Apply the gem5 namespace to the codebase. Some anonymous namespaces could theoretically be removed, but since this change's main goal was to keep conflicts at a minimum, it was decided not to modify much the general shape of the files. A few missing comments of the form "// namespace X" that occurred before the newly added "} // namespace gem5" have been added for consistency. std out should not be included in the gem5 namespace, so they weren't. ProtoMessage has not been included in the gem5 namespace, since I'm not familiar with how proto works. Regarding the SystemC files, although they belong to gem5, they actually perform integration between gem5 and SystemC; therefore, it deserved its own separate namespace. Files that are automatically generated have been included in the gem5 namespace. The .isa files currently are limited to a single namespace. This limitation should be later removed to make it easier to accomodate a better API. Regarding the files in util, gem5:: was prepended where suitable. Notice that this patch was tested as much as possible given that most of these were already not previously compiling. Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br> Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323 Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu> Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu> Reviewed-by: Matthew Poremba <matthew.poremba@amd.com> Tested-by: kokoro <noreply+kokoro@google.com>
271 lines
10 KiB
C++
271 lines
10 KiB
C++
/*
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* Copyright (c) 2017, 2019-2020 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sim/power_domain.hh"
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#include <unordered_map>
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#include "base/trace.hh"
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#include "debug/PowerDomain.hh"
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namespace gem5
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{
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PowerDomain::PowerDomain(const PowerDomainParams &p) :
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PowerState(p),
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leaders(p.leaders),
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pwrStateUpdateEvent(*this),
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stats(*this)
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{
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// Check if there is at least one leader
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fatal_if(leaders.empty(), "No leaders registered in %s!)", name());
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// Go over the leaders and register this power domain with them
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for (auto leader : leaders) {
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leader->setControlledDomain(this);
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}
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// We will assume a power domain to start in the most performant p-state
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// This will be corrected during startup()
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leaderTargetState = enums::PwrState::ON;
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_currState = enums::PwrState::ON;
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}
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void
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PowerDomain::addFollower(PowerState* pwr_obj)
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{
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DPRINTF(PowerDomain, "%s is a follower in %s\n", pwr_obj->name(), name());
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followers.push_back(pwr_obj);
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}
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void
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PowerDomain::startup()
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{
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DPRINTF(PowerDomain, "Checks at startup\n");
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// Check if the leaders and followers have the correct power states.
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DPRINTF(PowerDomain, "Checking power state of leaders & followers\n");
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for (const auto &objs : { leaders, followers }) {
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for (const auto &obj : objs) {
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const auto & states = obj->getPossibleStates();
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auto it = states.find(enums::PwrState::ON);
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fatal_if(it == states.end(),
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"%s in %s does not have the required power states to be "
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"part of a PowerDomain i.e. the ON state!", obj->name(),
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name());
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}
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}
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// Now all objects have been checked for the minimally required power
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// states, calculate the possible power states for the domain. This is the
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// intersection between the possible power states of the followers and
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// leaders.
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calculatePossiblePwrStates();
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// Check that there is no objects which is both a leader and a
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// follower.
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DPRINTF(PowerDomain, "Checking for double entries\n");
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for (auto follower : followers) {
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for (auto leader : leaders) {
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fatal_if(leader == follower, "%s is both a leader and follower"
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" in %s\n!", leader->name(), name());
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}
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}
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// Record the power states of the leaders and followers
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DPRINTF(PowerDomain, "Recording the current power states in domain\n");
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for (auto leader : leaders) {
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enums::PwrState pws = leader->get();
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fatal_if(pws == enums::PwrState::UNDEFINED,
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"%s is in the UNDEFINED power state, not acceptable as "
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"leader!", leader->name());
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}
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// Calculate the power state of the domain, only looking at leader
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leaderTargetState = calculatePowerDomainState();
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// Set the power states of the followers, based upon leaderTargetState.
