The GPUCoalescer and the Shader classes have different base classes in C++ and Python. This causes subtle bugs in SWIG and compilation errors for PyBind. Change-Id: I1ddd2a8ea43f083470538ddfea891347b21d14d8 Reviewed-by: Andreas Hansson <andreas.hansson@arm.com> Reviewed-on: https://gem5-review.googlesource.com/2228 Maintainer: Andreas Sandberg <andreas.sandberg@arm.com> Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com> Reviewed-by: Pierre-Yves Péneau <pierre-yves.peneau@lirmm.fr> Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>