Files
gem5/src/cpu/minor/execute.hh
Daniel R. Carvalho 974a47dfb9 misc: Adopt the gem5 namespace
Apply the gem5 namespace to the codebase.

Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.

A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.

std out should not be included in the gem5 namespace, so
they weren't.

ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.

Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.

Files that are automatically generated have been included
in the gem5 namespace.

The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.

Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.

Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2021-07-01 19:08:24 +00:00

370 lines
14 KiB
C++

/*
* Copyright (c) 2013-2014 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* @file
*
* All the fun of executing instructions from Decode and sending branch/new
* instruction stream info. to Fetch1.
*/
#ifndef __CPU_MINOR_EXECUTE_HH__
#define __CPU_MINOR_EXECUTE_HH__
#include <vector>
#include "base/named.hh"
#include "base/types.hh"
#include "cpu/minor/buffers.hh"
#include "cpu/minor/cpu.hh"
#include "cpu/minor/func_unit.hh"
#include "cpu/minor/lsq.hh"
#include "cpu/minor/pipe_data.hh"
#include "cpu/minor/scoreboard.hh"
namespace gem5
{
GEM5_DEPRECATED_NAMESPACE(Minor, minor);
namespace minor
{
/** Execute stage. Everything apart from fetching and decoding instructions.
* The LSQ lives here too. */
class Execute : public Named
{
protected:
/** Input port carrying instructions from Decode */
Latch<ForwardInstData>::Output inp;
/** Input port carrying stream changes to Fetch1 */
Latch<BranchData>::Input out;
/** Pointer back to the containing CPU */
MinorCPU &cpu;
/** Index of the zero integer register. */
const RegIndex zeroReg;
/** Number of instructions that can be issued per cycle */
unsigned int issueLimit;
/** Number of memory ops that can be issued per cycle */
unsigned int memoryIssueLimit;
/** Number of instructions that can be committed per cycle */
unsigned int commitLimit;
/** Number of memory instructions that can be committed per cycle */
unsigned int memoryCommitLimit;
/** If true, more than one input line can be processed each cycle if
* there is room to execute more instructions than taken from the first
* line */
bool processMoreThanOneInput;
/** Descriptions of the functional units we want to generate */
MinorFUPool &fuDescriptions;
/** Number of functional units to produce */
unsigned int numFuncUnits;
/** Longest latency of any FU, useful for setting up the activity
* recoder */
Cycles longestFuLatency;
/** Modify instruction trace times on commit */
bool setTraceTimeOnCommit;
/** Modify instruction trace times on issue */
bool setTraceTimeOnIssue;
/** Allow mem refs to leave their FUs before reaching the head
* of the in flight insts queue if their dependencies are met */
bool allowEarlyMemIssue;
/** The FU index of the non-existent costless FU for instructions
* which pass the MinorDynInst::isNoCostInst test */
unsigned int noCostFUIndex;
/** Dcache port to pass on to the CPU. Execute owns this */
LSQ lsq;
/** Scoreboard of instruction dependencies */
std::vector<Scoreboard> scoreboard;
/** The execution functional units */
std::vector<FUPipeline *> funcUnits;
public: /* Public for Pipeline to be able to pass it to Decode */
std::vector<InputBuffer<ForwardInstData>> inputBuffer;
protected:
/** Stage cycle-by-cycle state */
/** State that drain passes through (in order). On a drain request,
* Execute transitions into either DrainCurrentInst (if between
* microops) or DrainHaltFetch.
*
* Note that Execute doesn't actually have * a 'Drained' state, only
* an indication that it's currently draining and isDrained that can't
* tell if there are insts still in the pipeline leading up to
* Execute */
enum DrainState
{
NotDraining, /* Not draining, possibly running */
DrainCurrentInst, /* Draining to end of inst/macroop */
