This patch addresses the comments and feedback on the preceding patch that reworks the clocks and now more clearly shows where cycles (relative cycle counts) are used to express time. Instead of bumping the existing patch I chose to make this a separate patch, merely to try and focus the discussion around a smaller set of changes. The two patches will be pushed together though. This changes done as part of this patch are mostly following directly from the introduction of the wrapper class, and change enough code to make things compile and run again. There are definitely more places where int/uint/Tick is still used to represent cycles, and it will take some time to chase them all down. Similarly, a lot of parameters should be changed from Param.Tick and Param.Unsigned to Param.Cycles. In addition, the use of curTick is questionable as there should not be an absolute cycle. Potential solutions can be built on top of this patch. There is a similar situation in the o3 CPU where lastRunningCycle is currently counting in Cycles, and is still an absolute time. More discussion to be had in other words. An additional change that would be appropriate in the future is to perform a similar wrapping of Tick and probably also introduce a Ticks class along with suitable operators for all these classes.
264 lines
9.5 KiB
C++
Executable File
264 lines
9.5 KiB
C++
Executable File
/*
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* Copyright (c) 2011 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright (c) 2004-2006 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Kevin Lim
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*/
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#ifndef __CPU_O3_THREAD_CONTEXT_HH__
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#define __CPU_O3_THREAD_CONTEXT_HH__
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#include "config/the_isa.hh"
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#include "cpu/o3/isa_specific.hh"
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#include "cpu/thread_context.hh"
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class EndQuiesceEvent;
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namespace Kernel {
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class Statistics;
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}
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/**
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* Derived ThreadContext class for use with the O3CPU. It
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* provides the interface for any external objects to access a
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* single thread's state and some general CPU state. Any time
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* external objects try to update state through this interface,
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* the CPU will create an event to squash all in-flight
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* instructions in order to ensure state is maintained correctly.
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* It must be defined specifically for the O3CPU because
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* not all architectural state is located within the O3ThreadState
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* (such as the commit PC, and registers), and specific actions
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* must be taken when using this interface (such as squashing all
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* in-flight instructions when doing a write to this interface).
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*/
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template <class Impl>
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class O3ThreadContext : public ThreadContext
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{
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public:
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typedef typename Impl::O3CPU O3CPU;
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/** Pointer to the CPU. */
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O3CPU *cpu;
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/** Pointer to the thread state that this TC corrseponds to. */
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O3ThreadState<Impl> *thread;
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/** Returns a pointer to the ITB. */
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TheISA::TLB *getITBPtr() { return cpu->itb; }
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/** Returns a pointer to the DTB. */
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TheISA::TLB *getDTBPtr() { return cpu->dtb; }
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CheckerCPU *getCheckerCpuPtr() { return NULL; }
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TheISA::Decoder *
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getDecoderPtr()
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{
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return cpu->fetch.decoder[thread->threadId()];
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}
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/** Returns a pointer to this CPU. */
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virtual BaseCPU *getCpuPtr() { return cpu; }
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/** Reads this CPU's ID. */
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virtual int cpuId() { return cpu->cpuId(); }
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virtual int contextId() { return thread->contextId(); }
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virtual void setContextId(int id) { thread->setContextId(id); }
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/** Returns this thread's ID number. */
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virtual int threadId() { return thread->threadId(); }
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virtual void setThreadId(int id) { return thread->setThreadId(id); }
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/** Returns a pointer to the system. */
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virtual System *getSystemPtr() { return cpu->system; }
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/** Returns a pointer to this thread's kernel statistics. */
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virtual TheISA::Kernel::Statistics *getKernelStats()
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{ return thread->kernelStats; }
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/** Returns a pointer to this thread's process. */
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virtual Process *getProcessPtr() { return thread->getProcessPtr(); }
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virtual PortProxy &getPhysProxy() { return thread->getPhysProxy(); }
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virtual FSTranslatingPortProxy &getVirtProxy();
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virtual void initMemProxies(ThreadContext *tc)
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{ thread->initMemProxies(tc); }
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virtual SETranslatingPortProxy &getMemProxy()
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{ return thread->getMemProxy(); }
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/** Returns this thread's status. */
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virtual Status status() const { return thread->status(); }
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/** Sets this thread's status. */
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virtual void setStatus(Status new_status)
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{ thread->setStatus(new_status); }
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/** Set the status to Active. Optional delay indicates number of
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* cycles to wait before beginning execution. */
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virtual void activate(Cycles delay = Cycles(1));
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/** Set the status to Suspended. */
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virtual void suspend(Cycles delay = Cycles(0));
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/** Set the status to Halted. */
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virtual void halt(Cycles delay = Cycles(0));
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/** Dumps the function profiling information.
