Add a basic entity class

This commit is contained in:
4VRDriver
2020-09-06 13:02:40 +02:00
parent c0cbf8c257
commit e4139105ee
20 changed files with 150 additions and 77 deletions

View File

@@ -28,7 +28,9 @@ Window::Window() {
glEnable(GL_DEPTH_TEST);
// Disable mouse cursor
#ifndef _DEBUG
setGrabbedCursor(1);
#endif
#ifdef _DEBUG
std::cout << "OpenGL version: " << glGetString(GL_VERSION) << std::endl;