Commit Graph

19 Commits

Author SHA1 Message Date
741f44e7d8 Something with mesh loading does not work 2021-04-12 20:37:05 +02:00
0370a2e871 Some cleanups 2021-01-13 19:03:47 +01:00
ad7ec85dce Load resources from Json file 2021-01-10 22:08:57 +01:00
23e5f549ca Complete reformatting of the code following the KDE Frameworks formatting style 2020-10-16 11:50:41 +02:00
4VRDriver
dd44888a4d Basic shadows (not working very well yet) 2020-09-24 14:36:57 +02:00
4VRDriver
6dd36f4254 Merge branch 'new_light_and_scene_classes' of gitlab.com:4VRDriver/fall-fever into new_light_and_scene_classes 2020-09-15 12:06:36 +02:00
4VRDriver
66ed52c575 Fix high severity bug:
Vertex Buffer was deleted in model loading process
2020-09-15 11:29:32 +02:00
4VRDriver
88bfbc46be Added missing input.close() 2020-09-14 22:20:10 +02:00
4VRDriver
650c814e20 Optimize model loading 2020-09-09 00:30:15 +02:00
23497ce626 New model loading 2020-09-08 21:31:58 +00:00
4VRDriver
6cf551ffb4 Load in normal and height maps
(model loading, not rendering)
2020-09-06 21:18:48 +02:00
4VRDriver
e4139105ee Add a basic entity class 2020-09-06 13:02:40 +02:00
4VRDriver
c0cbf8c257 Small cmake changes 2020-09-05 19:05:25 +02:00
4VRDriver
79717cfc57 CMake stuff, add Unix/Win32 ifs, add GLFW source 2020-09-05 18:26:00 +02:00
4VRDriver
e16eb06984 Merge branch 'master' of gitlab.com:4VRDriver/fall-fever into master 2020-09-05 16:15:52 +02:00
4VRDriver
d9568c32b1 uint -> uint32_t 2020-09-05 16:11:00 +02:00
4VRDriver
8220757bd3 Model loading now working 2020-09-05 16:10:15 +02:00
4VRDriver
fff7c0bde2 Bug fixes in modelloading 2020-09-05 13:21:19 +02:00
4VRDriver
dead2521c8 Reorganize and add License 2020-09-05 11:32:30 +02:00