|
|
741f44e7d8
|
Something with mesh loading does not work
|
2021-04-12 20:37:05 +02:00 |
|
|
|
0370a2e871
|
Some cleanups
|
2021-01-13 19:03:47 +01:00 |
|
|
|
ad7ec85dce
|
Load resources from Json file
|
2021-01-10 22:08:57 +01:00 |
|
|
|
23e5f549ca
|
Complete reformatting of the code following the KDE Frameworks formatting style
|
2020-10-16 11:50:41 +02:00 |
|
4VRDriver
|
dd44888a4d
|
Basic shadows (not working very well yet)
|
2020-09-24 14:36:57 +02:00 |
|
4VRDriver
|
6dd36f4254
|
Merge branch 'new_light_and_scene_classes' of gitlab.com:4VRDriver/fall-fever into new_light_and_scene_classes
|
2020-09-15 12:06:36 +02:00 |
|
4VRDriver
|
66ed52c575
|
Fix high severity bug:
Vertex Buffer was deleted in model loading process
|
2020-09-15 11:29:32 +02:00 |
|
4VRDriver
|
88bfbc46be
|
Added missing input.close()
|
2020-09-14 22:20:10 +02:00 |
|
4VRDriver
|
650c814e20
|
Optimize model loading
|
2020-09-09 00:30:15 +02:00 |
|
|
|
23497ce626
|
New model loading
|
2020-09-08 21:31:58 +00:00 |
|
4VRDriver
|
6cf551ffb4
|
Load in normal and height maps
(model loading, not rendering)
|
2020-09-06 21:18:48 +02:00 |
|
4VRDriver
|
e4139105ee
|
Add a basic entity class
|
2020-09-06 13:02:40 +02:00 |
|
4VRDriver
|
c0cbf8c257
|
Small cmake changes
|
2020-09-05 19:05:25 +02:00 |
|
4VRDriver
|
79717cfc57
|
CMake stuff, add Unix/Win32 ifs, add GLFW source
|
2020-09-05 18:26:00 +02:00 |
|
4VRDriver
|
e16eb06984
|
Merge branch 'master' of gitlab.com:4VRDriver/fall-fever into master
|
2020-09-05 16:15:52 +02:00 |
|
4VRDriver
|
d9568c32b1
|
uint -> uint32_t
|
2020-09-05 16:11:00 +02:00 |
|
4VRDriver
|
8220757bd3
|
Model loading now working
|
2020-09-05 16:10:15 +02:00 |
|
4VRDriver
|
fff7c0bde2
|
Bug fixes in modelloading
|
2020-09-05 13:21:19 +02:00 |
|
4VRDriver
|
dead2521c8
|
Reorganize and add License
|
2020-09-05 11:32:30 +02:00 |
|