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setFollowerPowerStates();
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}
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bool
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PowerDomain::isPossiblePwrState(enums::PwrState p_state)
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{
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for (const auto &objs : { leaders, followers }) {
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for (const auto &obj : objs) {
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const auto &obj_states = obj->getPossibleStates();
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if (obj_states.find(p_state) == obj_states.end()) {
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return false;
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}
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}
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}
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return true;
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}
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void
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PowerDomain::calculatePossiblePwrStates()
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{
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assert(possibleStates.empty());
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for (auto p_state: leaders[0]->getPossibleStates()) {
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if (isPossiblePwrState(p_state)) {
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possibleStates.emplace(p_state);
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DPRINTF(PowerDomain, "%u/%s is a p-state\n", p_state,
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enums::PwrStateStrings[p_state]);
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}
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}
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}
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enums::PwrState
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PowerDomain::calculatePowerDomainState(
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const std::vector<enums::PwrState> &f_states)
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{
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DPRINTF(PowerDomain, "Calculating the power state\n");
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enums::PwrState most_perf_state = enums::PwrState::Num_PwrState;
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std::string most_perf_leader;
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for (auto leader : leaders) {
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enums::PwrState pw = leader->get();
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if (pw < most_perf_state) {
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most_perf_state = pw;
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most_perf_leader = leader->name();
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}
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}
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assert(most_perf_state != enums::PwrState::Num_PwrState);
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DPRINTF(PowerDomain, "Most performant leader is %s, at %u\n",
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most_perf_leader, most_perf_state);
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// If asked to check the power states of the followers (f_states contains
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// the power states of the followers)
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if (!f_states.empty()) {
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for (enums::PwrState f_pw : f_states ) {
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// Ignore UNDEFINED state of follower, at startup the followers
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// might be in the UNDEFINED state, PowerDomain will pull them up
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if ((f_pw != enums::PwrState::UNDEFINED) &&
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(f_pw < most_perf_state)) {
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most_perf_state = f_pw;
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}
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}
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DPRINTF(PowerDomain, "Most performant state, including followers "
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"is %u\n", most_perf_state);
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}
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return most_perf_state;
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}
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void
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PowerDomain::setFollowerPowerStates()
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{
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// Loop over all followers and tell them to change their power state so
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// they match that of the power domain (or a more performant power state)
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std::vector<enums::PwrState> matched_states;
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for (auto follower : followers) {
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enums::PwrState actual_pws =
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follower->matchPwrState(leaderTargetState);
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matched_states.push_back(actual_pws);
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assert(actual_pws <= leaderTargetState);
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DPRINTF(PowerDomain, "%u matched domain power state (%u) with %u\n",
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follower->name(), leaderTargetState,
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actual_pws);
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}
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// Now the power states of the follower have been changed recalculate the
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// power state of the domain as a whole, including followers
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enums::PwrState new_power_state =
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calculatePowerDomainState(matched_states);
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if (new_power_state != _currState) {
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// Change in power state of the domain, so update. Updates in power
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// state need to happen via set() so it can propagate to
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// overarching power domains (if there are any).
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DPRINTF(PowerDomain, "Updated power domain state to %u\n",
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new_power_state);
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set(new_power_state);
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}
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}
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void
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PowerDomain::pwrStateChangeCallback(enums::PwrState new_pwr_state,
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PowerState* leader)
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{
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DPRINTF(PowerDomain, "PwrState update to %u by %s\n", new_pwr_state,
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leader->name());
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enums::PwrState old_target_state = leaderTargetState;
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// Calculate the power state of the domain, based on the leaders
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if (new_pwr_state < _currState) {
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// The power state of the power domain always needs to match that of
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// the most performant leader so no need to go over the other leaders
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// The power state need to be changed via a the PwrStateCall() so any
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// overarching power domains get informed
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leaderTargetState = new_pwr_state;
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} else {
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// Need to calculate the newly required power state, based on the
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// leaders only and change to that state.
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leaderTargetState = calculatePowerDomainState();
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}
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if (old_target_state!= leaderTargetState) {
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// The followers will try to match that power state requested by the
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// leaders in in the update event, based upon the actual power state,
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// we will 'officially' change the power state of the domain by calling
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// set()
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schedule(pwrStateUpdateEvent, curTick() + updateLatency);
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DPRINTF(PowerDomain, "TargetState change from %u to %u, followers will"
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"be updated in %u ticks\n", old_target_state,
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leaderTargetState, updateLatency);
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stats.numLeaderCallsChangingState++;
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}
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stats.numLeaderCalls++;
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}
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PowerDomain::PowerDomainStats::PowerDomainStats(PowerDomain &pd)
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: statistics::Group(&pd),
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ADD_STAT(numLeaderCalls, statistics::units::Count::get(),
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"Number of calls by leaders to change power domain state"),
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ADD_STAT(numLeaderCallsChangingState, statistics::units::Count::get(),
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"Number of calls by leader to change power domain state actually "
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"resulting in a power state change")
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{
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}
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void
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PowerDomain::PowerDomainStats::regStats()
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{
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statistics::Group::regStats();
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numLeaderCalls
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.flags(statistics::nozero)
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;
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numLeaderCallsChangingState
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.flags(statistics::nozero)
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;
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}
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} // namespace gem5
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