DrainHaltFetch, /* Halting Fetch after completing current inst */
DrainAllInsts /* Discarding all remaining insts */
};
struct ExecuteThreadInfo
{
/** Constructor */
ExecuteThreadInfo(unsigned int insts_committed) :
inputIndex(0),
lastCommitWasEndOfMacroop(true),
instsBeingCommitted(insts_committed),
streamSeqNum(InstId::firstStreamSeqNum),
lastPredictionSeqNum(InstId::firstPredictionSeqNum),
drainState(NotDraining)
{ }
ExecuteThreadInfo(const ExecuteThreadInfo& other) :
inputIndex(other.inputIndex),
lastCommitWasEndOfMacroop(other.lastCommitWasEndOfMacroop),
instsBeingCommitted(other.instsBeingCommitted),
streamSeqNum(other.streamSeqNum),
lastPredictionSeqNum(other.lastPredictionSeqNum),
drainState(other.drainState)
{ }
/** In-order instructions either in FUs or the LSQ */
Queue<QueuedInst, ReportTraitsAdaptor<QueuedInst> > *inFlightInsts;
/** Memory ref instructions still in the FUs */
Queue<QueuedInst, ReportTraitsAdaptor<QueuedInst> > *inFUMemInsts;
/** Index that we've completed upto in getInput data. We can say we're
* popInput when this equals getInput()->width() */
unsigned int inputIndex;
/** The last commit was the end of a full instruction so an interrupt
* can safely happen */
bool lastCommitWasEndOfMacroop;
/** Structure for reporting insts currently being processed/retired
* for MinorTrace */
ForwardInstData instsBeingCommitted;
/** Source of sequence number for instuction streams. Increment this and
* pass to fetch whenever an instruction stream needs to be changed.
* For any more complicated behaviour (e.g. speculation) there'll need
* to be another plan. */
InstSeqNum streamSeqNum;
/** A prediction number for use where one isn't available from an
* instruction. This is harvested from committed instructions.
* This isn't really needed as the streamSeqNum will change on
* a branch, but it minimises disruption in stream identification */
InstSeqNum lastPredictionSeqNum;
/** State progression for draining NotDraining -> ... -> DrainAllInsts */
DrainState drainState;
};
std::vector<ExecuteThreadInfo> executeInfo;
ThreadID interruptPriority;
ThreadID issuePriority;
ThreadID commitPriority;
protected:
friend std::ostream &operator <<(std::ostream &os, DrainState state);
/** Get a piece of data to work on from the inputBuffer, or 0 if there
* is no data. */
const ForwardInstData *getInput(ThreadID tid);
/** Pop an element off the input buffer, if there are any */
void popInput(ThreadID tid);
/** Generate Branch data based (into branch) on an observed (or not)
* change in PC while executing an instruction.
* Also handles branch prediction information within the inst. */
void tryToBranch(MinorDynInstPtr inst, Fault fault, BranchData &branch);
/** Actually create a branch to communicate to Fetch1/Fetch2 and,
* if that is a stream-changing branch update the streamSeqNum */
void updateBranchData(ThreadID tid, BranchData::Reason reason,
MinorDynInstPtr inst, const TheISA::PCState &target,
BranchData &branch);
/** Handle extracting mem ref responses from the memory queues and
* completing the associated instructions.
* Fault is an output and will contain any fault caused (and already
* invoked by the function)
* Sets branch to any branch generated by the instruction. */
void handleMemResponse(MinorDynInstPtr inst,
LSQ::LSQRequestPtr response, BranchData &branch,
Fault &fault);
/** Execute a memory reference instruction. This calls initiateAcc on
* the instruction which will then call writeMem or readMem to issue a
* memory access to the LSQ.
* Returns true if the instruction was executed rather than stalled
* because of a lack of LSQ resources and false otherwise.
* branch is set to any branch raised by the instruction.
* failed_predicate is set to false if the instruction passed its
* predicate and so will access memory or true if the instruction
* *failed* its predicate and is now complete.
* fault is set if any non-NoFault fault is raised.
