Files
fall-fever/EventHandler.cpp
2020-09-01 22:36:50 +02:00

33 lines
821 B
C++

#include "EventHandler.h"
bool EventHandler::wireFrameMode = 0;
EventHandler::EventHandler(GLFWwindow *p_window)
: window(p_window) {
glfwSetKeyCallback(window, key_callback);
}
void EventHandler::handleEvents() {
glfwPollEvents();
if(glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS)
glfwSetWindowShouldClose(window, true);
}
void EventHandler::key_callback(GLFWwindow *p_window, int key, int scancode, int action, int mods) {
// Silence warnings of unused variables.
(void)p_window; (void)scancode; (void)mods;
if (key == GLFW_KEY_O && action == GLFW_PRESS) {
wireFrameMode = !wireFrameMode;
if(wireFrameMode) {
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
} else {
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
}
}