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* @todo: Implement.
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*/
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virtual void dumpFuncProfile();
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/** Takes over execution of a thread from another CPU. */
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virtual void takeOverFrom(ThreadContext *old_context);
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/** Registers statistics associated with this TC. */
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virtual void regStats(const std::string &name);
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/** Serializes state. */
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virtual void serialize(std::ostream &os);
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/** Unserializes state. */
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virtual void unserialize(Checkpoint *cp, const std::string §ion);
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/** Reads the last tick that this thread was activated on. */
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virtual Tick readLastActivate();
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/** Reads the last tick that this thread was suspended on. */
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virtual Tick readLastSuspend();
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/** Clears the function profiling information. */
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virtual void profileClear();
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/** Samples the function profiling information. */
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virtual void profileSample();
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/** Copies the architectural registers from another TC into this TC. */
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virtual void copyArchRegs(ThreadContext *tc);
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/** Resets all architectural registers to 0. */
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virtual void clearArchRegs();
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/** Reads an integer register. */
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virtual uint64_t readIntReg(int reg_idx);
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virtual FloatReg readFloatReg(int reg_idx);
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virtual FloatRegBits readFloatRegBits(int reg_idx);
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/** Sets an integer register to a value. */
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virtual void setIntReg(int reg_idx, uint64_t val);
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virtual void setFloatReg(int reg_idx, FloatReg val);
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virtual void setFloatRegBits(int reg_idx, FloatRegBits val);
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/** Reads this thread's PC state. */
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virtual TheISA::PCState pcState()
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{ return cpu->pcState(thread->threadId()); }
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/** Sets this thread's PC state. */
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virtual void pcState(const TheISA::PCState &val);
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virtual void pcStateNoRecord(const TheISA::PCState &val);
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/** Reads this thread's PC. */
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virtual Addr instAddr()
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{ return cpu->instAddr(thread->threadId()); }
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/** Reads this thread's next PC. */
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virtual Addr nextInstAddr()
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{ return cpu->nextInstAddr(thread->threadId()); }
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/** Reads this thread's next PC. */
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virtual MicroPC microPC()
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{ return cpu->microPC(thread->threadId()); }
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/** Reads a miscellaneous register. */
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virtual MiscReg readMiscRegNoEffect(int misc_reg)
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{ return cpu->readMiscRegNoEffect(misc_reg, thread->threadId()); }
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/** Reads a misc. register, including any side-effects the
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* read might have as defined by the architecture. */
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virtual MiscReg readMiscReg(int misc_reg)
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{ return cpu->readMiscReg(misc_reg, thread->threadId()); }
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/** Sets a misc. register. */
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virtual void setMiscRegNoEffect(int misc_reg, const MiscReg &val);
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/** Sets a misc. register, including any side-effects the
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* write might have as defined by the architecture. */
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virtual void setMiscReg(int misc_reg, const MiscReg &val);
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virtual int flattenIntIndex(int reg);
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virtual int flattenFloatIndex(int reg);
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/** Returns the number of consecutive store conditional failures. */
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// @todo: Figure out where these store cond failures should go.
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virtual unsigned readStCondFailures()
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{ return thread->storeCondFailures; }
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/** Sets the number of consecutive store conditional failures. */
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virtual void setStCondFailures(unsigned sc_failures)
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{ thread->storeCondFailures = sc_failures; }
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// Only really makes sense for old CPU model. Lots of code
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// outside the CPU still checks this function, so it will
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// always return false to keep everything working.
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/** Checks if the thread is misspeculating. Because it is
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* very difficult to determine if the thread is
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* misspeculating, this is set as false. */
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virtual bool misspeculating() { return false; }
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/** Executes a syscall in SE mode. */
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virtual void syscall(int64_t callnum)
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{ return cpu->syscall(callnum, thread->threadId()); }
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/** Reads the funcExeInst counter. */
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virtual Counter readFuncExeInst() { return thread->funcExeInst; }
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/** Returns pointer to the quiesce event. */
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virtual EndQuiesceEvent *getQuiesceEvent()
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{
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return this->thread->quiesceEvent;
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}
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};
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#endif
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