22 lines
364 B
C++
22 lines
364 B
C++
#pragma once
|
|
|
|
#include <random>
|
|
|
|
static constexpr int WINDOW_WIDTH = 400;
|
|
static constexpr int WINDOW_HEIGHT = 240;
|
|
|
|
// struct SdlHandles
|
|
// {
|
|
// SDL_Window* window;
|
|
// SDL_Renderer* renderer;
|
|
// TTF_TextEngine* text_engine;
|
|
// };
|
|
|
|
struct Game
|
|
{
|
|
uint32_t ticks;
|
|
int32_t time;
|
|
int32_t score;
|
|
std::default_random_engine random_engine;
|
|
};
|