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b2774e57de
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Fix some OpenGL warnings
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2021-01-15 10:20:04 +01:00 |
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d0a3b5e9a0
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Window stuff, sleep helper function and cleanups
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2021-01-13 21:32:19 +01:00 |
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37542ab831
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Fix VSync, Fix Mouse Input (Yay!), Add MAXFPS env
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2021-01-13 19:40:11 +01:00 |
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0370a2e871
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Some cleanups
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2021-01-13 19:03:47 +01:00 |
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e1a51b86b6
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Update Framebuffer resize code
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2021-01-12 09:17:48 +01:00 |
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ad7ec85dce
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Load resources from Json file
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2021-01-10 22:08:57 +01:00 |
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3387ece49a
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Introduce Menu class
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2021-01-10 15:37:16 +01:00 |
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d173eb0913
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Introduce Widget and Screen classes
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2021-01-10 00:32:11 +01:00 |
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6ecf2011bc
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Add loading screen
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2021-01-09 20:15:01 +01:00 |
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23e5f549ca
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Complete reformatting of the code following the KDE Frameworks formatting style
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2020-10-16 11:50:41 +02:00 |
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4VRDriver
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55b8efc6c4
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PointLight Shadows
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2020-09-26 14:21:02 +02:00 |
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4VRDriver
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dd44888a4d
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Basic shadows (not working very well yet)
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2020-09-24 14:36:57 +02:00 |
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4VRDriver
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bbd186bca9
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Add exposure HDR lighting
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2020-09-22 10:40:25 +02:00 |
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4VRDriver
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9dd8ae4018
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Create Framebuffer render function
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2020-09-21 17:41:28 +02:00 |
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4VRDriver
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d641944119
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Implement basic sRGB. Include frambuffers and postprocessing.
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2020-09-21 00:30:37 +02:00 |
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4VRDriver
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f8b8f68390
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Rename VertexBuffer to VertexArray
because it was misleading
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2020-09-18 20:41:17 +02:00 |
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4VRDriver
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6612b65ffa
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Add ground
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2020-09-18 19:46:40 +02:00 |
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4VRDriver
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ba5188e50b
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Add LightColor to imgui menu
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2020-09-17 13:55:29 +02:00 |
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4VRDriver
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9d93d6efc3
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Further progress
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2020-09-12 22:23:09 +02:00 |
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4VRDriver
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146392ae22
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Add ImGui in Debug Mode,
improvement of input handling
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2020-09-10 15:51:12 +02:00 |
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4VRDriver
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dead2521c8
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Reorganize and add License
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2020-09-05 11:32:30 +02:00 |
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