Currently, frame buffer handling in gem5 is quite ad hoc. In practice, we pass around naked pointers to raw pixel data and expect consumers to convert frame buffers using the (broken) VideoConverter. This changeset completely redesigns the way we handle frame buffers internally. In summary, it fixes several color conversion bugs, adds support for more color formats (e.g., big endian), and makes the code base easier to follow. In the new world, gem5 always represents pixel data using the Pixel struct when pixels need to be passed between different classes (e.g., a display controller and the VNC server). Producers of entire frames (e.g., display controllers) should use the FrameBuffer class to represent a frame. Frame producers are expected to create one instance of the FrameBuffer class in their constructors and register it with its consumers once. Consumers are expected to check the dimensions of the frame buffer when they consume it. Conversion between the external representation and the internal representation is supported for all common "true color" RGB formats of up to 32-bit color depth. The external pixel representation is expected to be between 1 and 4 bytes in either big endian or little endian. Color channels are assumed to be contiguous ranges of bits within each pixel word. The external pixel value is scaled to an 8-bit internal representation using a floating multiplication to map it to the entire 8-bit range.
386 lines
11 KiB
C++
386 lines
11 KiB
C++
/*
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* Copyright (c) 2010-2012, 2015 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: William Wang
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* Ali Saidi
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*/
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/** @file
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* Implementiation of a PL111 CLCD controller
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*/
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#ifndef __DEV_ARM_PL111_HH__
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#define __DEV_ARM_PL111_HH__
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#include <fstream>
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#include <memory>
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#include "base/bitmap.hh"
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#include "base/framebuffer.hh"
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#include "dev/arm/amba_device.hh"
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#include "params/Pl111.hh"
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#include "sim/serialize.hh"
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class VncInput;
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class Pl111: public AmbaDmaDevice
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{
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protected:
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static const uint64_t AMBA_ID = ULL(0xb105f00d00141111);
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/** ARM PL111 register map*/
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static const int LcdTiming0 = 0x000;
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static const int LcdTiming1 = 0x004;
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static const int LcdTiming2 = 0x008;
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static const int LcdTiming3 = 0x00C;
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static const int LcdUpBase = 0x010;
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static const int LcdLpBase = 0x014;
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static const int LcdControl = 0x018;
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static const int LcdImsc = 0x01C;
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static const int LcdRis = 0x020;
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static const int LcdMis = 0x024;
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static const int LcdIcr = 0x028;
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static const int LcdUpCurr = 0x02C;
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static const int LcdLpCurr = 0x030;
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static const int LcdPalette = 0x200;
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static const int CrsrImage = 0x800;
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static const int ClcdCrsrCtrl = 0xC00;
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static const int ClcdCrsrConfig = 0xC04;
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static const int ClcdCrsrPalette0 = 0xC08;
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static const int ClcdCrsrPalette1 = 0xC0C;
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static const int ClcdCrsrXY = 0xC10;
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static const int ClcdCrsrClip = 0xC14;
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static const int ClcdCrsrImsc = 0xC20;
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static const int ClcdCrsrIcr = 0xC24;
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static const int ClcdCrsrRis = 0xC28;
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static const int ClcdCrsrMis = 0xC2C;
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static const int LcdPaletteSize = 128;
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static const int CrsrImageSize = 256;
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static const int LcdMaxWidth = 1024; // pixels per line
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static const int LcdMaxHeight = 768; // lines per panel
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static const int dmaSize = 8; // 64 bits
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static const int maxOutstandingDma = 16; // 16 deep FIFO of 64 bits
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static const int buffer_size = LcdMaxWidth * LcdMaxHeight * sizeof(uint32_t);
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enum LcdMode {
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bpp1 = 0,
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bpp2,
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bpp4,
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bpp8,
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bpp16,
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bpp24,
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bpp16m565,
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bpp12
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};
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BitUnion8(InterruptReg)
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Bitfield<1> underflow;
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Bitfield<2> baseaddr;
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Bitfield<3> vcomp;
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Bitfield<4> ahbmaster;
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EndBitUnion(InterruptReg)
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BitUnion32(TimingReg0)
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Bitfield<7,2> ppl;
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Bitfield<15,8> hsw;
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Bitfield<23,16> hfp;
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Bitfield<31,24> hbp;
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EndBitUnion(TimingReg0)
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BitUnion32(TimingReg1)
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Bitfield<9,0> lpp;
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Bitfield<15,10> vsw;
