady()) { // Is there a message waiting
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scheduleEvent(Cycles(1));
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return;
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}
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@@ -56,8 +56,8 @@ class NetworkInterface : public ClockedObject, public FlexibleConsumer
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void addInPort(NetworkLink *in_link);
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void addOutPort(NetworkLink *out_link);
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void addNode(std::map<int, MessageBuffer *> &inNode,
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std::map<int, MessageBuffer *> &outNode);
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void addNode(std::vector<MessageBuffer *> &inNode,
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std::vector<MessageBuffer *> &outNode);
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void wakeup();
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void grant_vc(int out_port, int vc, Cycles grant_time);
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@@ -93,10 +93,10 @@ class NetworkInterface : public ClockedObject, public FlexibleConsumer
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std::vector<flitBuffer *> m_ni_buffers;
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// The Message buffers that takes messages from the protocol
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std::map<int, MessageBuffer *> inNode_ptr;
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std::vector<MessageBuffer *> inNode_ptr;
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// The Message buffers that provides messages to the protocol
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std::map<int, MessageBuffer *> outNode_ptr;
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std::vector<MessageBuffer *> outNode_ptr;
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bool flitisizeMessage(MsgPtr msg_ptr, int vnet);
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int calculateVC(int vnet);
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@@ -68,26 +68,30 @@ PerfectSwitch::init(SimpleNetwork *network_ptr)
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}
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void
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PerfectSwitch::addInPort(const map<int, MessageBuffer*>& in)
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PerfectSwitch::addInPort(const vector<MessageBuffer*>& in)
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{
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NodeID port = m_in.size();
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m_in.push_back(in);
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for (auto& it : in) {
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it.second->setConsumer(this);
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for (int i = 0; i < in.size(); ++i) {
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if (in[i] != nullptr) {
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in[i]->setConsumer(this);
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string desc = csprintf("[Queue from port %s %s %s to PerfectSwitch]",
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to_string(m_switch_id), to_string(port), to_string(it.first));
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string desc =
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csprintf("[Queue from port %s %s %s to PerfectSwitch]",
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to_string(m_switch_id), to_string(port),
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to_string(i));
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it.second->setDescription(desc);
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it.second->setIncomingLink(port);
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it.second->setVnet(it.first);
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in[i]->setDescription(desc);
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in[i]->setIncomingLink(port);
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in[i]->setVnet(i);
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}
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}
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}
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void
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PerfectSwitch::addOutPort(const map<int, MessageBuffer*>& out,
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const NetDest& routing_table_entry)
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PerfectSwitch::addOutPort(const vector<MessageBuffer*>& out,
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const NetDest& routing_table_entry)
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{
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// Setup link order
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LinkOrder l;
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@@ -131,10 +135,14 @@ PerfectSwitch::operateVnet(int vnet)
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vector<NetDest> output_link_destinations;
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// Is there a message waiting?
