Files
gem5/src/mem/cache/mshr_queue.cc
Andreas Sandberg ed38e3432c sim: Refactor and simplify the drain API
The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.

This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.

Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
2015-07-07 09:51:05 +01:00

271 lines
7.9 KiB
C++

/*
* Copyright (c) 2012-2013, 2015 ARM Limited
* All rights reserved.
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2003-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Erik Hallnor
* Andreas Sandberg
*/
/** @file
* Definition of MSHRQueue class functions.
*/
#include "base/trace.hh"
#include "mem/cache/mshr_queue.hh"
#include "debug/Drain.hh"
using namespace std;
MSHRQueue::MSHRQueue(const std::string &_label,
int num_entries, int reserve, int demand_reserve,
int _index)
: label(_label), numEntries(num_entries + reserve - 1),
numReserve(reserve), demandReserve(demand_reserve),
registers(numEntries), allocated(0),
inServiceEntries(0), index(_index)
{
for (int i = 0; i < numEntries; ++i) {
registers[i].queue = this;
freeList.push_back(&registers[i]);
}
}
MSHR *
MSHRQueue::findMatch(Addr blk_addr, bool is_secure) const
{
for (const auto& mshr : allocatedList) {
// we ignore any MSHRs allocated for uncacheable accesses and
// simply ignore them when matching, in the cache we never
// check for matches when adding new uncacheable entries, and
// we do not want normal cacheable accesses being added to an
// MSHR serving an uncacheable access
if (!mshr->isUncacheable() && mshr->blkAddr == blk_addr &&
mshr->isSecure == is_secure) {
return mshr;
}
}
return NULL;
}
bool
MSHRQueue::findMatches(Addr blk_addr, bool is_secure,
vector<MSHR*>& matches) const
{
// Need an empty vector
assert(matches.empty());
bool retval = false;
for (const auto& mshr : allocatedList) {
if (!mshr->isUncacheable() && mshr->blkAddr == blk_addr &&
mshr->isSecure == is_secure) {
retval = true;
matches.push_back(mshr);
}
}
return retval;
}
bool
MSHRQueue::checkFunctional(PacketPtr pkt, Addr blk_addr)
{
pkt->pushLabel(label);
for (const auto& mshr : allocatedList) {
if (mshr->blkAddr == blk_addr && mshr->checkFunctional(pkt)) {
pkt->popLabel();
return true;
}
}
pkt->popLabel();
return false;
}
MSHR *
MSHRQueue::findPending(Addr blk_addr, bool is_secure) const
{
for (const auto& mshr : readyList) {
if (mshr->blkAddr == blk_addr && mshr->isSecure == is_secure) {
return mshr;
}
}
return NULL;
}
MSHR::Iterator
MSHRQueue::addToReadyList(MSHR *mshr)
{
if (readyList.empty() || readyList.back()->readyTime <= mshr->readyTime) {
return readyList.insert(readyList.end(), mshr);
}
for (auto i = readyList.begin(); i != readyList.end(); ++i) {
if ((*i)->readyTime > mshr->readyTime) {
return readyList.insert(i, mshr);
}
}
assert(false);
return readyList.end(); // keep stupid compilers happy
}
MSHR *
MSHRQueue::allocate(Addr blk_addr, unsigned blk_size, PacketPtr pkt,
Tick when_ready, Counter order)
{
assert(!freeList.empty());
MSHR *mshr = freeList.front();
assert(mshr->getNumTargets() == 0);
freeList.pop_front();
mshr->allocate(blk_addr, blk_size, pkt, when_ready, order);
mshr->allocIter = allocatedList.insert(allocatedList.end(), mshr);
mshr->readyIter = addToReadyList(mshr);
allocated += 1;
return mshr;
}
void
MSHRQueue::deallocate(MSHR *mshr)
{
deallocateOne(mshr);
}
MSHR::Iterator
MSHRQueue::deallocateOne(MSHR *mshr)
{
MSHR::Iterator retval = allocatedList.erase(mshr->allocIter);
freeList.push_front(mshr);
allocated--;
if (mshr->inService) {
inServiceEntries--;
} else {
readyList.erase(mshr->readyIter);
}
mshr->deallocate();
if (drainState() == DrainState::Draining && allocated == 0) {
// Notify the drain manager that we have completed draining if
// there are no other outstanding requests in this MSHR queue.
DPRINTF(Drain, "MSHRQueue now empty, signalling drained\n");
signalDrainDone();
}
return retval;
}
void
MSHRQueue::moveToFront(MSHR *mshr)
{
if (!mshr->inService) {
assert(mshr == *(mshr->readyIter));
readyList.erase(mshr->readyIter);
mshr->readyIter = readyList.insert(readyList.begin(), mshr);
}
}
void
MSHRQueue::markInService(MSHR *mshr, bool pending_dirty_resp)
{
if (mshr->markInService(pending_dirty_resp)) {
deallocate(mshr);
} else {
readyList.erase(mshr->readyIter);
inServiceEntries += 1;
}
}
void
MSHRQueue::markPending(MSHR *mshr)
{
assert(mshr->inService);
mshr->inService = false;
--inServiceEntries;
/**
* @ todo might want to add rerequests to front of pending list for
* performance.
*/
mshr->readyIter = addToReadyList(mshr);
}
bool
MSHRQueue::forceDeallocateTarget(MSHR *mshr)
{
bool was_full = isFull();
assert(mshr->hasTargets());
// Pop the prefetch off of the target list
mshr->popTarget();
// Delete mshr if no remaining targets
if (!mshr->hasTargets() && !mshr->promoteDeferredTargets()) {
deallocateOne(mshr);
}
// Notify if MSHR queue no longer full
return was_full && !isFull();
}
void
MSHRQueue::squash(int threadNum)
{
for (auto i = allocatedList.begin(); i != allocatedList.end();) {
MSHR *mshr = *i;
if (mshr->threadNum == threadNum) {
while (mshr->hasTargets()) {
mshr->popTarget();
assert(0/*target->req->threadId()*/ == threadNum);
}
assert(!mshr->hasTargets());
assert(mshr->getNumTargets()==0);
if (!mshr->inService) {
i = deallocateOne(mshr);
} else {
//mshr->pkt->flags &= ~CACHE_LINE_FILL;
++i;
}
} else {
++i;
}
}
}
DrainState
MSHRQueue::drain()
{
return allocated == 0 ? DrainState::Drained : DrainState::Draining;
}