Add a basic entity class

This commit is contained in:
4VRDriver
2020-09-06 13:02:40 +02:00
parent c0cbf8c257
commit e4139105ee
20 changed files with 150 additions and 77 deletions

View File

@@ -18,6 +18,7 @@ public:
void setUniform(const char *name, bool value) const;
void setUniform(const char *name, int value) const;
void setUniform(const char *name, float value) const;
void setUniform(const char *name, glm::vec3 vector) const;
void setUniform(const char *name, glm::mat4 matrix) const;
GLuint getShaderProgramId() { return shaderProgramId; }