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auto it = m_in[incoming].find(vnet);
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if (it == m_in[incoming].end())
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if (m_in[incoming].size() <= vnet) {
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continue;
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MessageBuffer *buffer = (*it).second;
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}
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MessageBuffer *buffer = m_in[incoming][vnet];
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if (buffer == nullptr) {
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continue;
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}
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while (buffer->isReady()) {
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DPRINTF(RubyNetwork, "incoming: %d\n", incoming);
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@@ -65,8 +65,8 @@ class PerfectSwitch : public Consumer
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{ return csprintf("PerfectSwitch-%i", m_switch_id); }
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void init(SimpleNetwork *);
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void addInPort(const std::map<int, MessageBuffer*>& in);
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void addOutPort(const std::map<int, MessageBuffer*>& out,
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void addInPort(const std::vector<MessageBuffer*>& in);
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void addOutPort(const std::vector<MessageBuffer*>& out,
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const NetDest& routing_table_entry);
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int getInLinks() const { return m_in.size(); }
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@@ -89,8 +89,8 @@ class PerfectSwitch : public Consumer
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SwitchID m_switch_id;
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// vector of queues from the components
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std::vector<std::map<int, MessageBuffer*> > m_in;
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std::vector<std::map<int, MessageBuffer*> > m_out;
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std::vector<std::vector<MessageBuffer*> > m_in;
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std::vector<std::vector<MessageBuffer*> > m_out;
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std::vector<NetDest> m_routing_table;
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std::vector<LinkOrder> m_link_order;
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@@ -117,7 +117,8 @@ SimpleNetwork::makeInternalLink(SwitchID src, SwitchID dest, BasicLink* link,
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const NetDest& routing_table_entry)
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{
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// Create a set of new MessageBuffers
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std::map<int, MessageBuffer*> queues;
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std::vector<MessageBuffer*> queues(m_virtual_networks);
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for (int i = 0; i < m_virtual_networks; i++) {
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// allocate a buffer
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MessageBuffer* buffer_ptr = new MessageBuffer;
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@@ -158,6 +159,9 @@ SimpleNetwork::setToNetQueue(NodeID id, bool ordered, int network_num,
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std::string vnet_type, MessageBuffer *b)
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{
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checkNetworkAllocation(id, ordered, network_num);
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while (m_toNetQueues[id].size() <= network_num) {
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m_toNetQueues[id].push_back(nullptr);
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}
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m_toNetQueues[id][network_num] = b;
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}
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@@ -166,6 +170,9 @@ SimpleNetwork::setFromNetQueue(NodeID id, bool ordered, int network_num,
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std::string vnet_type, MessageBuffer *b)
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{
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checkNetworkAllocation(id, ordered, network_num);
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while (m_fromNetQueues[id].size() <= network_num) {
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m_fromNetQueues[id].push_back(nullptr);
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}
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m_fromNetQueues[id][network_num] = b;
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}
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@@ -64,17 +64,19 @@ Switch::init()
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}
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void
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Switch::addInPort(const map<int, MessageBuffer*>& in)
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Switch::addInPort(const vector<MessageBuffer*>& in)
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{
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m_perfect_switch->addInPort(in);
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for (auto& it : in) {
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it.second->setReceiver(this);
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if (it != nullptr) {
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it->setReceiver(this);
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}
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}
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}
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void
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Switch::addOutPort(const map<int, MessageBuffer*>& out,
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Switch::addOutPort(const vector<MessageBuffer*>& out,
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const NetDest& routing_table_entry,
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Cycles link_latency, int bw_multiplier)
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{
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@@ -87,10 +89,12 @@ Switch::addOutPort(const map<int, MessageBuffer*>& out,
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m_throttles.push_back(throttle_ptr);
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// Create one buffer per vnet (these are intermediaryQueues)
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map<int, MessageBuffer*> intermediateBuffers;
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vector<MessageBuffer*> intermediateBuffers;
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for (auto& it : out) {
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it.second->setSender(this);
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for (int i = 0; i < out.size(); ++i) {
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if (out[i] != nullptr) {
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out[i]->setSender(this);