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Bitfield<23,16> vfp;
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Bitfield<31,24> vbp;
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EndBitUnion(TimingReg1)
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BitUnion32(TimingReg2)
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Bitfield<4,0> pcdlo;
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Bitfield<5> clksel;
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Bitfield<10,6> acb;
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Bitfield<11> avs;
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Bitfield<12> ihs;
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Bitfield<13> ipc;
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Bitfield<14> ioe;
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Bitfield<25,16> cpl;
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Bitfield<26> bcd;
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Bitfield<31,27> pcdhi;
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EndBitUnion(TimingReg2)
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BitUnion32(TimingReg3)
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Bitfield<6,0> led;
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Bitfield<16> lee;
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EndBitUnion(TimingReg3)
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BitUnion32(ControlReg)
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Bitfield<0> lcden;
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Bitfield<3,1> lcdbpp;
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Bitfield<4> lcdbw;
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Bitfield<5> lcdtft;
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Bitfield<6> lcdmono8;
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Bitfield<7> lcddual;
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Bitfield<8> bgr;
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Bitfield<9> bebo;
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Bitfield<10> bepo;
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Bitfield<11> lcdpwr;
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Bitfield<13,12> lcdvcomp;
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Bitfield<16> watermark;
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EndBitUnion(ControlReg)
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/**
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* Event wrapper for dmaDone()
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*
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* This event calls pushes its this pointer onto the freeDoneEvent
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* vector and calls dmaDone() when triggered.
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*/
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class DmaDoneEvent : public Event
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{
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private:
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Pl111 &obj;
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public:
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DmaDoneEvent(Pl111 *_obj)
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: Event(), obj(*_obj) {}
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void process() {
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obj.dmaDoneEventFree.push_back(this);
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obj.dmaDone();
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}
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const std::string name() const {
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return obj.name() + ".DmaDoneEvent";
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}
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};
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/** Horizontal axis panel control register */
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TimingReg0 lcdTiming0;
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/** Vertical axis panel control register */
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TimingReg1 lcdTiming1;
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/** Clock and signal polarity control register */
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TimingReg2 lcdTiming2;
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/** Line end control register */
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TimingReg3 lcdTiming3;
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/** Upper panel frame base address register */
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uint32_t lcdUpbase;
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/** Lower panel frame base address register */
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uint32_t lcdLpbase;
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/** Control register */
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ControlReg lcdControl;
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/** Interrupt mask set/clear register */
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InterruptReg lcdImsc;
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/** Raw interrupt status register - const */
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InterruptReg lcdRis;
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/** Masked interrupt status register */
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InterruptReg lcdMis;
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/** 256x16-bit color palette registers
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* 256 palette entries organized as 128 locations of two entries per word */
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uint32_t lcdPalette[LcdPaletteSize];
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/** Cursor image RAM register
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* 256-word wide values defining images overlaid by the hw cursor mechanism */
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uint32_t cursorImage[CrsrImageSize];
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/** Cursor control register */
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uint32_t clcdCrsrCtrl;
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/** Cursor configuration register */
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uint32_t clcdCrsrConfig;
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/** Cursor palette registers */
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uint32_t clcdCrsrPalette0;
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uint32_t clcdCrsrPalette1;
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/** Cursor XY position register */
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uint32_t clcdCrsrXY;
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/** Cursor clip position register */
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uint32_t clcdCrsrClip;
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/** Cursor interrupt mask set/clear register */
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InterruptReg clcdCrsrImsc;
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/** Cursor interrupt clear register */
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InterruptReg clcdCrsrIcr;
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/** Cursor raw interrupt status register - const */
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InterruptReg clcdCrsrRis;
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/** Cursor masked interrupt status register - const */
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InterruptReg clcdCrsrMis;