* Any faults raised are actually invoke-d by this function. */
bool executeMemRefInst(MinorDynInstPtr inst, BranchData &branch,
bool &failed_predicate, Fault &fault);
/** Has an interrupt been raised */
bool isInterrupted(ThreadID thread_id) const;
/** Are we between instructions? Can we be interrupted? */
bool isInbetweenInsts(ThreadID thread_id) const;
/** Act on an interrupt. Returns true if an interrupt was actually
* signalled and invoked */
bool takeInterrupt(ThreadID thread_id, BranchData &branch);
/** Try and issue instructions from the inputBuffer */
unsigned int issue(ThreadID thread_id);
/** Try to act on PC-related events. Returns true if any were
* executed */
bool tryPCEvents(ThreadID thread_id);
/** Do the stats handling and instruction count and PC event events
* related to the new instruction/op counts */
void doInstCommitAccounting(MinorDynInstPtr inst);
/** Check all threads for possible interrupts. If interrupt is taken,
* returns the tid of the thread. interrupted is set if any thread
* has an interrupt, irrespective of if it is taken */
ThreadID checkInterrupts(BranchData& branch, bool& interrupted);
/** Checks if a specific thread has an interrupt. No action is taken.
* this is used for determining if a thread should only commit microops */
bool hasInterrupt(ThreadID thread_id);
/** Commit a single instruction. Returns true if the instruction being
* examined was completed (fully executed, discarded, or initiated a
* memory access), false if there is still some processing to do.
* fu_index is the index of the functional unit this instruction is
* being executed in into for funcUnits
* If early_memory_issue is true then this is an early execution
* of a mem ref and so faults will not be processed.
* If the return value is true:
* fault is set if a fault happened,
* branch is set to indicate any branch that occurs
* committed is set to true if this instruction is committed
* (and so needs to be traced and accounted for)
* completed_mem_issue is set if the instruction was a
* memory access that was issued */
bool commitInst(MinorDynInstPtr inst, bool early_memory_issue,
BranchData &branch, Fault &fault, bool &committed,
bool &completed_mem_issue);
/** Try and commit instructions from the ends of the functional unit
* pipelines.
* If only_commit_microops is true then only commit upto the
* end of the currect full instruction.
* If discard is true then discard all instructions rather than
* committing.
* branch is set to any branch raised during commit. */
void commit(ThreadID thread_id, bool only_commit_microops, bool discard,
BranchData &branch);
/** Set the drain state (with useful debugging messages) */
void setDrainState(ThreadID thread_id, DrainState state);
/** Use the current threading policy to determine the next thread to
* decode from. */
ThreadID getCommittingThread();
ThreadID getIssuingThread();
public:
Execute(const std::string &name_,
MinorCPU &cpu_,
const MinorCPUParams &params,
Latch<ForwardInstData>::Output inp_,
Latch<BranchData>::Input out_);
~Execute();
public:
/** Returns the DcachePort owned by this Execute to pass upwards */
MinorCPU::MinorCPUPort &getDcachePort();
/** To allow ExecContext to find the LSQ */
LSQ &getLSQ() { return lsq; }
/** Does the given instruction have the right stream sequence number
* to be committed? */
bool instIsRightStream(MinorDynInstPtr inst);
/** Returns true if the given instruction is at the head of the
* inFlightInsts instruction queue */
bool instIsHeadInst(MinorDynInstPtr inst);
/** Pass on input/buffer data to the output if you can */
void evaluate();
void minorTrace() const;
/** After thread suspension, has Execute been drained of in-flight
* instructions and memory accesses. */
bool isDrained();
/** Like the drain interface on SimObject */
unsigned int drain();
void drainResume();
};
} // namespace minor
} // namespace gem5
#endif /* __CPU_MINOR_EXECUTE_HH__ */