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}
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MessageBuffer* buffer_ptr = new MessageBuffer;
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// Make these queues ordered
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@@ -99,7 +103,7 @@ Switch::addOutPort(const map<int, MessageBuffer*>& out,
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buffer_ptr->resize(m_network_ptr->getBufferSize());
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}
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intermediateBuffers[it.first] = buffer_ptr;
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intermediateBuffers.push_back(buffer_ptr);
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m_buffers_to_free.push_back(buffer_ptr);
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buffer_ptr->setSender(this);
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@@ -62,8 +62,8 @@ class Switch : public BasicRouter
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~Switch();
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void init();
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void addInPort(const std::map<int, MessageBuffer*>& in);
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void addOutPort(const std::map<int, MessageBuffer*>& out,
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void addInPort(const std::vector<MessageBuffer*>& in);
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void addOutPort(const std::vector<MessageBuffer*>& out,
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const NetDest& routing_table_entry,
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Cycles link_latency, int bw_multiplier);
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@@ -69,6 +69,8 @@ Throttle::init(NodeID node, Cycles link_latency,
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int link_bandwidth_multiplier, int endpoint_bandwidth)
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{
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m_node = node;
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m_vnets = 0;
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assert(link_bandwidth_multiplier > 0);
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m_link_bandwidth_multiplier = link_bandwidth_multiplier;
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@@ -80,23 +82,19 @@ Throttle::init(NodeID node, Cycles link_latency,
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}
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void
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Throttle::addLinks(const map<int, MessageBuffer*>& in_vec,
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const map<int, MessageBuffer*>& out_vec)
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Throttle::addLinks(const vector<MessageBuffer*>& in_vec,
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const vector<MessageBuffer*>& out_vec)
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{
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assert(in_vec.size() == out_vec.size());
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for (auto& it : in_vec) {
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int vnet = it.first;
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for (int vnet = 0; vnet < in_vec.size(); ++vnet) {
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MessageBuffer *in_ptr = in_vec[vnet];
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MessageBuffer *out_ptr = out_vec[vnet];
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auto jt = out_vec.find(vnet);
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assert(jt != out_vec.end());
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MessageBuffer *in_ptr = it.second;
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MessageBuffer *out_ptr = (*jt).second;
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m_in[vnet] = in_ptr;
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m_out[vnet] = out_ptr;
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m_units_remaining[vnet] = 0;
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m_vnets++;
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m_units_remaining.push_back(0);
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m_in.push_back(in_ptr);
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m_out.push_back(out_ptr);
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// Set consumer and description
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in_ptr->setConsumer(this);
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@@ -110,8 +108,9 @@ void
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Throttle::operateVnet(int vnet, int &bw_remaining, bool &schedule_wakeup,
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MessageBuffer *in, MessageBuffer *out)
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{
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assert(out != NULL);
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assert(in != NULL);
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if (out == nullptr || in == nullptr) {
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return;
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}
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assert(m_units_remaining[vnet] >= 0);
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while (bw_remaining > 0 && (in->isReady() || m_units_remaining[vnet] > 0) &&
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@@ -178,16 +177,14 @@ Throttle::wakeup()
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}
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if (iteration_direction) {
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for (auto& it : m_in) {
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int vnet = it.first;
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for (int vnet = 0; vnet < m_vnets; ++vnet) {
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operateVnet(vnet, bw_remaining, schedule_wakeup,
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it.second, m_out[vnet]);
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m_in[vnet], m_out[vnet]);
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}
|
||||
} else {
|
||||
for (auto it = m_in.rbegin(); it != m_in.rend(); ++it) {
|
||||
int vnet = (*it).first;
|
||||
for (int vnet = m_vnets-1; vnet >= 0; --vnet) {
|
||||
operateVnet(vnet, bw_remaining, schedule_wakeup,
|
||||
(*it).second, m_out[vnet]);
|
||||
m_in[vnet], m_out[vnet]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -62,8 +62,8 @@ class Throttle : public Consumer
|
||||
std::string name()
|
||||
{ return csprintf("Throttle-%i", m_sID); }
|
||||
|
||||
void addLinks(const std::map<int, MessageBuffer*>& in_vec,
|
||||
const std::map<int, MessageBuffer*>& out_vec);
|
||||
void addLinks(const std::vector<MessageBuffer*>& in_vec,
|
||||
const std::vector<MessageBuffer*>& out_vec);
|
||||
void wakeup();
|
||||
|
||||
// The average utilization (a fraction) since last clearStats()
|
||||
@@ -92,9 +92,10 @@ class Throttle : public Consumer
|
||||
Throttle(const Throttle& obj);
|
||||
Throttle& operator=(const Throttle& obj);
|
||||
|
||||
std::map<int, MessageBuffer*> m_in;
|
||||
std::map<int, MessageBuffer*> m_out;
|
||||
std::map<int, int> m_units_remaining;
|
||||
std::vector<MessageBuffer*> m_in;
|
||||
std::vector<MessageBuffer*> m_out;
|
||||
unsigned int m_vnets;
|
||||
std::vector<int> m_units_remaining;
|
||||
|
||||
int m_sID;
|
||||
NodeID m_node;
|
||||
|
||||
Reference in New Issue
Block a user