19 Commits

Author SHA1 Message Date
1f89ca59f0 Introduce event-based input system 2023-06-11 00:23:44 +02:00
58c71d3ff9 Refactor framebuffer 2023-06-09 13:56:07 +02:00
43e25b2628 Refactor shaders 2022-10-22 22:05:24 +02:00
e9dec68cb1 Bind texture units using GpuMaterial 2022-10-21 15:33:46 +02:00
2cb49c1b9c Working prototype for entt based rendering 2022-10-19 23:10:34 +02:00
7a53bac2c9 Port from tinygltf to fx-gltf 2022-10-14 23:55:55 +02:00
a7433de274 Add normal mapping support for gltf 2022-10-12 22:54:37 +02:00
91a34e28c5 Add basic texturing support for gltf 2022-10-11 22:03:17 +02:00
5c1d2bb0ad Initial support for gltf scenes 2022-10-10 23:08:50 +02:00
028829a291 CMake refactor, fix warnings 2022-10-08 19:05:31 +02:00
be0e3a88b1 Refactor scene, disable shadows, disable exceptions 2022-06-05 11:17:11 +02:00
73fa8656c3 Remove JSON stuff and Widgets and Menus 2022-06-04 21:29:24 +02:00
4927720c29 Refactoring... 2021-07-25 21:21:54 +02:00
87c60187bf Use geometry shader for widgets. 2021-07-11 14:47:39 +02:00
be4e63046a Some refactoring in multithreading. 2021-07-08 17:42:26 +02:00
f6edadac78 Make Normal mapping and specular lighting less pronounced 2021-04-17 13:59:50 +02:00
164c76f4a3 Introduce normal mapping 2021-02-21 19:54:17 +01:00
194ae3abf4 Fix bug in Pointlight loading 2021-01-19 19:14:43 +01:00
7e9702431f Restructuring the project directory 2021-01-16 19:57:22 +01:00