Commit Graph

23 Commits

Author SHA1 Message Date
e9dec68cb1 Bind texture units using GpuMaterial 2022-10-21 15:33:46 +02:00
a7433de274 Add normal mapping support for gltf 2022-10-12 22:54:37 +02:00
91a34e28c5 Add basic texturing support for gltf 2022-10-11 22:03:17 +02:00
a53db1e7b4 progress... 2021-08-16 21:37:09 +02:00
4927720c29 Refactoring... 2021-07-25 21:21:54 +02:00
2305180272 Large Json loading refactoring 2021-07-10 11:28:02 +02:00
979ae4686f Refactor includes 2021-07-04 23:44:30 +02:00
498de84943 Add m_ to member variables. 2021-07-04 19:42:12 +02:00
f816f5f565 Format code with clang-format. 2021-07-04 13:12:34 +02:00
164c76f4a3 Introduce normal mapping 2021-02-21 19:54:17 +01:00
194ae3abf4 Fix bug in Pointlight loading 2021-01-19 19:14:43 +01:00
7e9702431f Restructuring the project directory 2021-01-16 19:57:22 +01:00
74a604de8b Load lights from Json file and fix a bug in pointshadows 2021-01-16 11:50:13 +01:00
0370a2e871 Some cleanups 2021-01-13 19:03:47 +01:00
23e5f549ca Complete reformatting of the code following the KDE Frameworks formatting style 2020-10-16 11:50:41 +02:00
4VRDriver
bbd186bca9 Add exposure HDR lighting 2020-09-22 10:40:25 +02:00
4VRDriver
d641944119 Implement basic sRGB. Include frambuffers and postprocessing. 2020-09-21 00:30:37 +02:00
4VRDriver
3c7968407b Implement Quaternions
Undefined behaviour of the light source
2020-09-17 21:23:38 +02:00
4VRDriver
ba5188e50b Add LightColor to imgui menu 2020-09-17 13:55:29 +02:00
4VRDriver
56190d3cb6 Add Directional Light to world class 2020-09-15 13:46:17 +02:00
4VRDriver
9d93d6efc3 Further progress 2020-09-12 22:23:09 +02:00
4VRDriver
917c0db0d0 Basic concept working 2020-09-12 21:21:36 +02:00
4VRDriver
712c2655cf First progress, not yet functional 2020-09-11 11:11:11 +02:00