States are now running, draining, or drained. memory state information moved into system object
system parameter is not fs only for cpus
Implement drain() support in devices
Update for drain() call that returns number of times drain_event->process() will be called
Break O3 CPU! No sense in putting in a hack change that kevin is going to remove in a few minutes i imagine
src/cpu/simple/atomic.cc:
src/cpu/simple/atomic.hh:
Since se mode has a system, allow access to it
Verify that the atomic cpu is connected to an atomic system on resume
src/cpu/simple/base.cc:
Since se mode has a system, allow access to it
src/cpu/simple/timing.cc:
src/cpu/simple/timing.hh:
Update for new drain() call that returns number of times drain_event->process() will be called and memory state being moved into the system
Since se mode has a system, allow access to it
Verify that the timing cpu is connected to an timing system on resume
src/dev/ide_disk.cc:
src/dev/io_device.cc:
src/dev/io_device.hh:
src/dev/ns_gige.cc:
src/dev/ns_gige.hh:
src/dev/pcidev.cc:
src/dev/pcidev.hh:
src/dev/sinic.cc:
src/dev/sinic.hh:
Implement drain() support in devices
src/python/m5/config.py:
Allow drain to return number of times drain_event->process() will be called. Normally 0 or 1 but things like O3 cpu or devices with multiple ports may want to call it many times
src/python/m5/objects/BaseCPU.py:
move system parameter out of fs to everyone
src/sim/sim_object.cc:
src/sim/sim_object.hh:
States are now running, draining, or drained. memory state information moved into system object
src/sim/system.cc:
src/sim/system.hh:
memory mode information now contained in system object
--HG--
extra : convert_revision : 1389c77e66ee6d9710bf77b4306fb47e107b21cf
139 lines
4.2 KiB
C++
139 lines
4.2 KiB
C++
/*
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* Copyright (c) 2001-2005 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Steve Reinhardt
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* Nathan Binkert
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*/
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/* @file
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* User Console Definitions
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*/
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#ifndef __SIM_OBJECT_HH__
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#define __SIM_OBJECT_HH__
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#include <map>
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#include <list>
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#include <vector>
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#include <iostream>
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#include "sim/serialize.hh"
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#include "sim/startup.hh"
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class BaseCPU;
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class Event;
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/*
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* Abstract superclass for simulation objects. Represents things that
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* correspond to physical components and can be specified via the
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* config file (CPUs, caches, etc.).
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*/
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class SimObject : public Serializable, protected StartupCallback
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{
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public:
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struct Params {
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std::string name;
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};
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enum State {
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Running,
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Draining,
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Drained
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};
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private:
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State state;
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protected:
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Params *_params;
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void changeState(State new_state) { state = new_state; }
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public:
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const Params *params() const { return _params; }
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State getState() { return state; }
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private:
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typedef std::vector<SimObject *> SimObjectList;
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// list of all instantiated simulation objects
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static SimObjectList simObjectList;
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public:
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SimObject(Params *_params);
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SimObject(const std::string &_name);
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virtual ~SimObject() {}
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virtual const std::string name() const { return params()->name; }
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// initialization pass of all objects.
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// Gets invoked after construction, before unserialize.
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virtual void init();
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virtual void connect();
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static void initAll();
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static void connectAll();
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// register statistics for this object
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virtual void regStats();
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virtual void regFormulas();
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virtual void resetStats();
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// static: call reg_stats on all SimObjects
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static void regAllStats();
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// static: call resetStats on all SimObjects
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static void resetAllStats();
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// static: call nameOut() & serialize() on all SimObjects
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static void serializeAll(std::ostream &);
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static void unserializeAll(Checkpoint *cp);
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// Methods to drain objects in order to take checkpoints
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// Or switch from timing -> atomic memory model
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// Drain returns 0 if the simobject can drain immediately or
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// the number of times the drain_event's process function will be called
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// before the object will be done draining. Normally this should be 1
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virtual unsigned int drain(Event *drain_event);
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virtual void resume();
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virtual void setMemoryMode(State new_mode);
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virtual void switchOut();
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virtual void takeOverFrom(BaseCPU *cpu);
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#ifdef DEBUG
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public:
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bool doDebugBreak;
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static void debugObjectBreak(const std::string &objs);
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#endif
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public:
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bool doRecordEvent;
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void recordEvent(const std::string &stat);
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};
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#endif // __SIM_OBJECT_HH__
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