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/** Pixel clock */
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Tick pixelClock;
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PixelConverter converter;
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FrameBuffer fb;
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/** VNC server */
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VncInput *vnc;
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/** Helper to write out bitmaps */
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Bitmap bmp;
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/** Picture of what the current frame buffer looks like */
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std::ostream *pic;
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/** Frame buffer width - pixels per line */
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uint16_t width;
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/** Frame buffer height - lines per panel */
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uint16_t height;
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/** Bytes per pixel */
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uint8_t bytesPerPixel;
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/** CLCDC supports up to 1024x768 */
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uint8_t *dmaBuffer;
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/** Start time for frame buffer dma read */
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Tick startTime;
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/** Frame buffer base address */
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Addr startAddr;
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/** Frame buffer max address */
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Addr maxAddr;
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/** Frame buffer current address */
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Addr curAddr;
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/** DMA FIFO watermark */
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uint32_t waterMark;
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/** Number of pending dma reads */
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uint32_t dmaPendingNum;
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PixelConverter pixelConverter() const;
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/** Send updated parameters to the vnc server */
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void updateVideoParams();
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/** DMA framebuffer read */
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void readFramebuffer();
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/** Generate dma framebuffer read event */
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void generateReadEvent();
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/** Function to generate interrupt */
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void generateInterrupt();
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/** fillFIFO event */
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void fillFifo();
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/** start the dmas off after power is enabled */
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void startDma();
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/** DMA done event */
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void dmaDone();
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/** DMA framebuffer read event */
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EventWrapper<Pl111, &Pl111::readFramebuffer> readEvent;
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/** Fill fifo */
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EventWrapper<Pl111, &Pl111::fillFifo> fillFifoEvent;
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/**@{*/
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/**
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* All pre-allocated DMA done events
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*
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* The PL111 model preallocates maxOutstandingDma number of
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* DmaDoneEvents to avoid having to heap allocate every single
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* event when it is needed. In order to keep track of which events
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* are in flight and which are ready to be used, we use two
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* different vectors. dmaDoneEventAll contains <i>all</i>
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* DmaDoneEvents that the object may use, while dmaDoneEventFree
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* contains a list of currently <i>unused</i> events. When an
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* event needs to be scheduled, the last element of the
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* dmaDoneEventFree is used and removed from the list. When an
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* event fires, it is added to the end of the
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* dmaEventFreeList. dmaDoneEventAll is never used except for in
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* initialization and serialization.
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*/
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std::vector<DmaDoneEvent> dmaDoneEventAll;
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/** Unused DMA done events that are ready to be scheduled */
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std::vector<DmaDoneEvent *> dmaDoneEventFree;
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/**@}*/
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/** Wrapper to create an event out of the interrupt */
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EventWrapper<Pl111, &Pl111::generateInterrupt> intEvent;
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bool enableCapture;
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public:
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typedef Pl111Params Params;
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const Params *
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params() const
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{
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return dynamic_cast<const Params *>(_params);
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}
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Pl111(const Params *p);
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~Pl111();
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virtual Tick read(PacketPtr pkt);
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virtual Tick write(PacketPtr pkt);
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virtual void serialize(std::ostream &os);
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virtual void unserialize(Checkpoint *cp, const std::string §ion);
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/**
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* Determine the address ranges that this device responds to.
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*
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* @return a list of non-overlapping address ranges
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*/
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AddrRangeList getAddrRanges() const;
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};
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#endif
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