Apply the gem5 namespace to the codebase. Some anonymous namespaces could theoretically be removed, but since this change's main goal was to keep conflicts at a minimum, it was decided not to modify much the general shape of the files. A few missing comments of the form "// namespace X" that occurred before the newly added "} // namespace gem5" have been added for consistency. std out should not be included in the gem5 namespace, so they weren't. ProtoMessage has not been included in the gem5 namespace, since I'm not familiar with how proto works. Regarding the SystemC files, although they belong to gem5, they actually perform integration between gem5 and SystemC; therefore, it deserved its own separate namespace. Files that are automatically generated have been included in the gem5 namespace. The .isa files currently are limited to a single namespace. This limitation should be later removed to make it easier to accomodate a better API. Regarding the files in util, gem5:: was prepended where suitable. Notice that this patch was tested as much as possible given that most of these were already not previously compiling. Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br> Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323 Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu> Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu> Reviewed-by: Matthew Poremba <matthew.poremba@amd.com> Tested-by: kokoro <noreply+kokoro@google.com>
207 lines
6.5 KiB
C++
207 lines
6.5 KiB
C++
/*
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* Copyright (c) 2015 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __BASE_FRAMEBUFFER_HH__
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#define __BASE_FRAMEBUFFER_HH__
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#include <cmath>
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#include <cstdint>
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#include <string>
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#include <vector>
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#include "base/compiler.hh"
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#include "base/cprintf.hh"
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#include "base/pixel.hh"
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#include "base/str.hh"
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#include "base/types.hh"
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#include "sim/serialize.hh"
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namespace gem5
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{
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/**
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* Internal gem5 representation of a frame buffer
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*
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* Display controllers and other devices producing images are expected
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* to use this class to represent the final image.
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*
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* Pixels are indexed relative to the upper left corner of the
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* image. That is, the pixel at position (0, 0) is the upper left
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* corner. The backing store is a linear vector of Pixels ordered left
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* to right starting in the upper left corner.
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*/
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class FrameBuffer : public Serializable
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{
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public:
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/**
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* Create a frame buffer of a given size.
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*
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* @param width Width in pixels
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* @param height Height in pixels
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*/
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FrameBuffer(unsigned width, unsigned height);
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/** Create an empty (0x0) frame buffer */
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FrameBuffer();
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virtual ~FrameBuffer();
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void serialize(CheckpointOut &cp) const override;
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void unserialize(CheckpointIn &cp) override;
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/**
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* Resize the frame buffer.
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*
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* This method resizes frame buffer including the backing
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* store. The contents of the backing store are undefined after
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* this operation.
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*
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* @param with Width in pixels.
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* @param height Height in pixels.
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*/
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void resize(unsigned width, unsigned height);
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/** Frame buffer width in pixels */
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unsigned width() const { return _width; }
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/** Frame buffer height in pixels */
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unsigned height() const { return _height; }
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/** Total number of pixels in frame buffer */
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unsigned area() const { return _width * _height; }
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/**
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* Fill the frame buffer with a single pixel value
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*
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* @param pixel Pixel value to fill with.
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*/
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void fill(const Pixel &pixel);
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/**
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* Fill the frame buffer with black pixels
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*/
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void clear();
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/**
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* Fill the frame buffer with pixel data from an external buffer
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* of the same width and height as this frame buffer.
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*
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* @param fb External frame buffer
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* @param conv Pixel conversion helper
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*/
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void copyIn(const uint8_t *fb, const PixelConverter &conv);
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/**
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* Fill the frame buffer with pixel data from an external buffer
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* of the same width and height as this frame buffer.
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*
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* @param fb External frame buffer
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* @param conv Pixel conversion helper
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*/
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void copyIn(const std::vector<uint8_t> &fb, const PixelConverter &conv) {
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copyIn(fb.data(), conv);
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}
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/**
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* Store the contents of this frame buffer in an external buffer
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* of the same width and height as this frame buffer.
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*
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* @param fb External frame buffer
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* @param conv Pixel conversion helper
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*/
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void copyOut(uint8_t *fb, const PixelConverter &conv) const;
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/**
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* Store the contents of this frame buffer in an external buffer
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* of the same width and height as this frame buffer.
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*
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* @param fb External frame buffer
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* @param conv Pixel conversion helper
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*/
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void copyOut(std::vector<uint8_t> &fb, const PixelConverter &conv) const {
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copyOut(fb.data(), conv);
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}
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/**
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* Get a pixel from an (x, y) coordinate
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*
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* @param x Distance from the left margin.
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* @param y Distance from the top of the frame.
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*/
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const Pixel &pixel(unsigned x, unsigned y) const {
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assert(x < _width);
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assert(y < _height);
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return pixels[y * _width + x];
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}
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/**
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* Get a pixel from an (x, y) coordinate
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*
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* @param x Distance from the left margin.
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* @param y Distance from the top of the frame.
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*/
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Pixel &pixel(unsigned x, unsigned y) {
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assert(x < _width);
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assert(y < _height);
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return pixels[y * _width + x];
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}
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/**
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* Create a hash of the image that can be used for quick
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* comparisons.
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*/
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uint64_t getHash() const;
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/**
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* Static "dummy" frame buffer.
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*
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* This is a dummy frame buffer that can be used as a place holder
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* for devices that always expect a frame buffer to be present.
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*/
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static const FrameBuffer dummy;
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/** Frame buffer backing store */
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std::vector<Pixel> pixels;
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protected:
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/** Width in pixels */
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unsigned _width;
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/** Height in pixels */
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unsigned _height;
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};
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} // namespace gem5
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#endif // __BASE_FRAMEBUFFER_HH__
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