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43e25b2628
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Refactor shaders
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2022-10-22 22:05:24 +02:00 |
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e9dec68cb1
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Bind texture units using GpuMaterial
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2022-10-21 15:33:46 +02:00 |
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2cb49c1b9c
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Working prototype for entt based rendering
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2022-10-19 23:10:34 +02:00 |
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7a53bac2c9
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Port from tinygltf to fx-gltf
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2022-10-14 23:55:55 +02:00 |
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a7433de274
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Add normal mapping support for gltf
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2022-10-12 22:54:37 +02:00 |
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91a34e28c5
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Add basic texturing support for gltf
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2022-10-11 22:03:17 +02:00 |
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5c1d2bb0ad
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Initial support for gltf scenes
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2022-10-10 23:08:50 +02:00 |
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028829a291
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CMake refactor, fix warnings
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2022-10-08 19:05:31 +02:00 |
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be0e3a88b1
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Refactor scene, disable shadows, disable exceptions
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2022-06-05 11:17:11 +02:00 |
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73fa8656c3
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Remove JSON stuff and Widgets and Menus
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2022-06-04 21:29:24 +02:00 |
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4927720c29
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Refactoring...
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2021-07-25 21:21:54 +02:00 |
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87c60187bf
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Use geometry shader for widgets.
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2021-07-11 14:47:39 +02:00 |
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be4e63046a
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Some refactoring in multithreading.
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2021-07-08 17:42:26 +02:00 |
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f6edadac78
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Make Normal mapping and specular lighting less pronounced
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2021-04-17 13:59:50 +02:00 |
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164c76f4a3
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Introduce normal mapping
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2021-02-21 19:54:17 +01:00 |
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194ae3abf4
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Fix bug in Pointlight loading
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2021-01-19 19:14:43 +01:00 |
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7e9702431f
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Restructuring the project directory
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2021-01-16 19:57:22 +01:00 |
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